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Enter Hibernation? (See 3rd page)

Yes
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No
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Total Members Voted: 9


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Author Topic: Overseer AI [SG] - Processing Cycle 18  (Read 11979 times)

TheBiggerFish

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Re: Overseer AI [SG] - Processing Cycle 18
« Reply #135 on: November 03, 2015, 08:46:49 pm »

Heat resists and kinetic impact resists are not co-selecting traits a lot of the time anyway.
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

RAM

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Re: Overseer AI [SG] - Processing Cycle 18
« Reply #136 on: November 03, 2015, 09:45:52 pm »

They both like layering and evolutionary processes are likely to have more freedom over structure than material.
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RAM

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Re: Overseer AI [SG] - Processing Cycle 18
« Reply #137 on: November 08, 2015, 07:46:09 pm »

Although it would probably be a fairly fine structure, good against quick blows and heat, but prone to being crushed and losing its structure when faced with a sustained force or something with a lot of momentum...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
Pages: 1 ... 8 9 [10]