Flight Phase Oct 2104
[??]
The crew starts cycling air out of the Habitation Bay while a team in suits moves in for damage control. Power is restored to the life support systems in this specific area with a few switches thrown and soon specific information about where the fire is comes through, it started in the cryogenic bay. After four cycles of air the crew breaches the room and finds blackened walls and damaged lighting. All of the pods sustained some level of damage, and even worse emergency unfreezing procedures were started, before the fire even began.
It becomes clear looking through the logs that this was at the behest of the autopilot, part of a garbled and mismatched series of emergency commands which were somehow activated. A dozen people work through fixing the damaged pods and dropping the inhabitants back to deep sleep to avoid as much damage as possible. One of the pods proves to have been the cause of the fire, a liquid oxygen tube ruptured from excess pressure, jetted into and broke open circuitry and it went up in flames from there. The pod's inhabitant is however still alive thanks to quick access to the medical bay, the body is kept at low temperatures and replacement fluids are pumped in to replicate the cryogenic conditions, what damage her brain might have sustained and other injuries resulting from the disaster are unknown. +14 injured crew members, +1 critically injured crew member
The missing crew members are found in the large cargo bay, they had been doing a check of conditions before the blackout and were trapped.
Once external sensors and radios are enabled the sat is directed to change it's heading to rendezvous with the ship. It is found to be in good condition although some of it's onboard fuel was used to redirect it back to the ship, dropping it's likely life span by about 25%. As it is a backup and expected to run for years it is not too great a concern.
The crew gradually restores power to the rest of the ship as the autopilot logs are looked over. Maintenance resumes on the fusion cores and thrusters, they turn out to be fine, safeguards worked correctly and they can be powered on when needed. The autopilot is another issue. It appears that part of the optronic circuitry blew out about a year back, forcing the system to reprogram itself to reroute critical functions around backup buffers. This loaded a series of garbled emergency protocols into a buffer.. Normally the crew would be altered of something like this, but the logic that controlled this was either part of the damaged area or the reprogrammed area. It was filed in a routine log without comment and when the maintenance was started the garbled commands were uploaded rather then the routine protocols.
It is clear from what happened that the system is far too untested and experimental to have been included, optronic decision making is still stuck in the same problem of not being able to respond to novel issues. A team of four people take over looking after the autopilot functions as it is gradually hooked back up to the ship, direct control is removed and human input is now necessary for any actions to be executed.
The data on swarm logic was unfortunately also thoroughly deleted thanks to one of the autopilot's commands, apparently a contingency plan for infiltration of the system by a spy. The crew who were working on it still have a bit of the basics of what was being worked on though. Two heavy bots could work in unison for a small increase in manpower, three would as well, however more then that proved difficult, the bots simply work better on their own. While additional machines would not hamper each other, it would prove no more efficient then working separately. It was clear from the early data that specialized bots, dedicated to necessary tasks and built in teams would prove much more effective then the generalized robots brought on board. Work could resume on the heavy bot swarm logic at any time however. +10 to heavy bot swarm logic.
Decisions will have to be made on what to do with the injured sleeping crew member as well as how to handle the autopilot situation.
Injured crew member:
A. Repair the cryo chamber and place her back inside, significant portions need to be rebuilt. (-.1 advanced and basic parts, maintenance roll)
B. Run slow defrost procedures manually and wake her up (medical roll at -10, -.1 medical supplies, -.1 food and air per turn for running the life support systems over capacity)
C. A + B, put another crewman in the rebuilt cryo chamber to avoid air and food loss
D. Pull the plug, she is probably brain dead anyway. (-1 crew member, -? moral)
Optronic Autopilot
1. Make repairs and let it resume it's activities with increased supervision (-.1 advanced parts, 2 crew needed)
2. Use the the current system, four crew review each decision before it acts (4 crew needed, all bonuses removed)
3. Take the system off decision making and use it for data and sensors only, build a manual control computer (-.2 basic parts, 8 crew needed to pilot the ship, all bonuses removed)
4. Rebuild the autopilot based on the lessons learned and upgrade and reprogram it for better autonomy (-.2 advanced parts, 2 crew needed, roll for upgrade)
Do you want to try and pull the partially woken up crew members out and check them up before arrival?
Other orders for the next turn (I am just gonna go strait into it)?