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Author Topic: Roll to fight an overly long boss  (Read 43951 times)

Nosaneinme

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Re: Roll to fight an overly long boss
« Reply #405 on: January 23, 2016, 11:22:13 pm »

do it again, I'm going to slice that ghost
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TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #406 on: January 23, 2016, 11:25:25 pm »

FIREBALLLLLLLLLLLLLS.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

AoshimaMichio

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Re: Roll to fight an overly long boss
« Reply #407 on: January 24, 2016, 04:12:17 am »

Pfft. Use imprisoned ghosts and ghostbusters as a weapon against Ghost Avatar.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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tryrar

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Re: Roll to fight an overly long boss
« Reply #408 on: January 28, 2016, 04:40:59 am »

Use Shadow Sever, which does grievous harm to any ectoplasmic beings like the Ghost Avatar!
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Dustan Hache

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Re: Roll to fight an overly long boss
« Reply #409 on: January 28, 2016, 03:12:01 pm »

Respawn as a necromancer, again.
Play cards with the warrior avatar in hopes to get him in debt to me.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

AzyWng

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Re: Roll to fight an overly long boss
« Reply #410 on: January 28, 2016, 08:31:28 pm »

Try to get within range while still dodging and then: 夢符「封魔陣」Dream Sign "Evil-Sealing Circle"

(Touhou Project)
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Beirus

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Re: Roll to fight an overly long boss
« Reply #411 on: January 28, 2016, 09:32:53 pm »

Become host for something less overbearing possessive and more useful, like the me-ality from that other game.
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Because everything is Megaman when you have an arm cannon.

AzyWng

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Re: Roll to fight an overly long boss
« Reply #412 on: January 31, 2016, 09:11:16 pm »

Wei? Wei? Hello? Hello? Hola? Is anyone there?
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ShadowDragon

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Roll to fight an overly long boss - Turn 28
« Reply #413 on: February 01, 2016, 09:03:14 am »

//invert_effect:Possession;on_player=endlessblaze
[6] You alter reality so that endlessblaze is possessing the Warrior Avatar. The autorevives move to the Warrior Avatar.
[6] Your heart is removed via precise cutting and slammed into your body hard enough to further collapse the dungeon. Respawn?
!Throw Megggas at the Ghost Avatar/Berius.
[1] You grab Megggas by the blade. It hurts.
Ooh, useful! Use the anomaly container to contain and control the rip in time-stuff.
[6] You stuff the rip into the anomaly container, along with yourself.
forge a mighty space armada! build and work on my personal shadow  stealth attack ship! have my sword teleport into the warrior avatar, bless the sword with dark magic if possible.
Quote from: Warrior Avatar
Interrupt spazyak's action with death. Also allow endlessblaze controlling my body.
[5 vs. 2+3] [6 vs. 5+1] [1 vs. 1+2]
[6] You impale spazyak on a convenient cloud of swords. spazyak: respawn? Control granted.
Fire all the weapons!
[6-1] You riddle the Ghost Avatar with bullet holes.
do it again, I'm going to slice that ghost
[2-1] You sever one of your own arms.
FIREBALLLLLLLLLLLLLS.
[2-1] You set yourself on fire.
Pfft. Use imprisoned ghosts and ghostbusters as a weapon against Ghost Avatar.
[2-1] You seal yourself in with them.
Use Shadow Sever, which does grievous harm to any ectoplasmic beings like the Ghost Avatar!
[5-1] You tear the Ghost Avatar apart. It's still alive.
Respawn as a necromancer, again.
Play cards with the warrior avatar in hopes to get him in debt to me.

[1] You respawn as a zombie.
[2] You lose at cards after the Warrior Avatar refuses to play for money.
Try to get within range while still dodging and then: 夢符「封魔陣」Dream Sign "Evil-Sealing Circle"

(Touhou Project)
[5] You seal the Ghost Avatar away.
Become host for something less overbearing possessive and more useful, like the me-ality from that other game.
[4] You pull part of yourself into you. You hear the sounds of annoyed eldritch horrors.
Wei? Wei? Hello? Hello? Hola? Is anyone there?
I'll get around to updating soon*.

Quote from: True Form
Unseal the Ghost Avatar.
[6] You detonate their seal, nearly finishing them off and stunning them for the rest of the turn.

Notes late, will arrive Soon*.

Battlefield state
Scattered across intergalactic space, which has non-gravity-producing weapons scattered all over it. The Ghostbusters are imprisoned somewhere in there, along with an army of ghosts. They have spacesuits.

Ablative Invinciblity Aegis layers: 3/5
Spoiler: True Form (click to show/hide)
Spoiler: Current Stage(s) (click to show/hide)
Spoiler: Player States (click to show/hide)
« Last Edit: February 27, 2016, 04:24:16 am by ShadowDragon »
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spazyak

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Re: Roll to fight an overly long boss
« Reply #414 on: February 01, 2016, 09:13:30 am »

respawn, kill half my cultists to regain my strength. Use the rest of my cultists and what other things I have to go  murder the warrior avatar.(weither he is in cintrol or not)
« Last Edit: February 01, 2016, 09:50:13 pm by spazyak »
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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AzyWng

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Re: Roll to fight an overly long boss
« Reply #415 on: February 01, 2016, 09:39:59 am »

Resume throwing the talismans at the ghost, making sure to emphasize evasion over actually hitting it if it attacks me.
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TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #416 on: February 01, 2016, 10:05:02 am »

ACTUALLY LET'S TRY LASER BEAMS FOR A CHANGE.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

crazyabe

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Re: Roll to fight an overly long boss
« Reply #417 on: February 01, 2016, 10:10:40 am »

Spawn:Creature:Minecraft_Ghast=Under:Coolrune.
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Whisperling

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Re: Roll to fight an overly long boss
« Reply #418 on: February 01, 2016, 11:17:14 am »

Pilot my new "ship" through every part of the space-time continuum.
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AoshimaMichio

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Re: Roll to fight an overly long boss
« Reply #419 on: February 01, 2016, 11:24:27 am »

Somebody unseal me.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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