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Author Topic: Our Salvation: It Is Written  (Read 263890 times)

Xantalos

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Re: Our Salvation: The Precipice of Revelation
« Reply #2250 on: August 04, 2017, 12:40:56 am »

"Ah," Daniels replies, trying very hard to keep a straight face and partially succeeding. "Well I see I have no choice but to accept in that case. It's your honor and that of your school at stake, I wouldn't want any part in besmirching it."

He turns to Dan. "Dan, I'm afraid I won't be able to spend an awful lot of time with you over the next little while. If you get bored or anything, go find Pines, Fires, or Day - my assistants, I think you've seen them? - and tell them I said to entertain you in a non-destructive manner."

He regards Shores again. "Or would you be against Dan staying nearby and observing if he wishes, Shores? I doubt his unique body would be entirely suited to Move Like This, so it wouldn't spread the art past what you'd wish."

Fuck yeah I wanna learn to Move Like This, baby (figuratively speaking, I don't think anyone on board besides Dan would possibly count as a baby, and no doubt the more acid-scarred folks would be inclined to disagree on that account).
« Last Edit: August 04, 2017, 01:14:03 am by Xantalos »
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penguinofhonor

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Re: Our Salvation: The Precipice of Revelation
« Reply #2251 on: August 04, 2017, 07:21:14 am »

Crap. I did not make a good first impression. We better just deal with these ghouls and pass through town before we raise any more suspicions.

I give Oggie my best "don't do that, we could all die if you do that" look, then turn back to the speaker. "We will help you with your problem, then be on our way. Where are these ghouls?"
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Toaster

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Re: Our Salvation: The Precipice of Revelation
« Reply #2252 on: August 04, 2017, 12:29:47 pm »

Thomas scratched his head.  This was becoming confusing.  "Um.  Thanks... Student?  Uh... what's the best way to Elizabeth?  That's where the airport...
 dragons... where we are headed."


Ask a silly question.


((EDIT:  Also, sorry for my lateness.  Glad to see this back up and running.))
« Last Edit: August 04, 2017, 12:37:34 pm by Toaster »
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Harry Baldman

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Re: Our Salvation: The Precipice of Revelation
« Reply #2253 on: August 05, 2017, 06:59:10 am »

"You're welcome."

I'd rather not impose further on Lady Craik, and it still seems a bit like cheating to just get the stuff from the pawnbroker, so DIY it is.

The backing should be easy, just use some burlap ribbons. That leaves the adhesive. Let's see: Half a candle, probably tallow; one rat, complete with bones and maybe internal organs, aspirin. Yeah, it's not coming to me. Go for a wander and a think. This place is decrepit enough that there may well be something useful growing out of a wall or floor.

[The World Is Your Garden: 6]

You suppose it shouldn't be that difficult to find a sticky enough mold somewhere down here, but to get the real good stuff you suspect you need to go deeper down - you find a downward walkway and descend into the darkness, following the architectural sequence of progressively more ancient ruins. The cobwebs grow thicker, their hollow and long-dead occupants more numerous, clammy rainbows of fungus sprouting from every corner and the stone of ancient ruins running like old glass and melding together under the influence of the local varieties of decomposing life. You see the cobblestones of an ancient street glisten at the very bottom with the cold moisture of the bog, which appears to have soaked through the stone itself, and the stale air saps at your warmth similarly to the bog itself.

You continue to make progress, occasionally palming a patch of promising-looking fungus and leaving disappointed, settling into a comfortable routine of getting personally acquainted with fungi, moss and bacterial explosions mutated by the curse of undeath with nary a worry for how amazingly toxic most of them are, and their respective shapes grow more bizarre slowly enough that running into a brownish, leathery, elongated one with five curiously shaped protrusions doesn't even give you much pause.

When it shakes back, however, you look up and notice its owner - a creature with eight emaciated (very much human in origin, if not execution) legs covered in fine hair with five joints to a leg and two... manipalps, you suppose the word would be, one of which you've just shaken, eight wet human eyes (no two from the same owner) looking at you from a central cubist reimagining of a combined human torso and head. Behind it a massive, silvery netted bag of feebly struggling not-quite-corpses completes the spidery look of the thing, all of which you get to appreciate as both of you stare at each other dumbfounded, the eight eyes squinting in displeasure at your light.

Your second impulse is to beat feet immediately, but this proves complicated as you notice you've stepped on what looks to be the creature's web, which seems to have stuck to your feet with all the durability of superglue. Your vision trails back to the creature's face, where thick strands of rapidly congealing saliva appear to be trailing from its several mouths in an unbroken line to one of your feet.

