Character List:
Name: Father Abraham John
Backstory: After being raised by wolves for the first 5 years of his life, and then by very apologetic wolf hunters for the next 15, Abraham felt the call of God and travelled to the Vatican to study the mysteries of the divine. He soon found, however, that his colleagues seemed to frown on violence and struggle (and, in any case, weren't very good at them), and thus he fled disenfranchised and forcibly expelled after organizing the Vatican's disastrous first and last bare-handed bear hunt competition.
After much thought, wandering, and bloodletting, the soft spoken Father John finally found a religion that catered to his overwhelming need for violence. All hail Armok, God of Blood.
Stats:
Oratory: 1
Combative: 3
Bureaucracy: -1
High Magick: 1
Low Magick: 1
Assets: Scrap of his mother's fur, torn Vatican robes, bear claw medallion, curved hunting dagger.
Name: Urist McPriest formally known as Johnson Goldberg
Former Life: Johnson Goldberg was once a filthy rich Texas oil baron, until he learned of the one true god, Armok. Hearing his beautiful message of !!!FUN!!! and !!!MAGMA!!! Johnson abandoned his former life of luxury, burned down his million dollar mansion, and decided to set out to spread the good word.
STATS
Oratory: 2
Combatives: 1
Bureaucracy: 2
Ceremonial Magick: -2
Sorcery: -2
Assets: A dwarfy beard, and excellent quality mug. (no million bucks!)
Name: "Martyrer" Joshua Hammonds
Backstory: Already an outcast of society (and schizophrenic), Joshua spoke to none and spent his evenings researching dark things on occultist sites, as well as ancient history where magic was claimed to have been used. With time, Joshua slowly grew to living in utter darkness as he attempted occult rituals to contact ancient demons and gods; on the fifth day of the fifth month, when Joshua attempted the ancient ritual with an array of mice bones and occult geometries drawn from his own blood, he heard the voice of Armok call him as the candle flames rose into a massive conflagration around him in his dark and moldy basement. Joshua answered this dark call and burned his house down, burned all that he loved until there was no more. He branded himself with occult symbols and runes of blood and ashes and began to practice magic of fire and blood. For years he cultivated his dark art and began sacrificing to the God of Blood, with his fellow worshippers, in reverence to Armok.
Joshua's insane ideology is analogous to his brethren; raze all. Joshua however, claims to be the best at burning, which he perhaps may be, for years of study and self-harm have led him to walk the path of the martyr, burning all who stand in his way.
Stats:
Oratory: -1. As an anti-social and slightly insane person, he isn't the best at speaking.
Combative: -3. All those years doing occult stuff in his basement hasn't led to much lifting.
Bureaucracy: 3. He is, however, highly intelligent and excellent at organization.
High Magick: 3. Very knowledgeable and powerful in ceremonies; without him, dark sacrifice wouldn't be as fun.
Low Magick: 3. A very powerful and knowing practitioner of magic; primarily fire-based magic.
Assets: Old grimoire, tattered robes, ceremonial dagger.
Name: Kutam.
Backstory: Kutam awoke one day, in the wreckage of the life of a fallen man. He remembers nothing before awakening from a dream where Armok spoke to him, naming him Kutam, for speaker. After lying among the used needles and syringes of a crackhouse for what seemed like hours spent in bliss at the embrace of The Blood God, Kutam shakily went to each druggie, awake or asleep, high or low, and just sat and spoke to them. Words flowed out of his mouth like blood from a femoral artery as he tried to put the feelings and ideas that filled him into words. He must have been somewhat successful, since he recruited a decent handful of the addicts to join him in his newfound service to Armok. He did make some excessive promises about the amount of drugs Armok would reward his followers with. Reborn, Kutam donned an old woolen quilt as a robe, and ventured out into the world to spread the word of Armok.
Stats:
Oratory: 3
Combative: -1
Bureaucratic: 2
High Magick: 2
Low Magick: -1
Assets: Rough woolen robe, in progress draft of 'The Word of Armok'.
Urist McFriend
Backstory: Urist is a mysterious Vietnam vet. In Vietnam, he sacrificed people to the blood God armok. When he got back, he recruited druggies and former vets. Sometimes sacrificing them in the name of Armok.
Stats
Combat: 3
Oratory: 1
Bureacrat: -2
High Magik: 1
Low Magik: 2
Assist
Soldier and druggie followers
A small arsenal of weapons
A completed "Armok and you" book
Name: Trent Fontane
Backstory: Trent Fontane was a regular high school jock type of person with a great intelligence and good looks. It was clear that he was going to become a manager as he was able to pull together people with his charms and clear vision, people that would work for him, putting him at the lowest possible work-output to Ace all courses in class. He went to business school were he was intrigued by the studies of economies and also people management. By bullying and using his intrigue he quickly rose to a high position in the first company he ever worked at, after finishing his Ph. D. He was bored with live, as he was swimming in riches and he began spending his spare time studying forgery as well as the arts of smithing. Over the next five years he mastered the arts, when one night he was struck by inspiration. He quickly gathered steel, diamonds and some chicken bone and forged an artifact sword, which menaces with diamond spikes. Upon putting it in his hand he saw what he had made, as it was light and easy to wield as well as perfectly balanced. It was as if you could cut thin air with it. He named it "The Act of Will"
He stopped working thereafter and spend his time and money to find items similar to this. And oh did he buy lots of useless, even though masterfully produced, items. Steel hatches, as well as shields. Just like goblets and ladders. But never did he find an item quite like his. Up until that fateful day he kept on searching.
It was a regular morning, Trent put on his gold slippers and walked down the long floor towards his cabinet room. Entering the cabinet, still a bit fuzzy due to his sleep, he scraped his finger on a blade of 17th century ottoman parade sword. Just like every morning he would take the metal polish and go to "The Act of Will". Upon polishing the blade, a single droplet of his blood struck the blade, and it began vibrating. Bang. A bright light appears, and blinds poor trent for seconds. A vision of Armok appears before him and he understands.
He takes his sword, buys the clothes of an everyday's man, and his hammer, and goes out to look for others like him.
Stats:
Oratory: 3
Combative: 0
Bureaucratic: 3
High Magick: -3
Low Magick: -3
Assets: Steel sword Act of Will, Smithing Hammer, Every day mans clothes.