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Author Topic: Dungeon Crawl 0.17 tournament: get on a Bay12 team!  (Read 22447 times)

Arcvasti

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #75 on: November 08, 2015, 01:23:57 pm »

Noice! I've never really tried worshipping Zin that much, even in the Hells. I guess the ability to donate gold wherever is probably a huge usability upgrade from when I last played. My FeEn actually seems like it might win[With three runes, at least. I'm not taking my precious kitty cat into the extended endgame, even with unlimited levelling], since I got Discord from a scroll of acquirement. There are still a bajillion and one things that could go terribly wrong, but I am confident.

Huh, unlimited levelling?

According to the wiki page, Felids can keep levelling indefinitely past 27. I've never gotten the chance to test that because they're so squishy, but that's what it says.

Anyway, congrats Graven. Ranged combat is definitely nice (especially as, from the perspective of someone who hasn't played the latest versions so much, melee seems very underwhelming now). I've actually found the Hellfire arbalest in my current game, and it kinda breaks my heart that I'd already invested so heavily in shields, making it impractical for me to start using it. I could give it to one of my orc followers for FUN!, but I'm resisting that particular urge.

hMMM, maybe I should try out ranged combat sometime during the tournament. Usually I prefer offensive magic, but that's not really an option on a Minotaur or a Troll, so I guess I can see the appeal.



I've also had the WORST luck trying to get a HEFE going. Missing all my Flame Tongues, miscasting three times in a row, spawning right next to a pack of jackals. Xom is probably punishing me for keeping my Felid alive for so long. At least I did nab the record for FeEn.
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ZeroGravitas

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #76 on: November 08, 2015, 02:50:30 pm »



Can't wait to see how this one goes wrong
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BaronMunchausen

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #77 on: November 08, 2015, 03:33:41 pm »

Aaarghhh . . . finally escaped the WORST. LABYRINTH. EVER.
Code: [Select]
11152 | Lair:3   | Found a labyrinth entrance.
 11161 | Lab      | Entered a labyrinth
 15800 | Lab      | Noticed a minotaur
 15808 | Lab      | Killed a minotaur
 
You read that right. almost FIVE THOUSAND TURNS of aimless wandering and disorienting maprot. Every time I found a new passageway, it went on and on only to be a dead end, then I would try to go back only to find that the way I came had been sealed off. I had to eat half a dozen royal jellies to keep from starving. The escape hatch and the minotaur weren't in any sort of vault, they were just hanging out in a corridor. The loot wasn't even that good!
/venting

Anyway, after splatting a bunch of weird characters like VpSu and TrAr, I've gone back to good old MiFi of Makhleb to try and get a win in a realistic timeframe. So far he's doing all right. Congratulations Aelig and Graven!
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bulborbish

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #78 on: November 08, 2015, 04:03:23 pm »

Meanwhile I'm just like Darude: OrcStorm. I managed to hit level 8 by level 4 and keep getting huge orc conversion rates.

Can't wait for me to get to the bottom of the orc mines (once I become a solid level 15) and have my luck hold up.

Arcvasti

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #79 on: November 08, 2015, 04:34:36 pm »

More weird luck for Arcvasti:

My current DsFi of Qazlalis is doing amazingly well. Nice gear, loads of rings, lots of murder. But my weapon, an incredibly lucky Eveningstar, is -1. I have not found ONE. SINGLE. SCROLL. of enchant weapon. I have identified every single OTHER type of scroll[Including acquirement!], but no scrolls of enchant weapon. I've had to resort to using a +8 randart flail instead. This is frustrating. Still, other then that, things are going good. Cautiously optimistic about winning this one.



How does Qazlal do in Extended? I'll probably die long before its relevant, but I want to know. Demonspawn can't switch to TSO or Zin, so this'll probably temper whether I try for 15 runes or only 3.
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Graven

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #80 on: November 08, 2015, 05:38:38 pm »

Welp, dead once already with a NaWz of Sif.

