Slime Time
The SettingThe age of man has come to an end.
230,000,000 years ago the human race destroyed the world in nuclear fire. The force of the war tore apart the world. The atmosphere was blown off into space, the oceans first overflowed and then boiled away leaving vast plains of barren earth. The great tectonic plates split and swallowed the remnants of city's deep below the earth. The earth itself bled from the wounds of the bombs, and its blood burned the surface and scorched the sky. The once vibrant life of the world grew still. The land lay silent under the shadow of great clouds of irradiated ash. What water was left upon the surface was toxic and useless. The great gods of the universe looked upon the wreckage and sighed, for it seemed no life remained upon the once promising planet. They turned away, never again to look upon the husk, the sad reminder of their failed efforts. Even the gods were wrong.
Deep within the earth, life remained. Small creatures eaked out an existence far from the light of stars, and bacteria swarmed in the depths. With the massive radiation life evolved quickly to its new home. Short and painful lifespans were the norm, and soon truly alien creatures roamed the the wastes of what was once such a friendly planet. Most looked as nothing ever seen before.
But even life can only overcome so much. Most of the world remained to irradiated, to inhospitable for any adaptation to overcome. Only small pockets of life flourish on the surface, and most of what lives crawls in the deep.
Rules1. I am the all powerful GM. What I say goes, and I may say anything. Don't complain, I have a method weather or not you choose to believe me and I wont do anything unfair to you unless sanctioned by RNGesus.
2. I roll for some things, and sometimes i pull stuff out of my ass. If I roll for something, I will be consistent and roll for similar things later on. I will not always let you know when I roll for stuff. In fact, I mostly wont let you know.
3.The larger you get, the more food you consume.
4. If you run out if food, you begin to digest yourself. When there is not more you to digest, you are dead.
5.When you die, the game is over. (I am not afraid to kill you. I will not keep you alive just because i want to keep playing. If you do stupid things, I will hold you to the consequences.)
6.Your Goal is to survive, grow, reproduce, consume the universe until it's just one massive slime. You know, the usual.
7.I may or may not have a personal vendetta against the players. Don't ask.
8.I go with the majority action. If things are unclear, I may put up a poll.
9.I may add more rules here later, if the game requires such. Ill try to let you know with a new post if i make changes here.
EvolutionIt's fairly easy for you to induce evolution in your self. You can separate a bit of slime and expose it to some radiation to create mutations. If the mutations are not the ones desired, you can always just digest the bit of slime you exposed. You can keep doing this until you have the mutations that you desire, and then you let those propagate through the rest of the slime. Forced evolution, easy peasy. Sometimes this results in traits you didn't intend to evolve. You can always digest them, or you can accept them. This requires radioactive material to do, and that's your only food source at the start. I would suggest waiting to evolve.
I model this process by choosing a number (dependent on how complex the mutation is) Let's call this number X. I then choose a second number smaller than X. I start rolling a dX and keep rolling until i land on the second number, and i subtract a bit of radioactive material each roll. So a relatively simple mutation may just be an X=3. Then i choose a number, say 2, and i roll until i hit 2. Each roll you loose some of your radioactive material. Unintended mutations are modeled by a different process on the side.
Starting SituationYou are a small slime. You survive by breaking down radioactive particles, turning the greatest hazard of this world to your benefit. You have lived for countless millennium at the end of a pipe. Its a rather nice pipe. Your not entirely sure what its made of, but its never rusted or degraded for all the time you've been here. It used to bring a small but steady drip of radioactive fluid to you, about a drop every ten years or so, but lately that seems to have stopped. If you want to survive, you must venture out into the remnants of the world.
State of the slimeSize: about the size of a walnut
Food:You have a few days worth of radioactive goo stored inside you, but you better start moving.
Health: As healthy as a slime can be. What characterizes an unhealthy slime anyways?
Abilities/attributes-poor mobility. (you can crawl... kinda)
-very limited absorption (fluids, and maybe very small particles)
-primitive psychic senses (this is how you sense you environment, since you don't have sensory organs or anything.)
-rudimentary intelligence (Your actions are controlled by the whispers of beings outside this reality. Unfortunately, these beings tend to have some really bad ideas.)