Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5

Author Topic: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!  (Read 33908 times)

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #45 on: April 13, 2016, 01:26:02 am »

Spoiler (click to show/hide)
« Last Edit: April 14, 2016, 05:28:45 am by Max™ »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #46 on: April 14, 2016, 05:28:23 am »

New and improved with the better floors from what I've learned/critiques.

KeenCurses+1.png


KeenCurses+1Classic.png


KeenCurses+1Beards


KeenCurses+1Letters




Such little!

Much beards!

Wow!
« Last Edit: April 15, 2016, 09:32:14 am by Max™ »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #47 on: April 15, 2016, 08:41:19 am »

Over on /dfg/ there is an anon with an interesting a e s t h e t i c sense who made a tileset with that theme, vapor wave and 80's radness and all that so I upscaled it and trimmed the corners as usual, then while looking at it I realized how to fix the asymmetrical beards to my liking in my VorpalCurses+1 set, so, yay!

Here's said f_u_l_l_y_a_e_s_t_h_e_t_i_c.png tileset:


It was intended to be used with this color scheme:
Code: [Select]
[BLACK_R:0]
[BLACK_G:0]
[BLACK_B:0]
[BLUE_R:173]
[BLUE_G:140]
[BLUE_B:255]
[GREEN_R:135]
[GREEN_G:149]
[GREEN_B:232]
[CYAN_R:135]
[CYAN_G:149]
[CYAN_B:232]
[RED_R:199]
[RED_G:116]
[RED_B:232]
[MAGENTA_R:199]
[MAGENTA_G:116]
[MAGENTA_B:232]
[BROWN_R:199]
[BROWN_G:116]
[BROWN_B:232]
[LGRAY_R:192]
[LGRAY_G:192]
[LGRAY_B:192]
[DGRAY_R:128]
[DGRAY_G:128]
[DGRAY_B:128]
[LBLUE_R:135]
[LBLUE_G:149]
[LBLUE_B:232]
[LGREEN_R:148]
[LGREEN_G:208]
[LGREEN_B:255]
[LCYAN_R:148]
[LCYAN_G:208]
[LCYAN_B:255]
[LRED_R:255]
[LRED_G:106]
[LRED_B:213]
[LMAGENTA_R:173]
[LMAGENTA_G:140]
[LMAGENTA_B:255]
[YELLOW_R:255]
[YELLOW_G:106]
[YELLOW_B:213]
[WHITE_R:255]
[WHITE_G:255]
[WHITE_B:255]

Like so:
« Last Edit: April 15, 2016, 08:43:01 am by Max™ »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #48 on: April 28, 2016, 09:54:48 pm »

No extra stuff like translucent ground or tilemagic on this one, just cleaned up the edges and such based on the aesthetic set above.
Curses+1To1Point2.png
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #49 on: June 17, 2016, 01:11:17 pm »

Oh yeah, forgot someone on /dfg/ requested one of these without the ground tiles and walls and stuff.

VorpalCursesClassic.png:
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #50 on: June 19, 2016, 06:47:26 pm »

Later I may do the translucent tiles on this one and whatnot, especially if someone requests it, but since Rogue Yun was nice enough to do a cleaner upscale of the 10x12 to 24x24 I did my thing with it too.

CursesSquare.png
Spoiler (click to show/hide)
« Last Edit: June 26, 2016, 09:23:40 pm by Max™ »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #51 on: June 20, 2016, 02:17:15 am »

Since I do have roots in 24x24 sets.

Cleaned up a couple errors, centered the letters and stuff a bit better, tossed in the background stuff.

VorpalSquare.png
Spoiler (click to show/hide)
« Last Edit: June 26, 2016, 09:23:56 pm by Max™ »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #52 on: June 26, 2016, 09:25:08 pm »

Didn't like the plain walls as much.

VorpalSquare.png:


CursesSquare.png:
« Last Edit: June 26, 2016, 09:40:36 pm by Max™ »
Logged

jecowa

  • Bay Watcher
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #53 on: June 27, 2016, 09:18:19 pm »

I've been meaning to ask you about this. Are you okay with your pack being included in Lazy Newb Packs? If so, could you explain it to me some? Which tilesheet do you feel is the best one that should be the default? Is it still Curses+1 from the DFFD download or is it VorpalCurses+1 from the original post? Should one of the /raw/graphics/ folders from the DFFD download get installed by default – like maybe the Curses version of the graphics folder? Is there a color scheme that you would recommend people using with this pack? Sorry for all the questions.
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #54 on: June 28, 2016, 03:30:55 am »

If people want to use it, sure, I don't have the graphics updated, VorpalCurses+1 is the "main" one, it captures the feel of the 8x12 set with the bearded dorfs best I think. I should update the dffd one though, I kinda forget about it sometimes.

As for color schemes, I have no preference there, I like default with a slightly more blue black. No prob on questions, I just have the set out there along with the various other rescales so I can link them if someone pops up with a "man, I wish x was bigger" or "I wish y wasn't square" type posts.
Logged

jecowa

  • Bay Watcher
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #55 on: June 28, 2016, 10:46:39 pm »

Thanks!

I think this might work for the color scheme:
Spoiler: "Max™ Color Scheme" (click to show/hide)

Lightrow's or one of CowThing's have a bit more of a bluer black too, but they are a bit farther from vanilla.
Logged

jecowa

  • Bay Watcher
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #56 on: June 29, 2016, 04:56:18 am »

I've been trying to figure out the naming system in NSMR:

Keyword    Meaning
Curses
- enlarged versions of the Curses tilesheet
Vorpal
- Curses tilesheets with background colors changed
Keen
- 16x24 versions of Vorpal tilesheets
+1
- Max™'s seal of quality
Classic
- uses round Dwarves from Curses 8x12
Letters
- uses Taffer's Dwarf letter symbol for Dwarves
Logged

jecowa

  • Bay Watcher
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #57 on: June 29, 2016, 05:49:58 am »

In addition to changing Kobold soldiers to tile 18 and Goblin solider to tile 171, it looks like I'm supposed to change the pillar tile to 255, right? Are any other tiles supposed to be changed?
Logged

jecowa

  • Bay Watcher
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #58 on: June 29, 2016, 06:49:24 am »

Linear scaling vs Nearest scaling:

Spoiler: "2D Linear Scaling" (click to show/hide)


I prefer the sharper Nearest scaling. Linear scaling seems to turn the clean png into a "jpeg". The only downside of Nearest scaling is that it requires Standard rendering, which can't use TrueType fonts or black-space borders.
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: NSMR: The VorpalCurses+1 tileset goes Snicker-snack!
« Reply #59 on: June 29, 2016, 05:06:36 pm »

I've been trying to figure out the naming system in NSMR:

Keyword    Meaning
Curses
- enlarged versions of the Curses tilesheet
Vorpal
- Curses tilesheets with Clipped Corners
Keen
- 16x24 versions of Vorpal tilesheets
+1
- Max™'s seal of quality and Tilemagic
Classic
- uses round Dwarves from Curses 8x12
Letters
- uses Taffer's Dwarf letter symbol for Dwarves

Wow, nearest is awful, and yeah, I put those tiles on unused so it won't do anything if you haven't altered them yourself, but it is an option if you want.
Logged
Pages: 1 2 3 [4] 5