Thankfully, the total point value of NaWz has actually increased, allowing me to play an actual fucking god.
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

BaronMunchausen

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #81 on: November 08, 2015, 06:24:48 pm »

Qazlal loses power even by the end of a 3-rune game; I would hate to go through extended without switching to a different god. The noise attracts every monster on the floor, and in extended that means multiple tormentors/smiters onscreen at once. Plus the clouds and attack abilities Qazlal offers become less and less useful as enemies with high HP become the norm. With high invocations Disaster Area is still a good attack, but you will run out of piety quickly as you continue getting swarmed by monsters. So Qazlal becomes more of a hindrance than a help after a certain point. I don't know how rough Qazlal's wrath is, though, so take that into consideration as well.

My minotaur managed to grab the Sword of Zonguldrok, which seems to raise all the monsters it kills as zombies, most (but not all!) of whom are friendly. It's a pretty cool effect, and so far it's the only double sword I've found, but I'm running out of food since no one drops corpses anymore! I doubt the dubiously useful reaping effect is worth the food cost, but I haven't eaten a single ration this game, so maybe I'll stick with it for now. I've also found all three translocations books, should I learn a few warping spells? My armor is a randart crystal plate armor, but the enchantment is low and the egos are meh, so I'm not too attached to it. Thoughts?
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AlStar

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #82 on: November 08, 2015, 06:39:21 pm »

I'm not sure how, but this is going to end badly. I feel it in my bones.


(Found just randomly sitting around on level 7 of the Dungeon)

bulborbish

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #83 on: November 08, 2015, 06:40:21 pm »

How far are you right now? That really determines what you should do.

I have also now surpassed my farthest location, reaching Orc: 4 and Lair: 7 completion, any thoughts?

Code: [Select]
Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (webtiles) character file.

Bulborbish the Tortoise (Hill Orc Fighter)         Turns: 22328, Time: 03:14:38

Health: 113/141    AC: 32    Str: 26    XL:     15   Next: 15%
Magic:  25/25      EV:  9    Int: 13    God:    Beogh [******]
Gold:   2700       SH: 22    Dex: 10    Spells: 1 memorised, 9 levels left

rFire  . . .     SeeInvis .     N - +2 trident (flame)
rCold  . . .     Clarity  .     b - +4 plate armour
rNeg   . . .     SustAt   .     y - +0 large shield
rPois  .         Gourm    .     B - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec  .         Spirit   .     f - +0 cloak
rCorr  .         Warding  .     W - +2 pair of gloves
rMut   .         Stasis   .     (no boots)
MR     +++..                    Z - amulet of rage
Stlth  ..........               x - ring of protection from magic
                                P - +3 ring of evasion

@: slow, extremely resistant to hostile enchantments, extremely unstealthy
A: walk on water
a: Smiting, Recall Orcish Followers, Give Item to Named Follower, Renounce
Religion, Evoke Berserk Rage


You are on level 4 of the Orcish Mines.
You worship Beogh.
Beogh is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 24 of its levels.
You have also visited: Ice Cave and Volcano.

You have collected 2849 gold pieces.
You have spent 149 gold pieces at shops.

Inventory:

Hand Weapons
 N - a +2 trident of flaming (weapon)
 R - a +3 trident
Missiles
 t - 39 tomahawks (quivered)
Armour
 b - a +4 plate armour (worn)
 f - a +0 cloak (worn)
 y - a +0 large shield (worn)
 B - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
   (You took it off Gastronok on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
 L - a +4 chain mail
 W - a +2 pair of gloves (worn)
Jewellery
 x - a ring of protection from magic (right hand)
 P - a +3 ring of evasion (left hand)
 V - an uncursed ring of protection from cold
 Z - an amulet of rage (around neck)
Wands
 I - a wand of fireball
Scrolls
 g - 2 scrolls of fear
 i - 2 scrolls of enchant armour
 n - 2 scrolls of blinking
 q - 18 scrolls of identify
 A - 6 scrolls of enchant weapon
 E - 10 scrolls of remove curse
 F - a scroll labeled NEM QOMNAPT
 J - 4 scrolls of teleportation
 O - 3 scrolls of magic mapping
 Q - a scroll of fog
 S - a scroll of silence
Potions
 a - a fuming grey potion
 d - 5 potions of might
 h - 3 potions of resistance
 j - a puce potion
 m - 4 potions of lignification
 r - 3 pink potions
 v - 2 potions of curing
 w - 2 smoky cyan potions
 z - a glowing ruby potion
 C - 3 fuming black potions
 G - 3 bubbling brown potions
 H - 2 potions of agility
 M - a potion of berserk rage
 Y - 3 glowing orange potions
Comestibles
 e - 13 bread rations
 k - 7 meat rations
 l - 3 slices of pizza
 o - 3 royal jellies
 p - 11 fruits
 K - 20 beef jerkies


