Dackly waits for him to take the blood.
ENG = 48/42 HP
Sinfib = 35/23 HP
Ringo = 50/18
Big Daddy = 40/35 HP
Deathspell = 30/6 HP
Wisp = 31/31 HP
Wraith = 32/26
Poltergeist = 32/26 HP
Wollywog = 30/0 HP
Wollywog = 30/0 HP
Wollywog = 30/0 HP
Wollywog = 30/0 HP
Male SheergrubX20 = 0 HP
Dwarf Bulborb X10 = 220
ENG enters his martial trance, trying to shake off the smell, He becomes combat focused.
Sinfib summons Ringo to the Fight with magic or whatever, He lands in the pile of Sheargrubs.
(Goal, 10, 20 times. Condensed to Goal 95% + CON%
70) Ringo is assaulted by a Foul stench, and is driven to destroy it, His targets may change on a failed roll!
Big daddy Uses the Electro Plasmid, Shocking all enemies (And Ringo, who was in the pile of sheargrubs) for (5+3) 8 damage!
The male sheargrubs are wiped out.
(???) Deathspell's Wisp tries to distract the Dwarf Bulborbs
(6+7) Deathspell's Wraith Strikes out at one of the bulborb's Dealing 13 Damage! The Bulborb is cleaved in two.
Deathspell has his Possessed scythe defend him.
(1d6=3 1d10=2) Deathspell's fireball explodes, dealing 6 damage to the Pack.
(3, 3, 3, 3, 4, 5, 1, 1, 7, 6,
2, 1, 2, 1, 4, 2, 2, 2, 2, 2,+4 each) The Pack lashes out, Dealing 24 Damage to Ringo, 5 Damage to Big Daddy, 4 Damage to Deathspell, 6 Damage to ENG, and 6 Damage to Deathspell's Poltergeist and Wraith respectively, biting and pinching.
Deathspell is critically injured.
A loud roar comes from far away. It may take a while, but something big is coming.
Red. ENG
Dark Blue. Big Daddy
Purple. Sinfib
Black. Deathspell
Cyan. Zer0
Brown. Hammerlock
Name:Detritus Onion
Race: Pikmin Onion
Appearance: a brown bulb on three spindly legs, a Black mass is attached to it's side and purple veins spiderweb over it. It looks as though there used to be a flower on top, but now, there most definitely is not.
Level: 1
HP: 13
Init:
Stats:
Constitution: 0
Dexterity- 0
Intelligence-
Luck-
Resistance- 0
Strength- 0
Synergy-
Perks:
Evolutionary Marvel: This creature is capable of surprising adaptation, though the means of inducing it are completely unknown.
Actions:
Spawn Pikmin: Spawns pikmin by absorbing nutrients, It can only have (MHP-3) out at maximum, to a maximum of 100, and they have to be pulled by an outside source.
Summons:
Name: Detritus Pikmin Horde
Appearance: A small brown slimy creature covered in debris normally, it has a Leaf on a sprout atop it's head, and Small whiskers around it's mouth, like a tiny beard.
HP: 3/3 (3/3)
Init:
Stats:
Constitution: 1
Dexterity- 1
Luck-
Resistance- 0
Strength- 1
Synergy-
Actions:
A Legion like no other LV1: The Pikmin Hoard Has health equal to the number of Pikmin in it, certain situations hard limit how much damage the hoard can take, such as it being split, or attacks only being able to target so many of them.
Junk Guard LV1: The Pikmin can survive a hit by shedding their Debris Armor, they can only take Damage if their TempHP is less than their real HP, and only by the difference, an attack that would normally Kill them is negated, leaving them with as much health as they have TempHP. This is reset if they consume a Pile of Junk, scavenge in certain areas, or by using certain items. They can only have as Much debris armor as they have health. Pikmin without Debris Armor become Dehydrated, and do not count towards "Working Together" until they have water.
Working Together LV1: 1/5th of The Pikmin Hoard's Health is added to their Dexterity, Constitution, and Strength.