"Haha, party is my middle name and I'm not stranger to underground either, being a professional miner churning away tons of stone just to find those precious metals in hiding. Can't compare to you, though, I merely visit where you live."

If two hundred faithful can do this, then what about two thousand? If Moths are the spirit of party, then wouldn't Dragons be excellent spear? They say hunger grows when you eat, and it seems to be true. Though there seems to be a lot of distrust between clans, so better leave that thought until after clansmeet. For now DRINK AND EAT, WE HAVE A LONG TRIP AHEAD.

PS. Not DRINK drink, but normal drink drink.

Not that much of a long trip, the elder tells you after going out to take a look outside, Elizabeth is practically right there - should be there within a day! The Moths all give a cheer at this, making good time, good show, excellent work! And of course they also drink to that. Not too much, though. Still have to get somewhere today after all, and considering the raw creative power your drinking binges now possess you may want to employ some discretion about starting wild parties at the drop of a hat.

Breakfast is had and any minor hangovers or regrets are chased away with generous helpings of mead, and the Moths seem in very high spirits after the day of celebration, enough to entirely offset their misgivings about traveling in sunlight. They don't even seem terribly bothered about running into any Dragons.

You do notice Lee giving you a bit of the old stinkeye as everyone's getting ready to go, however. Can't imagine why.

"Ah," Daniels replies, trying very hard to keep a straight face and partially succeeding. "Well I see I have no choice but to accept in that case. It's your honor and that of your school at stake, I wouldn't want any part in besmirching it."

He turns to Dan. "Dan, I'm afraid I won't be able to spend an awful lot of time with you over the next little while. If you get bored or anything, go find Pines, Fires, or Day - my assistants, I think you've seen them? - and tell them I said to entertain you in a non-destructive manner."

He regards Shores again. "Or would you be against Dan staying nearby and observing if he wishes, Shores? I doubt his unique body would be entirely suited to Move Like This, so it wouldn't spread the art past what you'd wish."

Fuck yeah I wanna learn to Move Like This, baby (figuratively speaking, I don't think anyone on board besides Dan would possibly count as a baby, and no doubt the more acid-scarred folks would be inclined to disagree on that account).

It would not particularly do to involve your juggler in the training, Shores says, as time is somewhat short and there is a considerable amount for you to learn. Better that he keep your associates on their toes in the meantime - it solves two issues in one fell swoop, does it not? You may want to give it a note to relay, however, as you are the only one that seems to speak its language at the present time.

Following her advice, you send Dan to be cared for by Fires, Pines and Day with a note from you pinned on his claw specifying that he be kept amused with a minimum of property damage (damage to persons is more negotiable, but definitely to be kept reversible).

That done, you turn back toward Two Shores and ask when she'd like to begin. She thinks a second - would right now work well for you? She has had enough food and sleep at the moment to tide her over for a week or so, so she is quite prepared to burn the midnight oil, as they say. Time is short, so you may as well make the best of it.

You shrug - you mostly sleep to fix up your wounds, not as a physiological necessity, so you guess if she doesn't have a problem with it either, you could go all night and day as well.

Well then, Shores says, then you may begin right now. She rises from her dinner spot and starts leading you over to the part of the deck where you sparred before. The good news, she says, are that the typical process of alchemical refinement that is involved with training a swordsman to Move Like This is superfluous with your particular physical nature, which is good - it will make training you far more efficient than normally possible with somebody entirely uninitiated. There will be far less meditation involved, for one, which has always been her least favorite element of the curriculum.

This leads you to expect somewhat more action than you really get in the next hours, however, as Shores insists that the first thing you do is a more in-depth analysis of your abilities. She offers you bronze bars to twist into knots as she studies your untethered strength, points out trees in the distance to give a trimming to with your murder-thought to analyze its velocity, dimensions and slicing action, orders you around on a variety of bizarre physical exercises combined with sword forms to understand the exact timing of your movements, all of which she studies down to the millisecond after getting a representative enough sample.

Finally she asks to study your Words, and after a few solid landings of both consuming silence and great sweeps of your murder-thought that gouge deep furrows in the shore decides that the latter is likely to be of more interest in her studies. You go through many variations of rending in motions, stances and other variables (including how close she's standing to you and how loudly she tells you to do it), which works quite well in waking up most of the crew in the morning as well.