   Skills:
 - Level 15.1 Fighting
 - Level 14.0 Polearms
 + Level 15.3 Armour
 - Level 1.0 Dodging
 + Level 13.8 Shields
 - Level 1.1 Invocations


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Shadow Creatures      Summ           N/A          100%        5    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (0/1) D:4            Lair (8/8) D:8
  Swamp (0/4) Lair:5       Spider (0/4) Lair:3        Slime (0/6) Lair:6
    Orc (4/4) D:9             Elf (0/3) Orc:4       

Altars:
Dithmenos
Makhleb
Qazlal
Ru
Sif Muna
Xom
Zin
The Shining One
Beogh
Jiyva

Shops:
D:5 }*   D:11 }   D:12 [   Orc:3 [*[?:   Orc:4 :(*}

Message History

You finish eating. That meat ration really hit the spot!
You swap places.
Items here: ( ))))))))) [[[[[[[ †
You start resting.
Your orc wizard gestures wildly while chanting.
Your orc wizard seems to speed up.
Your orc shouts, "Orcs kill for Beogh, Orcs die for Beogh!"
Your orc priest says, "I just want to die in your service, Bulborbish!"
Your orc wizard is no longer moving quickly.
Your orc says, "I'm an Orc, you're an Orc, it's OK."
Your orc wizard mumbles some strange words.
Your orc wizard seems to speed up.
Your orc wizard gestures wildly while chanting.
Your orc wizard seems to speed up.
Your orc wizard is no longer moving quickly.
Your orc wizard casts a spell.
Your orc wizard flickers and vanishes for a moment.
Items here: ))) [[[
Things that are here:
a dagger; a glowing robe; an orc skeleton

  ##.....##,,**             *
 ##.......##,.*             *
 #∩.#.##,..#*.##            *
##..#.o##..##..#
#∩.#.ooo#...##.# ###
#..#..ooo...##.###.##
#.#..ooooo..##.##...#
#.#..oooo#####.##...##
#....ooooo)o@........#
#.#...ooo#####.##...##*##
#.#...o)o)..##.###.#o##.##
#..#....o.).##.##oo.o....#
#∩.#....#...##.##ooooo..##  #
##..#..##..##..##oooooo##   #
 #∩.#.##...#*.###.o.o.o##   *
 ##.......##,.* #..oo.o.####
  ##.....##,,** #.oo.#.#o#.#


You can see the friendly Brandogh the orc knight, the friendly Hawl the orc
knight, the friendly Marbork the orc knight, a friendly orc priest, 2 friendly
orc wizards and 8 friendly orcs.

Vanquished Creatures
  Gastronok (Lair:2)
  Kirke (Lair:7)
  2 hydras
  An ogre mage (Volcano)
  5 death yaks (Lair:8)
  3 orc high priests
  3 hill giants
  Pikel (D:6)
  2 griffons
  5 ugly things
  An orc knight (Orc:3)
  2 black mambas
  A cyclops (D:11)
  Maurice (D:8)
  A centaur zombie (D:11)
  A torpor snail (Lair:5)
  12 spiny frogs
  10 komodo dragons
  4 fire drakes
  4 polar bears (Lair:8)
  2 trolls
  2 raiju (Lair:8)
  2 two-headed ogres (Volcano)
  11 blink frogs
  28 yaks
  A wyvern (D:9)
  2 wraiths
  3 basilisks
  A deep elf mage (D:11)
  A hungry ghost (D:9)
  7 wolves
  2 hippogriffs
  A hog (Lair:7)
  2 soldier ants (D:11)
  2 wargs
  3 water moccasins
  8 porcupines
  A sky beast (D:11)
  6 ice beasts
  A wasp (Lair:1)
  5 orc warriors
  3 necrophages
  7 ogres
  9 black bears (Lair:8)
  The ghost of whrimfunis the Vexing, an amateur DgAM (D:3)
  9 crocodiles
  A centaur (D:12)
  7 big kobolds
  13 giant frogs
  5 scorpions
  2 wights (D:9)
  An electric eel (D:11)
  A giant frog zombie (D:5)
  A crimson imp (D:8)
  9 hounds
  A giant frog skeleton (D:3)
  A jelly (D:10)
  6 orc wizards
  6 orc priests
  2 centaur skeletons
  6 iguanas
  5 worker ants
  2 sheep (Lair:5)
  18 gnolls (D:3)
  13 adders
  47 river rats
  2 shadow imps
  A white imp (IceCv)
  2 ufetubi (IceCv)
  An ooze (D:2)
  5 worms
  A giant gecko (D:9)
  28 orcs
  3 ball pythons
  10 bats
  4 giant cockroaches
  39 goblins
  35 hobgoblins
  5 quokkas
  A giant cockroach zombie (D:6)
  A giant gecko skeleton (D:7)
  4 giant newts
  6 jackals
  A jackal skeleton (D:7)
  18 kobolds
  11 rats
  3 fungi
  5 plants
514 creatures vanquished.

