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Author Topic: Aria of Gunfire (SG): More Daka!  (Read 6853 times)

Aseaheru

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Re: Aria of Gunfire (SG): More Daka!
« Reply #60 on: October 16, 2015, 09:28:53 pm »

 Normally there was a gap between the two halves of the gun. In this case I can see it being more of a V shape...

Example, and Another, and even a Third, although this one was a full-on machine gun.

The first two where both top-loading, however.
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Stirk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #61 on: October 16, 2015, 09:55:04 pm »

Normally there was a gap between the two halves of the gun. In this case I can see it being more of a V shape...

Example, and Another, and even a Third, although this one was a full-on machine gun.

The first two where both top-loading, however.

Interesting how they where all made for aircraft, the advantages of a top-magazine are obviose when they have to be that long.

Anyway, as large guns, they all have plenty of room for that kind of sight. Here, with the Serlea base, there simply isn't enough space between the two gaps of the gun, judging by appearance alone, if you essentially took half the gun and flipped it up. There is probably enough for normal iron sights, which would be difficult to use due to the barrels not lining up with it, or the same sights the other guns use (if scaled down), but those would hardly be practical in this situation. It also doesn't leave much room for our inventing skills to give it upgrades.

Of course, either way, this gun isn't exactly designed with logic or practicality in mind  :P.

**EDIT**

Adding pictures for easy apparent space for sights.
Gun 1 Villar-Perosa:
Spoiler (click to show/hide)

Gun 2 Flieger-Doppelpistole:
Spoiler (click to show/hide)

Gun 3 Gast gun:
Spoiler (click to show/hide)

Compare/contrast Serlea (Imagine the magazines upside down!)
Spoiler (click to show/hide)

Also: Lets pretend I rewrote the part about us taking this monstrosity from a holster  :P. I have no clue how any human being could carry this around.
« Last Edit: October 16, 2015, 10:04:11 pm by Stirk »
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Funk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #62 on: October 16, 2015, 10:01:31 pm »

Just put the top mags in an angle so its.
 \\  //
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Stirk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #63 on: October 17, 2015, 07:04:58 pm »

Alright, we currently have a consensus on what our enemies equipment is (1/4 equipped with medieval weapons and totally not suggestive leather armor, the rest generic modern), but have only one post for actions (Hold off, shoot em a bunch *paraphrased*). Any +1s or suggestions for actions?
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crazyabe

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Re: Aria of Gunfire (SG): More Daka!
« Reply #64 on: October 17, 2015, 07:06:47 pm »

Blast Em
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Sl4cker

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Funk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #66 on: October 17, 2015, 07:46:32 pm »

"God made man
Colt made them equal
An I'll make you all dead!"
Tell them that as we drink the last of our whisky be fore we turn around and shoot them.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

crazyabe

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Re: Aria of Gunfire (SG): More Daka!
« Reply #67 on: October 17, 2015, 07:48:22 pm »

"God made man
Colt made them equal
An I'll make you all dead!"
Tell them that as we drink the last of our whisky before we turn around and shoot them.
+1
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Audioworm333

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Re: Aria of Gunfire (SG): More Daka!
« Reply #68 on: October 18, 2015, 04:19:51 pm »

"God made man
Colt made them equal
An I'll make you all dead!"
Tell them that as we drink the last of our whisky before we turn around and shoot them.
+1
+1. Open fire with everything we've got!
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Gwolfski

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Re: Aria of Gunfire (SG): More Daka!
« Reply #69 on: October 19, 2015, 11:12:55 am »

and drink vodka st the same time

+1
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Stirk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #70 on: October 19, 2015, 05:42:23 pm »

"God made man
Colt made them equal
An I'll make you all dead!"
Tell them that as we drink the last of our whisky be fore we turn around and shoot them.

I taunt them, alerting them to my presence as I somehow manage to set my Murdaliser down long enough to down a shot of unattended whiskey on the bar. No doubt this will help me in the oncoming firefight. I might have a problem.... To forget about my possible alcoholism, I take a sip of nearby vodka.

Down down down, shot shot shot. That's my philosophy. Only got two shots so far, and only two downs. Lets get to makin' em dead.

They seem to be surprised by my threat, the man who is apparently the leader gives a quick hand motion and the scramble to cover. (61) I blast at them with my shotgun as they scramble, kicking up dust where they where seconds before. So close! (62) My left hand pumps a blast from the murdalizer, meeting the same fate. By the time my sentry booted up, they where all safe behind cover. (49) My faithful assistant has chosen its target and sends a six-round burst through the wall, making some holes in it but not damaging anything important beyond. It will probably keep up the sustained rate of fire for some time.

Cowering behind whatever structures they believe can stop an intermediate rifle cartridge in its tracks. (65) A few take snap-shots at me, probably trying to get my head down, but they hit the other side of the building. Did they think that would scare me? Ha, couldn't scare a cat.

I momentarily wonder where all their melee troops are, those in front seem to have ranged weaponry....Hmm, what should I do now?
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crazyabe

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Re: Aria of Gunfire (SG): More Daka!
« Reply #71 on: October 19, 2015, 06:00:04 pm »

Look around for a better place to shoot from
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Funk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #72 on: October 19, 2015, 07:50:48 pm »

Look around for a better place to shoot from
+1 have the sentry cover use as we move.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Stirk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #73 on: October 20, 2015, 01:52:08 pm »

What type of place? Better offense, cover, line of sight, or what?
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Funk

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Re: Aria of Gunfire (SG): More Daka!
« Reply #74 on: October 21, 2015, 02:51:29 pm »

A better line of sight
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG
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