All in all, Two Shores says at the end of your twelve-hour physical diagnostic as she makes a final few observational notes, she would call this a very productive first session - your basic capabilities and tools vastly exceed those of the average trainee, herself included. A half-hour break to reflect on what she has learned and perhaps get some water, and then she will get back to you with some preliminary exercises, she says before briskly walking off, scribbling thoughtfully all the way.

At this point you notice Peaks Ever-Crumbling leaning on the mast as she's sat down for a breakfast of exotic fruit, your manikin at her right side performing a jig on two bronze peg legs. She waves to you as she peels an unusually spiky variety of orange. The manikin notices you as well in the process, and rushes over awkwardly and hugs your right shin in proxy gratitude.

Crap. I did not make a good first impression. We better just deal with these ghouls and pass through town before we raise any more suspicions.

I give Oggie my best "don't do that, we could all die if you do that" look, then turn back to the speaker. "We will help you with your problem, then be on our way. Where are these ghouls?"

Oggie skeptically studies the speaker as you give your disappointing answer, but makes no moves.

[Let Me Explain Your Job To You: 3]

As for the ghouls, the problem is that nobody really knows, according to the speaker. That's what they're hiring you on for - city's getting restless about disappearances, shapes in the night, sudden cases of mass amnesia. Folk are getting afraid to walk the streets at night, and if this is a ghoul that'll only get worse, exponential-like, 'cause that's how ghouls work, they feed on fear, you see? Just a day or two ago at the Nuts & Humphrey, where that runner was staying, a girl he was having a good time started screaming until her heart gave out - very bad vibes have been going around in that quarter today, ghoul's been walking there today according to the locals. Get out there and take care of it - do it sharpish and with a minimum of fuss, and maybe there'll even be a more material token of their gratitude in it for you, eh?

Thomas scratched his head.  This was becoming confusing.  "Um.  Thanks... Student?  Uh... what's the best way to Elizabeth?  That's where the airport...
 dragons... where we are headed."


Ask a silly question.

Your answer: Elizabeth is a city and also a person (see: minding, collective thought, transcendent experimentation) and welcomes travelers of all kinds if their intentions are suitably harmless. Therefore the best way to enter Elizabeth is to make your intentions plain and request safe entry from the city itself once within reasonably audible distance, the most powerful method for which would be the use of a Word used creatively or unmistakably, as Words do not particularly obey the laws of acoustics and thus stand to reach much further than shouting would even in optimal conditions (see: Words, supralinguistics, best shouting practices). If you feel your current ensemble of Words is insufficient to carry such a request to the city from a given distance, a suitable Word can be provided to you at the cost of a fulfillment.

You have one fulfillment remaining.

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« Last Edit: August 06, 2017, 10:45:22 am by Harry Baldman »
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Toaster

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Re: Our Salvation: The Precipice of Revelation
« Reply #2254 on: August 05, 2017, 07:47:41 am »

"Uh.  Ask nicely, got it.  I think I'll just be on my way now thanks, Mr. Student."

Exit.  Head back out.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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TopHat

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Re: Our Salvation: The Precipice of Revelation
« Reply #2255 on: August 06, 2017, 08:45:58 am »

"Aah!" Spider! Big spider!
Flip the helmet on, or open, or whatever it is you do to let the gatherd light out at it.

((I've just noticed that I'm still on 5gp, I think you forgot to deduct the second one.))
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penguinofhonor

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Re: Our Salvation: The Precipice of Revelation
« Reply #2256 on: August 06, 2017, 09:02:44 am »

Maybe I should have asked for the terrifying details before I agreed to this. Too late now, I guess.

If I'm still being escorted by guards, I ask them to lead me to the Nuts & Humphrey. If I can walk around on my own, I ask for directions to the... tavern, I guess? Then begin heading there.
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AoshimaMichio

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Re: Our Salvation: The Precipice of Revelation
« Reply #2257 on: August 06, 2017, 11:03:31 am »

She gives me a stinkeye? Me? THIS MIGHTY ME?! Eye for eye, stinkeye for stinkeye.

I wonder if I can take that longhouse along. It would be handy to have a party place within arms reach. See if I can shunt it into Jehwlheimr or somewhere and back. Regardless of the result, it's time move! Here I come Elizabeth, prepare yourself!
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Xantalos

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Re: Our Salvation: The Precipice of Revelation
« Reply #2258 on: August 07, 2017, 03:03:40 am »

Quote
All in all, Two Shores says at the end of your twelve-hour physical diagnostic as she makes a final few observational notes, she would call this a very productive first session - your basic capabilities and tools vastly exceed those of the average trainee, herself included. A half-hour break to reflect on what she has learned and perhaps get some water, and then she will get back to you with some preliminary exercises, she says before briskly walking off, scribbling thoughtfully all the way.

