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Author Topic: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...  (Read 918980 times)

TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3525 on: November 29, 2015, 04:58:20 pm »

inb4 Alanis convinces Mio to actually lead.
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3526 on: November 29, 2015, 04:58:43 pm »

inb4 Mio fails at leading and gets everyone killed, proving her right all along.

Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3527 on: November 29, 2015, 04:59:22 pm »

inb4 Motya is leader because reasons.
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BlitzDungeoneer

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3528 on: November 29, 2015, 04:59:49 pm »

inb4 bisnif for president
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Shadestyle

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3529 on: November 29, 2015, 05:01:25 pm »

#BisnifForPresident
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IamanElfCollaborator

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USEC_OFFICER

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3531 on: November 29, 2015, 05:01:58 pm »

inb4 Motya is leader because reasons.

I think that we've already went over why this would be the greatest idea ever. As such I'm not going to say anything more.
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crazyabe

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3532 on: November 29, 2015, 05:02:01 pm »

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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3533 on: November 29, 2015, 05:02:53 pm »

Nah.  Alanis will teach Mio tactics, if need be.
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BlitzDungeoneer

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3534 on: November 29, 2015, 05:04:36 pm »

...the thing is, I don't see WHY we need a leader. The characters have done just fine so far without one, and giving one player authority over others, even if it doesn't necessarily have to be obeyed, seems... dumb.
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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3535 on: November 29, 2015, 05:06:29 pm »

Someone has to arbitrate when we're stuck in a boat and making a mess of things...

Also, because parties have leaders.

At least, that's part of Alanis's reasoning.
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Shadestyle

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3536 on: November 29, 2015, 05:06:45 pm »

Really there are only two very good reasons.

To break up teamfights

To give people who are Idling something to do.

And those are huge problems.
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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3537 on: November 29, 2015, 05:07:32 pm »

Really there are only two very good reasons.

To break up teamfights

To give people who are Idling something to do.

And those are huge problems.
Which are problems, the effects or the reasons?
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BlitzDungeoneer

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3538 on: November 29, 2015, 05:08:34 pm »

Someone has to arbitrate when we're stuck in a boat and making a mess of things...

Also, because parties have leaders.

At least, that's part of Alanis's reasoning.
....no? They don't? Arbitrarily removing conflict leads to boring roleplay.

And we, as Alanis said, aren't a party. We're just a bunch of misfits brought together by some random power that proceeded to fuck off and not tell us anything.

Really there are only two very good reasons.

To break up teamfights

To give people who are Idling something to do.

And those are huge problems.
But teamfights are what has led to some of the most interesting bits of RP so far, in my opinion, like the Bisnif Incident.
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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Accepting players.
« Reply #3539 on: November 29, 2015, 05:09:39 pm »

Well no, we're an arbitrary bunch of misfits that has self-organized into a party, but whatever...

It doesn't remove conflict, it just keeps the teamkill count down.
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