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Author Topic: Domurinn: An Open-World Adventure (D&D 3.5 OOC)  (Read 13316 times)

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #240 on: December 28, 2015, 07:57:29 pm »

One more encounter and LargeTiger is go.
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GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #241 on: January 05, 2016, 12:33:07 pm »

"What is she," Nix asks, eyes locked on Tam.
A tiger dude seriously use your eyes
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #242 on: January 05, 2016, 12:36:14 pm »

"What is she," Nix asks, eyes locked on Tam.
A tiger dude seriously use your eyes
Nix is about 90% certain tigers can't teach people to count.

Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #243 on: January 14, 2016, 09:34:55 pm »

So, are you guys going to stand around in awkward silence, or...?
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #244 on: January 14, 2016, 09:55:03 pm »

I thought we were waiting for the hostage to wake up.

Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #245 on: January 15, 2016, 02:35:07 pm »

My issue was the RP reins had been handed to Twinwolf, who promptly fumbled them, and drove the plot into a ditch. By not asking any further questions of our saved hostage! Which was clearly, something that had to be done. I can't exactly segue my character into a discussion happening a few feet away out of earshot without it feeling out of place...like now. I don't like stepping on other players toes...
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #246 on: January 15, 2016, 03:51:38 pm »

...Huh?
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #247 on: January 15, 2016, 04:00:57 pm »

@Twinwoof: You were conversing with one of the NPC's we saved. It sort of fizzled out into nothingness...I assumed you were going to continue, but I guess Tawo didn't respond either...
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Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #248 on: January 15, 2016, 04:09:35 pm »

o_o

Must've missed that post... :v
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #249 on: January 15, 2016, 04:11:12 pm »

You guys were talking about religion.

And then Tiger Time took over!
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #250 on: January 15, 2016, 04:35:54 pm »

So

How do I help get this moving now that talking is happening again?
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #251 on: January 15, 2016, 04:41:34 pm »

I assume the fellows we rescued (one of who is koed) were going to tell us something about why the city was attacked. So ask them that.
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Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #252 on: January 15, 2016, 04:43:07 pm »

Spoiler (click to show/hide)
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #253 on: January 15, 2016, 04:46:22 pm »

Alright, so Team Tiger is still kicking an unconscious man, then. And doing nothing else until he wakes up. :P
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 OOC)
« Reply #254 on: January 28, 2016, 06:08:31 pm »

I discovered something interesting in the Ride skill:
'Typical riding actions don’t require checks. You can saddle, mount, ride, and dismount from a mount without a problem.'
That theoretically means that anything with an Int over 3 could use the Ride skill. This includes a certain Factotum raven familiar.
* My Name is Immaterial ducks the thrown books.
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