"Excellent! I'll be here or very nearby."

Quote
At this point you notice Peaks Ever-Crumbling leaning on the mast as she's sat down for a breakfast of exotic fruit, your manikin at her right side performing a jig on two bronze peg legs. She waves to you as she peels an unusually spiky variety of orange. The manikin notices you as well in the process, and rushes over awkwardly and hugs your right shin in proxy gratitude.

"Ah hello, my friend," Daniels exclaims, picking the manikin up gently. "You're all fixed up now, I see. A much better state for you to be in than when I first saw you, I think. Thank you, Peaks," he says, nodding to the second mate. "Have you given it a name? Or perhaps I should ask you that, my friend. Do you have a name you'd prefer me to call you? I could give you one if you like; they're important where I come from."

Meet the new friend! Thank the nice alchemist for fixing it up for me. Make conversation all around.

Possible name suggestions include: Stan, Stiltskin, Haemon, Manny for male-ish names, and Jill, Eve, Ava, Linda for female-ish names. Maybe float them by the manikin and see if any of them fit the thing's preference? Maybe Peaks would want to contribute some examples? Naming's an important thing, and should be undertaken carefully, except when it's not (see Dan, who can only be rationalized as an appropriate name in retrospect).


((Actually I just realized it's kinda funnily appropriate that I named the juggler Dan, since it and I have basically gone along the same life path since coming into being - that being A: existing in immense pain, B: messily murdering things and causing collateral damage, and C: eating things and obliviously making friends along the way.))
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Harry Baldman

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Re: Our Salvation: The Precipice of Revelation
« Reply #2259 on: August 07, 2017, 11:35:10 am »

"Uh.  Ask nicely, got it.  I think I'll just be on my way now thanks, Mr. Student."

Exit.  Head back out.

You leave the darkness behind and Evey follows. Your fulfillment will be kept on record should you wish to utilize it in the future.

Thank you. Come again.

You find a rope in the dark and begin climbing it - at the other end awaits Silver, who is quite pleased that you've returned. He has to say, waiting in a terrible dark cold room is awful enough, doing it alone is absolutely horrifying in ways he had not actually anticipated. What did you find, if you don't mind him asking?

There's a hole down there, Evey says, made for idjits who ask too many questions. You fall into it and foom, get swallowed right up. She could show him if he likes.

Well, Silver replies, that certainly doesn't sound like something he'd enjoy going down to explore. No option for closing it, is there? It's a little unnerving, truth be told, perhaps you could just go off and impose on some of the other folk, surely it'd be both warmer and cozier to sleep in a pile of other equally or less frightened individuals.

"Aah!" Spider! Big spider!
Flip the helmet on, or open, or whatever it is you do to let the gatherd light out at it.

[Here's That Little Light of Mine: 2]

Your helmet hums, then thrums with impending release before everything in about a 100-foot radius becomes blinding white for a fraction of a second, the spider-thing hissing, fungi blasting spores all over the place, anywhere from a hundred to a thousand beasts of many shapes and sizes shrieking wildly as they run quickly away, the street suddenly coming uncharacteristically alive as a real ruckus begins to unfold.

The spider, for what it's worth, doesn't appear to be at all able to see you at all. This sadly does not stop it from slapping at you reflexively, which due to its bulk and considerable strength is more than enough to put you off-balance and land you on your bottom - right onto more of the spider's webbing.

The net usefulness of this maneuver appears to begin and end at you having a more impressive view of the whole spider, which seems to be flailing in its web, retreating a little and very noticeably cursing in an ancient and guttural tongue you struggle to interpret.

Maybe I should have asked for the terrifying details before I agreed to this. Too late now, I guess.

If I'm still being escorted by guards, I ask them to lead me to the Nuts & Humphrey. If I can walk around on my own, I ask for directions to the... tavern, I guess? Then begin heading there.

The guards have long cleared out (standing in front of a speaker's house is asking for trouble), which you assume is a strong indication nobody would mind you wandering about at your leisure, and possibly that you're being also watched by other means. You go out and look for the Nuts & Humphrey with your two companions, wondering what manner of horrors await you in town.

