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Author Topic: Roll to fight an overly long boss  (Read 44000 times)

TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #150 on: November 17, 2015, 07:17:50 pm »

@Spazyak, you do not reference well.
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spazyak

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Re: Roll to fight an overly long boss
« Reply #151 on: November 17, 2015, 07:26:10 pm »

@Spazyak, you do not reference well.
nope. But hey, worth trying.
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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crazyabe

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Re: Roll to fight an overly long boss - Turn 11
« Reply #152 on: November 17, 2015, 07:27:22 pm »

Respawn as a fire man driving a fire truck and use Flame Thrower.
[1] You accidentally turn a flamethrower on yourself, resulting in horrible burns.
Use my universe Hacking Skillz to remove the 'R' from 'burns', turning them into 'buns'.
« Last Edit: November 17, 2015, 07:48:15 pm by crazyabe »
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Megggas

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Re: Roll to fight an overly long boss - Turn 11
« Reply #153 on: November 17, 2015, 07:31:39 pm »

Respawn as a fire man driving a fire truck and use Flame Thrower.
[1] You accidentally turn a flamethrower on yourself, resulting in horrible burns.
RESPAWN and Use my universe Hacking Skillz to remove the 'R' from 'burns', turning them into 'buns'.
(If you're respawning anyway, what is the point of turning the burns into buns? :P)
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Whisperling

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Re: Roll to fight an overly long boss
« Reply #154 on: November 17, 2015, 07:31:49 pm »

Mech: keep shooting antimagic rays at the boss.

Me: Create a swarm of fabrication drones.
« Last Edit: November 17, 2015, 10:28:25 pm by Whisperling »
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Beirus

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Re: Roll to fight an overly long boss
« Reply #155 on: November 17, 2015, 07:54:36 pm »

Apply poison to Meggas and attack Red Mage
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Dustan Hache

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Re: Roll to fight an overly long boss
« Reply #156 on: November 17, 2015, 09:21:30 pm »

Eat a magical cupcake to taunt the red mage.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Coolrune206

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Re: Roll to fight an overly long boss
« Reply #157 on: November 17, 2015, 10:21:11 pm »

Summon and hurl sword-chucks at Red Mage.
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Lermfish

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Re: Roll to fight an overly long boss
« Reply #158 on: November 18, 2015, 12:48:43 am »

I'm grasping for straws here.

>Cast stun on the Red Mage.
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AoshimaMichio

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Re: Roll to fight an overly long boss
« Reply #159 on: November 18, 2015, 01:42:13 am »

Gather an army of holy paladins and clerics.
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ShadowDragon

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Roll to fight an overly long boss - Turn 12
« Reply #160 on: November 20, 2015, 02:57:58 am »

Well, you ought to know what I'm doing by now.
FIREBALL.

[1] You set yourself on fire.
Being the ultimate symbol of Red Mage-ness, use the pinnacle of Red Mage abilities: Omnicast, a skill that casts every spell at once.
[1] You destroy yourself with raw magical power. You then revive.
(If I autorevive, will I keep my abilities?)

Apply a [Holy Affinity] to myself, which makes me a holy item and greatly empowers my wielder if he too is holy.
[6] You become impervious to holy power, and amplify it greatly if it's channeled through you.
Become a black mage- a manipulator of life and death
[5] You become a necromancer with access to advanced life magic.
Give flight to everyone, fly up high, attack the boss with my powerful wind magic and a blizzard
That's more than 2 spells.
Respawn as a fire man driving a fire truck and use Flame Thrower.
[1] You accidentally turn a flamethrower on yourself, resulting in horrible burns.
Use my universe Hacking Skillz to remove the 'R' from 'burns', turning them into 'buns'.
[2] You lack root privileges for reality, and it has pretty good anti-hacking defenses.
Mech: keep shooting antimagic rays at the boss.

Me: Create a swarm of fabrication drones.

Your mech isn't automated.
Apply poison to Meggas and attack Red Mage
[3] You land a glancing hit with Meggas, but the Red Mage resists the poison.
Eat a magical cupcake to taunt the red mage.
[1] You eat a cupcake full of deadly poison. Respawn?
Summon and hurl sword-chucks at Red Mage.
[1] You summon some swordchucks and bleed out within seconds of trying to use them. You then revive.
I'm grasping for straws here.

>Cast stun on the Red Mage.
[4] You disorient the boss enough for them to get a -1 to their next roll.
Gather an army of holy paladins and clerics.
[3] You gain 5 holy minions.

Quote from: True Form
Remove the debuffs on the Red Mage Avatar.
[2] You fail.
Quote from: Red Mage Avatar
Dualcast Meteor and Holy targeting Beirus.
[6-1-1] You slam a meteor into the terrain, but don't actually hit anyone.
You vaporize Beirus in a blast of holy power. He is mostly unaffected, despite it instantly killing him.

Notes to be released in near future, after I update them.
Battlefield state
A massive crater filled with metal and covered in frost. It has a meteor in it. It is surrounded by flooded terrain that has been flash-frozen.

Ablative Invinciblity Aegis layers: 4/5
Spoiler: True Form (click to show/hide)
Spoiler: Current Stage(s) (click to show/hide)
Spoiler: Player States (click to show/hide)
« Last Edit: November 20, 2015, 03:09:01 am by ShadowDragon »
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TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #161 on: November 20, 2015, 05:58:35 am »

FIREBALL.
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AoshimaMichio

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Re: Roll to fight an overly long boss
« Reply #162 on: November 20, 2015, 06:14:14 am »

One trick dog.


Call crusade against Red Mage! Attack!
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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TheBiggerFish

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Re: Roll to fight an overly long boss
« Reply #163 on: November 20, 2015, 06:19:29 am »

Nah, just a pyromaniac.
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endlessblaze

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Re: Roll to fight an overly long boss
« Reply #164 on: November 20, 2015, 09:26:19 am »

time to heal agian.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!
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