Vanquished Creatures (collateral kills)
  Nessos (Lair:5)
  A fire dragon (Lair:8)
  Harold (Orc:2)
  15 death yaks (Lair:8)
  A fire crab (Lair:8)
  An unseen horror (D:12)
  A hill giant (D:11)
  A griffon (Lair:8)
  3 orc knights
  3 orc sorcerers
  10 spiny frogs
  A black mamba (Lair:8)
  Psyche (D:8)
  6 komodo dragons
  6 fire drakes
  A troll (D:9)
  4 polar bears (Lair:8)
  Grinder (D:5)
  A freezing wraith (D:12)
  2 raiju (Lair:8)
  10 blink frogs
  A boulder beetle (Lair:7)
  36 yaks
  A hungry ghost (D:9)
  2 basilisks
  10 wargs
  A vampire mosquito (D:12)
  8 water moccasins
  7 wolves
  2 hippogriffs
  The ghost of psychoDad the Magician, an amateur HEWz (D:4)
  Duvessa (D:6)
  2 hell hounds (Lair:8)
  The ghost of geewiz the Caller, an amateur VSSu (D:6)
  3 swamp drakes (Lair:8)
  6 ice beasts
  4 porcupines
  5 black bears
  6 orc warriors
  2 slaves (D:6)
  4 ogres
  A centaur (D:11)
  5 crocodiles
  11 giant frogs
  2 scorpions
  Dowan (D:6)
  A wight (D:9)
  7 orc priests
  2 electric eels
  7 hounds
  2 jellies
  A centaur skeleton (D:11)
  5 crimson imps
  A quasit (D:7)
  2 iguanas
  7 orc wizards
  3 sheep (Lair:5)
  31 river rats
  4 adders
  3 gnolls (D:7)
  A shadow imp (D:7)
  A white imp (Orc:3)
  2 ufetubi (Orc:3)
  An adder skeleton (D:9)
  2 worms (Lair:3)
  39 orcs
  2 bats (D:8)
  A goblin (D:4)
  6 hobgoblins
  7 kobolds
  A ball python (D:7)
  5 jackals
  A jackal skeleton (D:4)
  13 fungi
  26 plants
378 creatures vanquished.

Vanquished Creatures (others)
  An orc warlord (Orc:4)
  Erica (D:8)
  An orc high priest (Orc:4)
  6 orc knights
  2 orc sorcerers (Orc:4)
  13 orc warriors
  8 orc priests
  16 orc wizards
  A river rat (Lair:7)
  An ufetubus (IceCv)
  79 orcs
  3 goblins (D:3)
  2 hobgoblins (D:3)
  A kobold (D:3)
  8 fungi
  38 plants
181 creatures vanquished.