[Ghouls Under The Bridge: 2]

The doctor looks terribly puzzled as you go on - she's never heard of such a thing as a ghoul, and she's studied quite a lot about this. Well, that's not strictly true - she's heard of the word before and knows that it's usually what they call a slightly mutated traveler from the Kingdom of the Dead, a sort of person who might not necessarily eat corpses or kill people, but who you'd safely assume such a thing about due to being, you know, from the Kingdom of the Dead. Nothing good ever comes from there.

She does get the feeling that the speaker meant something quite different when they were talking about the ghoul. Say what you will about undead raiders, but set them on fire while beating them with a stick, preferably with a large group of associates, and they're not really much trouble at all. Might be some manner of stoatfolk myth - they do have a certain folklore that, aside from a few not very well-liked scholars back in the college, has mostly escaped scholarly attention.

[See the Sights: 4, 4]

Speaker's Bridge is a lot larger than you'd expect, and where the Nuts & Humphrey might be, or even what it might be, somewhat escapes you, so you do the sensible thing and flag down a stoat for information. You learn several things - first of all, what would a couple of nice ladies like you and yours want with the Nuts & Humphrey? 'Tis a terrible place - didn't you hear about the terrible incident, a girl died! Even with a monkey as impressive as yours, they're not at all sure you'd be safe!

Second of all, when you ask more insistently and the monkey comment provokes a helpful stare from Oggie, you are told that it's to be found around the docks, not far from the bridge site - the new one, not the old one, it's right near the harbor by the fabrics warehouse, can't miss the sign - they paint them real colorful by the harbor.

Thirdly, they say at last in a whisper, if you must insist in going there, think happy thoughts and consider every step - the ghoul walks the streets today, and you never know who it'll try to eat next.

All together this advice is good enough to guide you to the harbor, where a sign painted either very abstractly or highly ineptly over an older one informs you of the Nuts & Humphrey's presence, which is also helped that, much like the speaker's house, it seems to have attained the unenviable quality of a zone of exclusion, laying curiously silent and deserted for what surely couldn't be that unpopular of an alehouse.

It's not much nicer inside, either. Nobody's quite cleaned up the blood around the center table, a morose stoatman innkeeper sits by the fireplace with his head in his hands, doing his best to curl up into a sphere. A few other patrons also remain - a stoatman and a young woman sit in one corner, and a cheaply adorned stoatman musician has set her drum on the bar as she helps herself to the drinks.

She gives me a stinkeye? Me? THIS MIGHTY ME?! Eye for eye, stinkeye for stinkeye.

I wonder if I can take that longhouse along. It would be handy to have a party place within arms reach. See if I can shunt it into Jehwlheimr or somewhere and back. Regardless of the result, it's time move! Here I come Elizabeth, prepare yourself!

Lee's as good as taking stares as she is at giving them, and unfortunately seems entirely able and willing to outlast you in both intensity and patience. You could cheat, you guess, with minding and such, but that just seems unsporting.

Meanwhile, what's the point in taking the longhouse? You can have as many as you like exactly like it in Jehwlheimr, and all you need to make one just as good or better is to get blasted with your Moth friends and go on a creative binge. Folding it up and putting it into your mindscape would be way more bother than just creating one when needed.

[The Final Approach: 3]

In any case, the clan stands ready and you soon set out for Elizabeth, skulking through the surrounding countryside and watching out for any kind of danger on the way - fortunately no Dragons are about on this side of the city, but you do run afoul of something arguably just as bad - the Monkey delegation, rich in winsome girls and delightfully well-groomed fellows garbed in their traditional furs and excellent jewelry. They start to do their best in mixing with the Moths (who suddenly become quiet and begin to close ranks), rattling off pleasantries like "didn't I see you in the last clansmeet, what was your name" or "you look to be in good health, been a good season for the Moths, has it".

One of the more beautiful of their number approaches you on the fringes, a woman with exceedingly long brown hair and a voluminous fur coat and cap, a golden ring on each of her fingers - aren't you new, she says, she would think she would remember a handsome and well-endowed individual such as yourself on the road, is it your first clansmeet? Her name is Dell, it's her first clansmeet as well! She's so excited!

Quote
All in all, Two Shores says at the end of your twelve-hour physical diagnostic as she makes a final few observational notes, she would call this a very productive first session - your basic capabilities and tools vastly exceed those of the average trainee, herself included. A half-hour break to reflect on what she has learned and perhaps get some water, and then she will get back to you with some preliminary exercises, she says before briskly walking off, scribbling thoughtfully all the way.

"Excellent! I'll be here or very nearby."

