Name: Ian Slate
Age: 18
Gender: Male
Race: Human
Sex: Male
Appearance: This man puts you in mind of an unstoppable machine. He has droopy eyes the color of ripe plums. His luxurious, straight, iron grey hair is worn in a style that reminds you of the rays of the sun. He's got five o'clock shadow. He is very tall and has an athletic build. His skin is tanned. He has large feet. His wardrobe is utilitarian, and is completely gray.
Personality:
Level: 6
EXP: 0
HP: 96 [Each level adds CON+Level HP]
Init: 3+1d20 at the start of each combat.
Stats:0/18 points to spend (Stat cap of 4+Level. +4 Points every level.)
Constitution: 10
Dexterity- 5
Intelligence- 10
Resistance- 10 +1
Strength- 6 +3
Synergy- 0 +1
Perks: Unstable Weaponry: When Ian attacks with a Hunter weapon he deals x1.5 damage, but also is given a random debuff.
Semblance: Ian’s Semblance causes him be affected by negative effects half as much. He also gains one strength per two negative effects on himself.
Aura: All Hunters have Aura that makes it really hard to kill the sons of bitches. +1 RES per level
Phazon Survivor: Survives to -10 HP
Hunter: Ian can make Hunter weapons.
Equipment:
Name of Weapon: Faolchú Liath
Level: 2
Type: Melee
Effects: Stores and Expels Dust. Also, claws for slashing.
Base Damage: 1d10
Description: A pair of gauntlets with claws on the end. When not in use collapses into fashionable ankle bracelets.
Has room for two upgrades.
Samurai Armor (Wooden)
Effects: Flammable: x2 damage from fire.
RES Bonus: 1 RES
Description: Armour resembling traditional samurai armour. It is very flammable and needs lacquering to wear properly. An odd asthetic considering he's more of a kevlar guy. But then, not a lot of places sell that in places where the government covers up the bad stuff. (But apparently that's not enough reason to call them dictators.
)
Actions: Iron Will: Ian just won’t break. +6 Resistance and regenerates 10% HP when below 50% HP Level 4
Dust Launch: Ian uses air dust to launch himself in a direction at high speeds dealing double damage. Gives him a 20% chance to dodge. Level 2
Munchies: Ian gives a potato to an ally, taking on their negative effects.
Passive: Parkour Enthusiast: This character knows how to get about in nonstandard ways. +10 to Parkour Level 2
Slash: Ian attacks in the usual fashion.
Block: Ian blocks adding +2 Res. Level 2
Passive: Ex-Criminal: Slate wasn’t always a good boy. Good thing people seem to like that. +10 to diplomacy Level 2
Charm: Ian flirts with an ally, giving them +5 Syn Level 2
Hell Dive:
Who knows what this does? Me. I know. I'm the guy making it so why the wouldn't I know?You start with 5 Main Actions, 1 Basic Attack Action, and 1 Basic Defend Action.. GM will approve or deny these. They all start at level 1.)
Inventory:
Gaster's Soul Fragment of Intellect (INT) - To the touch, this small glowing white fragment of a heart feels warm and tingles the skin. The fragment itself is sentient and speaks, representing Gaster's intellect. Grants +INT equal to 1/3 of your SYN.
Gaster's Soul Fragment of Ego (SYN) - To the touch, this small glowing white fragment of a heart feels warm and tingles the skin. Once a malevolent remnant, it was defeated and returned to a peaceful form. This fragment represents Gaster's ego, and grants its holder +2 Synergy for every 10 HP they are missing.
The Orb of Wyrms: It's said that it has the power to summon great monsters to do your bidding.
Federation personal deflector: Drain 5% of health per turn and and blocks 1/4 damage when active.
Knuckle Dusters: Who makes these big enough to stick on gauntlets? +3 Strength