Grand Total: 1073 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Bulborbish the Hill Orc Fighter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 1/1
   445 | D:1      | Reached XP level 2. HP: 23/26 MP: 2/2
   687 | D:1      | Reached skill level 4 in Shields
   749 | D:1      | You fall through a shaft!
   762 | D:2      | Reached XP level 3. HP: 15/31 MP: 3/3
  1237 | D:2      | Reached skill level 1 in Dodging
  1237 | D:2      | Reached XP level 4. HP: 20/39 MP: 4/4
  1437 | D:2      | Reached skill level 5 in Shields
  1692 | D:3      | Reached XP level 5. HP: 32/45 MP: 5/5
  2252 | D:3      | Became a worshipper of Beogh the Brigand
  2504 | D:3      | Noticed whrimfunis's ghost (amateur DgAM)
  2511 | D:3      | Reached skill level 5 in Polearms
  2518 | D:3      | Killed whrimfunis's ghost
  2518 | D:3      | Reached XP level 6. HP: 39/51 MP: 6/6
  2558 | D:3      | Noticed a big kobold
  2560 | D:3      | Noticed a big kobold
  2599 | D:3      | Killed a big kobold
  2599 | D:3      | Reached * piety under Beogh
  2599 | D:3      | Reached skill level 6 in Polearms
  2621 | D:3      | Noticed a big kobold
  2649 | D:3      | Killed a big kobold
  2649 | D:3      | Reached skill level 7 in Polearms
  2649 | D:3      | Reached XP level 7. HP: 41/57 MP: 7/7
  2660 | D:3      | Noticed a big kobold
  2687 | D:3      | Killed a big kobold
  2711 | D:3      | Killed a big kobold
  2944 | D:3      | Reached ** piety under Beogh
  2944 | D:3      | Reached skill level 8 in Polearms
  4010 | D:4      | Reached *** piety under Beogh
  4010 | D:4      | Reached XP level 8. HP: 61/64 MP: 8/8
  4026 | D:4      | Found a staircase to the Ecumenical Temple.
  4054 | D:4      | Reached skill level 9 in Polearms
  4422 | D:4      | Noticed psychoDad's ghost (amateur HEWz)
  4436 | D:4      | Killed psychoDad's ghost
  4508 | D:4      | Found a deep blue altar of Sif Muna.
  4776 | D:4      | Found a shadowy altar of Dithmenos.
  4821 | D:5      | Entered Level 5 of the Dungeon
  4884 | D:5      | Found a burning altar of Makhleb.
  4936 | D:5      | Found Zin's Purification Station.
  4939 | D:5      | Found a glowing silver altar of Zin.
  4946 | D:5      | Found a shimmering altar of Xom.
  4951 | D:5      | Found a shimmering altar of Xom.
  4952 | D:5      | Found a shimmering altar of Xom.
  4953 | D:5      | Found a shimmering altar of Xom.
  4998 | D:5      | Found a shimmering altar of Xom.
  5010 | D:5      | Found a shimmering altar of Xom.
  5012 | D:5      | Found a shimmering altar of Xom.
  5098 | D:5      | Reached skill level 10 in Polearms
  5170 | D:5      | Found Powni's Gadget Boutique.
  5244 | D:5      | Noticed Grinder
  5256 | D:5      | Paralysed by Grinder for 7 turns
  5262 | D:5      | Killed Grinder
  5366 | D:6      | Noticed geewiz's ghost (amateur VSSu)
  5400 | D:6      | Killed geewiz's ghost
  5400 | D:6      | Reached skill level 5 in Armour
  5631 | D:6      | Learned a level 5 spell: Shadow Creatures
  5658 | D:6      | Noticed Duvessa
  5658 | D:6      | Noticed Dowan
  5664 | D:6      | Killed Dowan
  5672 | D:6      | Killed Duvessa
  5739 | D:6      | Noticed Pikel
  5769 | D:6      | Killed Pikel
  5769 | D:6      | Reached XP level 9. HP: 44/70 MP: 9/9
  5776 | D:6      | Found a glowing golden altar of the Shining One.
  6333 | D:7      | Reached **** piety under Beogh
  6697 | D:8      | Found a deep blue altar of Sif Muna.
  6704 | D:8      | Found a staircase to the Lair.
  6715 | D:8      | Noticed Erica
  6759 | D:8      | Killed Erica
  6759 | D:8      | Reached skill level 10 in Armour
  6770 | D:8      | Killed Psyche
  6799 | D:8      | Reached XP level 10. HP: 24/78 MP: 10/10
  7086 | D:8      | Found a sacrificial altar of Ru.
  7098 | D:8      | Found a stormy altar of Qazlal.
  7183 | D:8      | Noticed Maurice
  7444 | D:9      | Reached skill level 11 in Armour
  7532 | D:9      | Gained Dorog as an ally
  7637 | D:9      | Found a staircase to the Orcish Mines.
  7818 | D:9      | Reached skill level 5 in Fighting
  8077 | Orc:1    | Entered Level 1 of the Orcish Mines
  8143 | Orc:1    | Reached ***** piety under Beogh
  8519 | Orc:2    | Noticed Harold
  8538 | Orc:2    | Killed Harold
  8830 | Orc:2    | Noticed an orc knight
  8835 | Orc:2    | Noticed an orc knight
