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Author Topic: Roll to fight an overly long boss  (Read 44189 times)

ShadowDragon

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Roll to fight an overly long boss - Turn 18
« Reply #255 on: December 05, 2015, 09:52:18 am »

Drain Red mage lifeforce to heal my wound
[3] You regenerate most of your wounds, but don't manage to harm the Red Mage Avatar.
It is actually "Skilled", an ability added in Generation 7; Skilled grants a +1 bonus to all actions.
[6] Done. It's banned from competitive play due to being overpowered.
call in my apprentice to help me, she's really advanced at this point.
[5] Done. What are your apprentice's abilities?
Evolve:Drone:Disloyal
  New_Form=Hatchery

[1] You accidentally kill it.
Summon swordchucks inside of the Red Mage. Make them spaz out, doing major damage.
[2] Your summoning is blocked.
Well.
More fireballs.

[2] Nope.
learn the art of dancing in the shadows, flowing from one point of darkness to the next to better surprise and kill your targets.
[4] You can do that now.
Factory: Keep trying to make fabrication drones.

Me: Make pollution golems.

[2] Your factory continues to not work.
[2] The random number generator apparently hates you this turn. You don't manage to build any golems.
Kill the floating flaming snake eye, eat it and absorb its power.
[2] You hit it, but don't harm it at all.
[1-1] It then hits itself with a blast of holy power, vaporizing it.
Use the most powerful water elemental ability I have to kill the red mage.
[2] Your attack just washes over the red mage.
Summon Doomtrain and smack the boss with every status effect under the sun!
[4] You poison, blind, and curse them.
I'Z DEFFBOSS!

KRUMP DA TINY GIT(The Boss) AND DA PLANET FOR ME WAAAAAGH!

[4] You're only the size of a mountain.
Throw the Avatar into the death portal.
[4] You pull them out of the ice and throw them at the portal. As the portal is sealed, you only cause some bruises and broken bones.
Respawn, cover the red mage in sticky oil.
[3] You cover their feet in oil. They seem mildly annoyed by your attack.
Apply a [Summon Affinity] to myself, which gives my wielder a +1 to summoning.
[4] Done, maximum result of 4.

Quote from: True Form
Remove the status effects from the Red Mage Avatar.
[6] Done. You also remove status effects from the players.
Quote from: Red Mage Avatar
Dualcast Holy targeting poketwo and another Holy targeting tryrar.
[6] You completely destroy poketwo's body, and leave a large crater.
[1] You hit the Ablative Invincibility Aegis with the second Holy. Not much happens.

A massive crater filled with metal and covered with a thick sheet of ice. It is covered with pollution. It has a wide, but sealed, portal to the afterlife in it. It is surrounded by flooded terrain that has been flash-frozen. It has been sealed away from everywhere else.

Ablative Invinciblity Aegis layers: 4/5
Spoiler: True Form (click to show/hide)
Spoiler: Current Stage(s) (click to show/hide)
Spoiler: Player States (click to show/hide)
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poketwo

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Re: Roll to fight an overly long boss
« Reply #256 on: December 05, 2015, 10:03:05 am »

SUDDENLY, IMMENSE AMOUNT OF ORKS! YOU DID REALIZE YOU KRUMPTED A MASSIVE ORK, DID YA?
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Coolrune206

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Re: Roll to fight an overly long boss
« Reply #257 on: December 05, 2015, 10:14:54 am »

Did I not get my +1 to swordchuck?
« Last Edit: December 05, 2015, 11:39:30 am by Coolrune206 »
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #258 on: December 05, 2015, 10:25:58 am »

RrrraaaaaaAAAAAAMORE FIREBALLS
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ShadowDragon

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Re: Roll to fight an overly long boss
« Reply #259 on: December 05, 2015, 10:31:54 am »

Did I not get my +1 to woodchuck?
Your attack was more than just summoning swordchucks.
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Elephant Parade

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Re: Roll to fight an overly long boss
« Reply #260 on: December 05, 2015, 11:37:22 am »

Point out that this is not, in fact, competitive play; it is only a friendly match between every hero ever and the Overly Long Boss.
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AoshimaMichio

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Re: Roll to fight an overly long boss
« Reply #261 on: December 05, 2015, 11:37:47 am »

Stupid snake. Find more demons. Kill, eat, repeat. Grow more powerful in progress.
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Coolrune206

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Re: Roll to fight an overly long boss
« Reply #262 on: December 05, 2015, 11:40:18 am »

Summon swordchucks inside of the Red Mage. Make them spaz out, doing major damage.
Again!
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

crazyabe

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Re: Roll to fight an overly long boss
« Reply #263 on: December 05, 2015, 12:23:38 pm »

SET_PLAYER:crazyabe=immortal:TRUE
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Paphi

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Re: Roll to fight an overly long boss
« Reply #264 on: December 05, 2015, 12:46:43 pm »

Continue violently accosting the Avatar with my fists and new scythe.
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spazyak

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Re: Roll to fight an overly long boss
« Reply #265 on: December 05, 2015, 01:16:31 pm »

become one with the shadows.
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endlessblaze

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Re: Roll to fight an overly long boss
« Reply #266 on: December 05, 2015, 02:31:51 pm »

she can cast a lot of different attack and defense spells. and also can also fuse with her pet dragon to gain wings and scales, doing so results in a temporary mindmeld that raises her reaction time by virtue of being able to process information faster.

on the downside she cant get the hang of healing spells and also it takes longer for her to come back when killed than me.[/b
« Last Edit: December 05, 2015, 08:48:09 pm by endlessblaze »
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Whisperling

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Re: Roll to fight an overly long boss
« Reply #267 on: December 05, 2015, 02:35:25 pm »

Factory: Keep trying to make fabrication drones.

Me: Make pollution golems.


Someday, those fabrication drones will actually get made.
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Nosaneinme

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Re: Roll to fight an overly long boss
« Reply #268 on: December 05, 2015, 03:24:55 pm »

Use my chains of my unholy suit
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tryrar

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Re: Roll to fight an overly long boss
« Reply #269 on: December 05, 2015, 08:03:44 pm »

Wield Meggas and summon Alexander to finish the boss!
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