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Poll

Continue the story?

Nah, wait until other players are ready.
- 3 (33.3%)
Heck yeah, you lazy GM!
- 5 (55.6%)
No, screw you.
- 1 (11.1%)

Total Members Voted: 9

Voting closed: February 12, 2016, 05:53:02 pm


Pages: 1 ... 37 38 [39] 40 41 ... 120

Author Topic: RWBY: Crimson Sands (OOC)  (Read 121894 times)

TheBiggerFish

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Re: RWBY: Crimson Sands (OOC)
« Reply #570 on: November 26, 2015, 04:58:46 pm »

Okay, I did +stat -stat...?  Although charisma isn't a stat in this system, and I put a conditional on one...
« Last Edit: November 26, 2015, 05:00:30 pm by TheBiggerFish »
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PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #571 on: November 26, 2015, 05:00:25 pm »

Okay, I did +stat -stat...?  Although charisma isn't a stat in this system, and I put a conditional on one.
No conditionals or nonexistant stats, k?

TheBiggerFish

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Re: RWBY: Crimson Sands (OOC)
« Reply #572 on: November 26, 2015, 05:00:47 pm »

Murgh.

Fixed.

Anything else?
« Last Edit: November 26, 2015, 05:08:48 pm by TheBiggerFish »
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kj1225

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Re: RWBY: Crimson Sands (OOC)
« Reply #573 on: November 26, 2015, 05:17:39 pm »

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Akroma

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Re: RWBY: Crimson Sands (OOC)
« Reply #574 on: November 26, 2015, 06:09:29 pm »


Spoiler: Orchid (click to show/hide)
« Last Edit: November 26, 2015, 06:53:08 pm by Akroma »
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

TheBiggerFish

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Re: RWBY: Crimson Sands (OOC)
« Reply #575 on: November 26, 2015, 06:48:40 pm »


--snip of image--
In other news, I cannot art.  At least, not on a computer.
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Powder Miner

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Re: RWBY: Crimson Sands (OOC)
« Reply #576 on: November 26, 2015, 07:09:21 pm »

Can bonuses put stats over the 5 point level 1 limit?
They don't upgrade attributes, only subattributes.
What the heck are "overall survivability" and "overall speed" then? Plus Defender explicitly upgrades Endurance and Aura.
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IamanElfCollaborator

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Re: RWBY: Crimson Sands (OOC)
« Reply #577 on: November 26, 2015, 07:10:15 pm »


--snip of image--
In other news, I cannot art.  At least, not on a computer.
Pretty sure it was just pulled off Google, IIRC.

TheBiggerFish

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Re: RWBY: Crimson Sands (OOC)
« Reply #578 on: November 26, 2015, 07:23:00 pm »

Yes, but I still cannot art.
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Powder Miner

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Re: RWBY: Crimson Sands (OOC)
« Reply #579 on: November 26, 2015, 07:26:23 pm »

Also, question: Can I bump my ranged weapon's damage down to 2 in exchange for being able to burn 3 aura to bump Calabrum's damage from 3 to 4 and have it glow?
Screw it, it's a perk.
« Last Edit: November 26, 2015, 07:42:36 pm by Powder Miner »
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Powder Miner

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Re: Stat System
« Reply #580 on: November 26, 2015, 07:57:11 pm »

Finished my attempt at stats for Fontanne.
« Last Edit: November 28, 2015, 12:25:11 pm by Powder Miner »
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PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #581 on: November 26, 2015, 09:04:11 pm »


--snip of image--
In other news, I cannot art.  At least, not on a computer.
If you're talking about her symbol, I edited the color scheme of this.

Can bonuses put stats over the 5 point level 1 limit?
They don't upgrade attributes, only subattributes.
What the heck are "overall survivability" and "overall speed" then? Plus Defender explicitly upgrades Endurance and Aura.
Armor and move speed.
« Last Edit: November 26, 2015, 09:07:49 pm by PrivateNomad »
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Powder Miner

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Re: RWBY: Crimson Sands (OOC)
« Reply #582 on: November 26, 2015, 09:09:33 pm »

It's +2 to rolls and not to the actual subattributes, yes?
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PrivateNomad

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Re: RWBY: Crimson Sands (OOC)
« Reply #583 on: November 26, 2015, 09:13:11 pm »

It's +2 to rolls and not to the actual subattributes, yes?
The attributes are modifiers to the roll.

Powder Miner

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Re: RWBY: Crimson Sands (OOC)
« Reply #584 on: November 26, 2015, 09:40:06 pm »

...do I have to mark down the stat change from the roles, then?
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