  8851 | Orc:2    | Killed an orc knight
  8871 | Orc:2    | Gained Orkrul as an ally
  8872 | Orc:2    | Noticed an orc high priest
  8878 | Orc:2    | Killed an orc high priest
  8878 | Orc:2    | Reached skill level 12 in Armour
  8878 | Orc:2    | Reached XP level 11. HP: 32/91 MP: 11/11
  9085 | Orc:3    | Found Kenlunagask's Magic Scroll Boutique.
  9096 | Orc:3    | Found Onoo's Antique Armour Shop.
  9106 | Orc:3    | Found Istruhues's Armour Boutique.
  9130 | Orc:3    | Found Gofusat's Assorted Antiques.
  9326 | Orc:3    | Noticed an orc knight
  9350 | Orc:3    | Killed an orc knight
  9438 | Orc:3    | Found a frozen archway.
  9476 | IceCv    | Entered an ice cave
  9555 | Orc:3    | Found Cugrat's Book Shop.
  9774 | Orc:4    | Entered Level 4 of the Orcish Mines
  9826 | Orc:3    | Reached ****** piety under Beogh
  9830 | Orc:3    | Bought a scroll of teleportation for 51 gold pieces
 10297 | D:10     | Entered Level 10 of the Dungeon
 10352 | D:10     | Noticed a hill giant
 10368 | D:10     | Killed a hill giant
 10561 | D:10     | Gained Morun as an ally
 10933 | D:11     | Noticed a hill giant
 10945 | D:11     | Killed a hill giant
 11460 | D:11     | Found Taray's Gadget Emporium.
 11467 | D:11     | Gained Thorok as an ally
 11547 | D:11     | Your ally Thorok died
 11560 | D:11     | Reached skill level 13 in Polearms
 11726 | D:11     | Reached XP level 12. HP: 100/105 MP: 12/12
 11730 | D:11     | Your ally Morun died
 12422 | D:12     | Found Dicuirph's Armour Shop.
 12621 | D:12     | Reached skill level 10 in Fighting
 12647 | D:12     | Noticed a tengu reaver
 12647 | D:12     | Noticed a frost giant
 12929 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13194 | Lair:1   | Reached skill level 14 in Polearms
 13769 | Lair:2   | Found a dark tunnel.
 13783 | Lair:2   | Noticed Gastronok
 13800 | Lair:2   | Killed Gastronok
 13824 | Volcano  | Entered a volcano
 14094 | Volcano  | Noticed an ogre mage
 14110 | Volcano  | Killed an ogre mage
 14325 | Lair:2   | Reached XP level 13. HP: 101/117 MP: 13/13
 14348 | Lair:2   | Your ally Orkrul died
 14797 | Lair:3   | Found a hole to the Spider Nest.
 14893 | Lair:3   | Gained Arkwar as an ally
 15798 | Lair:4   | Reached skill level 15 in Armour
 16836 | Lair:5   | Noticed Nessos
 16857 | Lair:5   | Killed Nessos
 17133 | Lair:5   | Found a staircase to the Swamp.
 17508 | Lair:6   | Found a staircase to the Slime Pits.
 17508 | Lair:6   | Found a viscous altar of Jiyva.
 18484 | Lair:7   | Got a slimy hand axe
 18485 | Lair:7   | Identified the +3 hand axe "Ronuxzug" {chop, +Blink} (You found it on level 7 of the Lair of Beasts)
 18514 | Lair:7   | Reached skill level 15 in Fighting
 18516 | Lair:7   | Reached XP level 14. HP: 128/135 MP: 14/14
 18670 | Lair:7   | Noticed Kirke
 18693 | Lair:7   | Killed Kirke
 18743 | Lair:8   | Entered Level 8 of the Lair of Beasts
 19365 | Lair:8   | Gained Brandogh as an ally
 19403 | Lair:8   | Reached skill level 10 in Shields
 19403 | Lair:8   | Reached skill level 1 in Invocations
 20751 | Lair:8   | Reached XP level 15. HP: 122/141 MP: 15/15
 21310 | D:8      | Killed Maurice
 21682 | Orc:4    | Found a staircase to the Elven Halls.
 21753 | Orc:4    | Gained Marbork as an ally
 21898 | Orc:4    | Found a roughly hewn altar of Beogh.
 21993 | Orc:4    | Noticed an orc high priest
 21993 | Orc:4    | Noticed an orc high priest
 21993 | Orc:4    | Noticed an orc high priest
 21994 | Orc:4    | Noticed an orc knight
 21994 | Orc:4    | Noticed an orc knight
 21997 | Orc:4    | Noticed an orc knight
 22004 | Orc:4    | Killed an orc high priest
 22015 | Orc:4    | Killed an orc high priest
 22031 | Orc:4    | an orc high priest (ally) was killed
 22055 | Orc:4    | Found Tuymn's Gadget Shoppe.
 22055 | Orc:4    | Found Haashre's General Store.
 22057 | Orc:4    | Your ally Arkwar died
 22070 | Orc:4    | Killed an orc knight
 22085 | Orc:4    | Found Huel's Book Boutique.
 22096 | Orc:4    | Noticed an orc knight
 22112 | Orc:4    | an orc knight (ally) was killed
 22112 | Orc:4    | Killed an orc knight
 22112 | Orc:4    | Gained Hawl as an ally
 22117 | Orc:4    | Found Vame's Antique Weapon Boutique.
 22153 | Orc:4    | Bought a scroll of magic mapping for 49 gold pieces
 22153 | Orc:4    | Bought a scroll of magic mapping for 49 gold pieces


