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Author Topic: A Game of Clones: Game Over, Town-Cult Draw!  (Read 52788 times)

hector13

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #270 on: December 23, 2015, 12:36:48 pm »

Yes, well, day ends in less than a half-hour. D2 was a bit sad :'(

I hope the game does end, I couldn't bear this silence for another game-day :P
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FallacyofUrist

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #271 on: December 23, 2015, 12:43:20 pm »

indeed. Pity, I say.
~~~
The day ends, and from what I know about the vote count... if I unvote fillipk, there will be a no lynch as a result of the tie, saving us from MYLO(until the next day, anyway). In any case, with just the two of us, we can pretty easily force a no lynch. Thank goodness.
~~~
Last time I checked, SaberToothTiger is still online. Anything you want to say?
~~~
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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SaberToothTiger

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #272 on: December 23, 2015, 12:53:07 pm »

Not really. Merry Christmas, maybe.
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It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

FallacyofUrist

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #273 on: December 23, 2015, 01:09:08 pm »

Indeed. Merry Christmas.
~~~
By the way, once the day ends, fillipk is going to be lynched, based on the vote count.
~~~
If he's cult, the situation is averted. If he's town, we've lost.
~~~
Gragh. I'm debating with myself whether or not I should unvote, just based on the chance that he might be town...
I'm leaving the vote on, though. If anyone should be lynched, it's him.
~~~
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

hector13

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #274 on: December 23, 2015, 01:29:30 pm »

Day's over anyway, so things should probably be left as they are.
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Deus Asmoth

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Re: A Game of Clones, Day 2; The Earth Shattering Kaboom!
« Reply #275 on: December 23, 2015, 01:48:04 pm »

After hours of arguing, FallacyofUrist and SaberToothTiger grab fillipk and force him into the airlock. As the outer doors open, however, fillipk blasts them with blue energy from his hands, creating a wall of ice that saves him from getting blasted into space. It seems he really is Jotunn, the Guardians' cryomancer. He seems to be trying to reinforce the barrier, but there's not much he can do with the water in a single room's worth of recycled air.
"Let him back in!" someone shouts as the wall begins to crack, but it's too late. The ice explodes outwards, taking the frost titan with it. Perhaps he could use his powers to survive the fall to earth, but it doesn't seem likely...


Votecount:
SaberToothTiger (1): flabort
fillipk (2): FallacyofUrist, SaberToothTiger
flabort (1): hector13

fillipk has been lynched! He was Jotunn!

Spoiler (click to show/hide)

Night 2 has begun. It ends 1800GMT on Friday the 1st of January or when all actions have been sent in.
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Deus Asmoth

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Re: A Game of Clones, Night 2; A Cold Day in Hell
« Reply #276 on: December 23, 2015, 07:34:55 pm »

As you gather in the meeting area a few hours later, you realise the you are once again a Guardian short. A quick search for Megggas reveals bloodstains on his bed. With the cameras down and similar stains found outside the airlock, you're forced to assume the worst. Looking around his room for a while longer, you find that Meggas was another low-ranking Guardian, recruited for latent powers that he hadn't figured out how to make use of yet. Barring a contrived resurrection plotline, he won't be of much use to you anymore.

Meggas has been killed! He was vanilla town!

Day 3 has begun. It ends 1800GMT Friday the 1st of January.
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hector13

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #277 on: December 23, 2015, 07:59:01 pm »

Well it's annoying that everyone is much more active during the night-phase than the day-phase. Bastards :P

Also a surprise that Megas was a VT... perhaps more surprising that the game isn't over yet.

I have no idea who the CL is.

OSG, probably.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

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FallacyofUrist

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #278 on: December 23, 2015, 08:12:03 pm »

... wow, everybody is absurdly active during the night.
~~~
And I mean absurdly active.
~~~
Either that or... no, I don't want to supply theories to the Clone Lord.
~~~
hector13, why do you thing OSG is the Clone Lord? Just asking(you didn't give any evidence in that post).

SaberToothTiger, I don't think you ever answered my attacks against you. For the moment, upon you my vote will stay.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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FallacyofUrist

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #279 on: December 23, 2015, 08:34:24 pm »

And two more things...
~~~
One: it seems everybody spells Megggas' name wrong.
Two: more importantly, have you blokes considered the possibility of a serial killer? Because I think it's either that or an unfortunately inaccurate vigilante.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

flabort

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #280 on: December 23, 2015, 08:35:09 pm »

Freaking... of course.

New reads list in the morning.

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FallacyofUrist

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #281 on: December 23, 2015, 08:35:54 pm »

Freaking... of course.
You know something. Don't you.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

flabort

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #282 on: December 23, 2015, 08:51:33 pm »

Freaking... of course.
You know something. Don't you.
Yeah. I killed him thinking he was scum, duh. I'm the "Head Hunter".

There. Full claim. I have the power to kill, am called the Head Hunter, and have the secondary ability of taking two tries before I get converted. I don't get warned if a first try is used on me, though, or if I do I don't know that.

And because I suspected Megggas enough, I killed him. I really should have gone after Saber, though.
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hector13

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #283 on: December 23, 2015, 08:59:41 pm »

Is that a note of fear I hear in your voice, FoU? /nonsense

Okay, perhaps I'll actually do something instead of mope and drop a vote on someone suspicious. Unvote

Right. I believe that fillipk was the jailor/roleblocker, and since we haven't lost the game, probably hit the CL on N1 (inactivity on the part of the CL also an option, but since N1 and N2 ended early, unlikely)

The people that fillipk has suspected (thanks for the vote gathering, Megas) were CW, SaberTooth and FoU. CW was lynched D1, so he won't have blocked him.

He mentioned here that he thinks that SaberTooth is n00b town, 5 hours into D2, so I think it's likely that SaberTooth was not blocked.

Which leaves FoU.

This means now I have to look at FoU's posts in greater detail.

In the mean-time, perhaps a massclaim would be beneficial? I think FoU should start continue.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

fillipk

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Re: A Game of Clones, Day 3; Bloody Rooms
« Reply #284 on: December 23, 2015, 09:09:14 pm »

Bah I thought I had more time sorry town.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.
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