Quote
At this point you notice Peaks Ever-Crumbling leaning on the mast as she's sat down for a breakfast of exotic fruit, your manikin at her right side performing a jig on two bronze peg legs. She waves to you as she peels an unusually spiky variety of orange. The manikin notices you as well in the process, and rushes over awkwardly and hugs your right shin in proxy gratitude.

"Ah hello, my friend," Daniels exclaims, picking the manikin up gently. "You're all fixed up now, I see. A much better state for you to be in than when I first saw you, I think. Thank you, Peaks," he says, nodding to the second mate. "Have you given it a name? Or perhaps I should ask you that, my friend. Do you have a name you'd prefer me to call you? I could give you one if you like; they're important where I come from."

Meet the new friend! Thank the nice alchemist for fixing it up for me. Make conversation all around.

Possible name suggestions include: Stan, Stiltskin, Haemon, Manny for male-ish names, and Jill, Eve, Ava, Linda for female-ish names. Maybe float them by the manikin and see if any of them fit the thing's preference? Maybe Peaks would want to contribute some examples? Naming's an important thing, and should be undertaken carefully, except when it's not (see Dan, who can only be rationalized as an appropriate name in retrospect).


There's something about the name Linda that makes the manikin excited. Suppose you shouldn't question its choice.

And you're very welcome, says Peaks, it was pretty fun to get little Linda there running around again. Might have put a little too much pep in her step in the activation, but it's honestly pretty hard to tell what an optimal temperament for a manikin is - she suspects you like them a bit feistier than average, so it all works out in a way.

When you pick Linda up, she starts looking around very actively, and holds on to your hand with both of her arms so that you don't inadvertently drop her.

Anyway, all fine and good on that front, Peaks continues, but there's also a thing she wanted to ask you and- well, no good way to say this, but would you mind lending her a few pounds of your flesh, she says with an enthusiastic smile and produces an extremely sharp carving implement. It's for a good cause, she swears - she's quite possibly on the verge of a breakthrough!

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Xantalos

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Re: Our Salvation: The Precipice of Revelation
« Reply #2260 on: August 07, 2017, 12:08:27 pm »

Daniels carefully puts Linda down and considers Peaks' request. "Describe to me what breakthrough you're close to making," he decides. "Don't mince words at first, I'll tell you if you need to present it simpler. I'm not opposed, but I would like to know more about myself if at all possible." Plus the last time someone asked me for some flesh I ended up practically made out of paper maché, and I'd rather avoid that ever happening again.

Hold on now, what wonderful science are you discovering with my flesh?

((As an aside, I'm fairly sure I'll have internet where I'm going for the next few days, but if I do miss a few turns I think it can be safely assumed that I'll keep training with Shores and interacting with whoever's nearby in whatever breaks happen to be there.))
« Last Edit: August 08, 2017, 10:35:23 am by Xantalos »
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Re: Our Salvation: The Precipice of Revelation
« Reply #2261 on: August 08, 2017, 11:03:57 am »

Great. I've bought myself, what, a few seconds?
Is there anything in reach that I might be able to cut the web with? A sharp cobble or something? I knew I'd need a knife at some point.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

AoshimaMichio

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Re: Our Salvation: The Precipice of Revelation
« Reply #2262 on: August 08, 2017, 01:44:08 pm »

"Yeah, my first time as well."

Adopt Moth mentality and make no commitment. Keeping chatting simple and short. Not really my type of behaviour, but Moths are my people now.
Probe minds of these Monkeys very, very carefully. Their intentions, feelings, attitudes, opinions, and compare them to Moths. Is there potential converts?

Oh, and return Elder's pigstick. I got Spear of Apocalypse after all.
« Last Edit: August 08, 2017, 01:46:33 pm by AoshimaMichio »
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Toaster

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Re: Our Salvation: The Precipice of Revelation
« Reply #2263 on: August 08, 2017, 06:29:18 pm »

Thomas nodded.  "Some odd fellow lives down there.  Clearly nuts, but seemed harmless enough.  Evey's a friend of his; she's hanging out with us for a bit.
  But sure, yes, let's grab Gamble and get with the others.


Grab Gamble and get with the others.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

penguinofhonor

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Re: Our Salvation: The Precipice of Revelation
« Reply #2264 on: August 09, 2017, 06:50:55 am »

I ask around for more details about the incident with the girl who died. If my questions seem to be upsetting people, I head over to the bar and pour a round of drinks to liven everyone's spirits.
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