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Trident           |   126 |   304 |   648 |   898 |  1181 ||  3157
Throw: Tomahawk          |       |       |       |       |     1 ||     1
Invok: Convert to Beogh  |       |     1 |       |       |       ||     1
       Recall Orcish Fol |       |       |       |       |     2 ||     2
       Stop Recall       |       |       |       |       |     2 ||     2
  Use: Potion            |       |       |       |     2 |     4 ||     6
       Scroll            |       |       |       |    19 |     3 ||    22
 Stab: Distracted        |       |       |     2 |     7 |     7 ||    16
  Eat: Chunk             |     1 |     5 |    14 |    24 |    22 ||    66
       Fruit             |       |       |       |     3 |     3 ||     6
       Pizza             |       |       |       |     2 |       ||     2
       Meat ration       |       |       |       |       |     1 ||     1
       Beef jerky        |       |       |       |       |     1 ||     1

EDIT: Getting Dragon King that early is a sign of good fortune. Don't worry. Also Armour skill is a must, since it's dragon armor.
« Last Edit: November 08, 2015, 07:05:41 pm by bulborbish »
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Arcvasti

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #84 on: November 08, 2015, 06:51:24 pm »

Qazlal loses power even by the end of a 3-rune game; I would hate to go through extended without switching to a different god. The noise attracts every monster on the floor, and in extended that means multiple tormentors/smiters onscreen at once. Plus the clouds and attack abilities Qazlal offers become less and less useful as enemies with high HP become the norm. With high invocations Disaster Area is still a good attack, but you will run out of piety quickly as you continue getting swarmed by monsters. So Qazlal becomes more of a hindrance than a help after a certain point. I don't know how rough Qazlal's wrath is, though, so take that into consideration as well.

