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Author Topic: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)  (Read 138707 times)

Arx

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1170 on: November 08, 2016, 02:00:35 pm »

The terms are that we merge as "Idraei of Armok: Slaves to Children". Rastoa becomes Rastoi, Halfhaven must be renamed Quarterhaven. Not big changes.

I... what?
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SaintofWar

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1171 on: November 08, 2016, 03:38:25 pm »

I'd sign it just for Quarterhaven. Quarterhaven is double the Halfhaven!
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Reelya

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1172 on: November 08, 2016, 04:05:45 pm »

Currently attacking Taka Francis with 400 guys. This is right after the battle in which Taka's entire force was decimated. I wanted to make it 500+ but the last guys won't make it in time. Whaddya think 100 archers will do vs one noble in the ranged round?

EDIT

     Taka Francis

vs

    116 light infantry
    205 medium infantry
    125 archers
    12 armored archer
    5 heavy cavalry
    2 mounted archers
« Last Edit: November 08, 2016, 04:47:34 pm by Reelya »
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Insanegame27

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1173 on: November 08, 2016, 05:15:40 pm »

Kill or capture him. Summary execution would be good.


So the surrender terms (from memory) were
1) The lands outlined in RASTOA's initial declaration of war are to be surrendered without loss of infrastructure.
2) All mobilised Idraei personnel are to return to their settlements if they have not been in a battle of this war. All active participants are to surrender themselves for RASTOAn trial.
3) 'King' Caspian Halfhaven and 'Count' Taka Francis are to be stripped of all lands and titles. Their families are encouraged to disown them.
4) All Idraei states are to be given the option to secede (and thus removed from the terms of this statement).
5) A tribute of 10% of King's Duchy food output is to be paid to Reweston for two years as reparations of the war
6) The splinter group / rebel front known as Suaralis is to be granted unconditional independance.


PS: Still only a draft and all that.


This has been edited a bit.
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wereboar

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1174 on: November 08, 2016, 05:41:52 pm »

I don't see why anyone would agree to such humiliating terms unless completely desperate. You could sue for really favourable terms, but now you probably won't get anything.
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Insanegame27

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1175 on: November 08, 2016, 05:53:19 pm »

Lu Bu is an arrogant character. He believes that he has Halfhaven cornered. Also, it's not Caspian who I'm getting to sign it. It's his wife who already intends to split from Idraei. I havent actually sent it to her, yet, I'm still refining the terms.
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Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Reelya

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1176 on: November 08, 2016, 07:58:20 pm »

The current news is that Taka Francis is a prisoner. Man, it's times like these I wish I'd kept Brogus around.

Taka is dead. Anna Vanhalen had him drawn and quartered by his beloved horses at Yleholo.

Taka Francis' successor is Soren Haq. Soren was captured but escaped. I was taking him over east, he escaped near Talon's Reach. So we almost executed 3 Taka people there. Fiekle Za was executed too. After Soren escaped I didn't want to take chances anymore.
« Last Edit: November 08, 2016, 08:25:24 pm by Reelya »
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Yoink

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1177 on: November 08, 2016, 09:04:56 pm »

RIP Taka Francis.
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Insanegame27

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1178 on: November 08, 2016, 09:32:40 pm »

RIP Taka Francis.
Rest In Pieces indeed.
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Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Ehndras

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1179 on: November 09, 2016, 05:39:14 am »

Damn good job, guys! So, I've taken a few estates with a number of characters across the continent. Lets see if I can hold any...
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Reelya

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1180 on: November 09, 2016, 01:23:05 pm »

hmm, i got two mountain provinces down south, both have the same population level, similar specs, metal supply, same buildings etc. Yet one makes 0.8 scale armor a week (35%) while the other makes 0.3 scale armor a week (15%).  any idea why the difference there?
« Last Edit: November 09, 2016, 01:37:55 pm by Reelya »
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Arx

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1181 on: November 09, 2016, 01:30:51 pm »

Economic security? Shortages of other resources?
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Reelya

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1182 on: November 09, 2016, 01:37:38 pm »

I think it's a bug. The town with low armor production basically has a 300+ surplus due to a mine, yet is reporting "dramatic shortage of metals". I'm guessing that the mine building production isn't being counted properly. I'm going to set up trade routes to send the metals back and forth to fix this issue.
« Last Edit: November 09, 2016, 01:43:15 pm by Reelya »
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wereboar

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1183 on: November 09, 2016, 02:02:30 pm »

Just off the top of my head, the other settlement might lack other resources (wood, goods or wealth) or there might be construction under way that draws men and resources away.
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Reelya

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Re: Might and Fealty (Beyond Battlemaster: Sandbox Strategy-RPG Medieval RP)
« Reply #1184 on: November 09, 2016, 02:09:34 pm »

I think the message "dramatic shortage of metals" when i'm actually 350 in surplus might have something to do with it. It's clearly incorrect.
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