Yeah, I'll probably just stick with a 3-rune game plan then. According to the 0.17 changelog, clouds do more late-game damage now, so Qaz might be marginally better then you describe. Wrath looks nasty[Reducing rF by two? No thank you.]. I do recall using Qazlal with 27 Invocations to win Dungeon Sprint: Ziggarat Sprint, but that might take too much piety to work in a real game.
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BaronMunchausen

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #85 on: November 08, 2015, 07:37:16 pm »

I have also now surpassed my farthest location, reaching Orc: 4 and Lair: 7 completion, any thoughts?
What I usually do after clearing Lair and Orc is clear the main dungeon down as far as the Depths entrance. There's a lot of xp and occasionally some loot that can take the edge off of the Lair branches. Spider is probably the easiest Lair branch, but the last floor can have lots of emperor scorpions and ghost moths, so be careful. Swamp can be easy too, but there are a few nasty enemies like mangroves and thorn hunters. Also the water makes tactical positioning really hard. Your orc horde will have a hard time in the water; you might think about leaving most of them behind and taking just a handful of your favorite orcs on an "xp quest." If they live long enough they'll become warlords and Beogh will give them nice weapons + armor. Whichever branch you choose, you'll need rPois.
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bulborbish

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #86 on: November 08, 2015, 07:41:33 pm »

Thank, I took your advice and managed to get a Large Shield Upgrade with RF, RP, and MR+. I'll drop into spiders and just tank everything for my guys.

ZeroGravitas

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #87 on: November 08, 2015, 08:41:07 pm »

just took out the lernean hydra. still missing Asterion, Jory, Murray, Norris, Purgy, and Tiamat for uniques
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Drakale

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #88 on: November 08, 2015, 08:46:42 pm »

another cheap 3 rune victory  8)

Code: [Select]
Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (webtiles) character file.

1810039 Drakale the Imperceptible (level 26, 171/213 HPs)
             Began as a Vampire Assassin on Nov 8, 2015.
             Was an Elder of Yredelemnul.
             Escaped with the Orb
             ... and 3 runes on Nov 9, 2015!
             
             The game lasted 08:36:02 (59309 turns).

Drakale the Imperceptible (Vampire Assassin)       Turns: 59309, Time: 08:36:02

Health: 171/213    AC: 32    Str: 17    XL:     26   Next: 50%
Magic:  42/42      EV: 29    Int: 22    God:    Yredelemnul [****..]
Gold:   4618       SH: 10    Dex: 25    Spells: 11 memorised, 5 levels left

rFire  + + .     SeeInvis +     M - +8 rapier of the Endless March {freeze, rN+ Dex+3}
rCold  + + +     Clarity  .     u - +9 scale mail "Bugotz" {+Blink Int+3}
rNeg   + + +     SustAt   .     b - +3 buckler {AC+3}
rPois  ∞         Gourm    .     (no helmet)
rElec  +         Spirit   .     V - +1 cloak of the Many Souls {rPois MP+9 Str+4}
rCorr  .         Warding  .     G - +2 pair of gloves {Dex+3}
rMut   .         Stasis   .     Z - +2 pair of boots
MR     +++..                    B - amulet "Rifed" {Faith rF+ rC- MR+}
Stlth  ++++......               m - ring "Founos" {+Inv rPois rC+ MR- Int+4}
                                I - ring "Wossoan" {rElec rF+ Slay+6}

@: bloodless, non-regenerating, extremely resistant to hostile enchantments,
stealthy
A: fangs 3, rugged brown scales 1, see invisible, clumsy 1, cold resistance 1,
deterioration 1, low mp 1, magic resistance 1, weak 1, unbreathing, subdued
magic 1, MP-powered wands
a: Bat Form, Recall Undead Slaves, Injury Mirror, Animate Dead, Drain Life,
Renounce Religion, Evoke Blink, Evoke Invisibility
0: Orb of Zot
}: 3/15 runes: barnacled, silver, gossamer


You escaped.
You worshipped Yredelemnul.
Yredelemnul was greatly pleased with you.
You were bloodless.

You visited 12 branches of the dungeon, and saw 58 of its levels.
You visited 1 bazaar.
You also visited: Labyrinth, Trove, Bailey and Wizlab.

You collected 8231 gold pieces.
You spent 3613 gold pieces at shops.

Fire orbs almost got me at the end
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ZeroGravitas

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Re: Dungeon Crawl 0.17 tournament: get on a Bay12 team!
« Reply #89 on: November 08, 2015, 09:40:55 pm »

So that new *Confuse on randarts... will Clarity prevent that?
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