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Author Topic: Old games you loved  (Read 5959 times)

Sirus

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Re: Old games you loved
« Reply #15 on: October 10, 2015, 12:05:29 am »

I absolutely loved Shadowrun for the SNES. Also the Donkey Kong Country games for the same system.
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Re: Old games you loved
« Reply #16 on: October 10, 2015, 01:43:36 am »

I played a lot of Unreal as a kid. It scared me a lot, but hey, I'm easily scared. Also I have fond memories of Red Alert 2, being one of the first games I ever beat. Staying up all night, beating the game, and getting candy.
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Krevsin

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Re: Old games you loved
« Reply #17 on: October 10, 2015, 01:50:19 am »

Doom 2
Age of Empires
Duke Nukem 3D
Half-life
Earth 2150

And of course

X-com: Ufo Defense (though it was known as UFO round these parts)
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Robsoie

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Re: Old games you loved
« Reply #18 on: October 10, 2015, 02:40:31 am »

There's so much more, but i will just list 5 on PC

Doom, the amount of playtime, shooting zombies and demons and sending a rocket into their teeth has always been a good way to have fun, though at max difficulty it was sheer insanity and hilarity. Been a while i have not replayed it, i remember the last time it was along the Doomsday engine to see what the 3D models were doing for the game.

Daggerfall, THE game that made me purchase my 1st PC, simple as that, i remember the excitement when i finally got my hands on the game box, and spent hundred of hours in it despite how repetitive the "random" dungeons actually were, probably the non-classic RPG i played the most.

Unreal Tournament, can't count how many botmatches i got in it on hundred of maps i regularly downloaded, it was just brillant in so many ways, and let's not talk about the mods and mutators, so great, oddly never cared about the various sequels and never played them out of their demos.
I still launch a botmatch when i have time to waste :)

Age of Empires and its sequel, they were my favorite RTS serie i remember sometime not caring about the AI opposing me and just trying to build fortified towns, though Starcraft was close on the amount of skirmishes i played with them, it was always fun time. Discovered there were some big mods for Age of Empires 2 with much improved AI, i'll have to give them a try

Master of Orion , absolute masterpiece of 4X , the simplicity of its gameplay (it's only a few sliders by planets and research) and the gigantic replayability with an AI that can be a challenge, it was so great that i even play it from time to time nowadays.
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miauw62

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Re: Old games you loved
« Reply #19 on: October 10, 2015, 02:59:46 am »

Rose tinted goggles: the thread.

Anyway, Ratchet & Clank: Up Your Arsenal.
Great, humorous game. The culmination of Insomniac's shooter/3D platformer combination, and holy shit is it fun.
Gladiator gets close, but only by virtue of having coop.
« Last Edit: October 10, 2015, 03:04:10 am by miauw62 »
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RAM

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Re: Old games you loved
« Reply #20 on: October 10, 2015, 03:03:02 am »

Oh, wow, almost forgot Descent. All this talk of three dee in games and they just aren't. I do not think that I will ever understand the attraction of three dee in games in which you cannot actually interact with it. Sometimes you cannot even move the camera...
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MonkeyHead

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Re: Old games you loved
« Reply #21 on: October 10, 2015, 03:08:36 am »

Rock and Roll Racing. 3d isometric graphics, 8 bit chiptune versions of legendary guitar rock songs. SciFi racing combat, with a mental commentator. 2 player split screen. It had everything.


Colony Wars: Vengeance. The second in a trilogy, and utterly brilliant. Simplified Newtonian mechanics, a huge array of fighter craft to use with minor customisation, diverging plot lines, overarching plot of brilliance, some fun weapons, and huge fleet battles. Just incredible.


Speedball 2: Brutal Deluxe. Incredible pick up and play futuresport sim which plays like a mix of rugby and ice hockey. Brilliant soundtrack, amazing artwork in the managerial sections of the game, active transfer market... fucking beautiful.

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Orange Wizard

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Re: Old games you loved
« Reply #22 on: October 10, 2015, 03:32:31 am »

PTW. Will post once I find my rose-tinted glasses.

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Mech#4

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Re: Old games you loved
« Reply #23 on: October 10, 2015, 03:43:45 am »

Hm. I really enjoyed "Monster Truck Madness 2" because you could drive around outside the race courses, underwater and up sheer cliffs.

"The Adventures of Lomax" was an enjoyable platformer. I never actually finished that, the moonscape levels right at the end were really difficult involving floating from one air column to another.

LEGO Racers was fun but again frustrating right at the end with Rocket Racer. Quite a small margin of error.
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Niveras

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Re: Old games you loved
« Reply #24 on: October 10, 2015, 04:05:45 am »

Oh snap. I forgot about Blast Corps. Who doesn't want to destroy buildings with construction vehicles to make way for a slow but unstoppable truck carrying a nuclear ICBM? You can not only drift with an 800 ton dump truck, you're expected to, because that's how its mechanics work!

.

Oh, wow, almost forgot Descent. All this talk of three dee in games and they just aren't. I do not think that I will ever understand the attraction of three dee in games in which you cannot actually interact with it. Sometimes you cannot even move the camera...

Yeah, I definitely want to see a modern Descent myself. Not an open-space sim but 3D mazes and large variety of enemy types and AI. No cheap jump scares either.

Apparently the people behind Star Citizen are going to do one but I doubt they will even deliver. They haven't finished Star Citizen yet - and they aren't exactly handling it very well to boot - so my expectations of a good Descent from them is miniscule.
« Last Edit: October 10, 2015, 04:18:59 am by Niveras »
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BrigadeGeneral

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Re: Old games you loved
« Reply #25 on: October 10, 2015, 05:25:03 am »

there are few I loved and I still do play them now. Like, atm Civization II!

First I loved by hart was 1869, trade simulator with sail ships. Hard, could be played by 4 on Amiga, and I managed to made some crazy records (afaik, 3rd in the world, and despite I tried, can not beat those above me, hehe).

Then it comes Terror from the Deep - playing it regullary, but I am pissed of about Alien base layout and searching, there or on ship route, last one alien. It is PITA!!!

Third game I love is Fallout 2 - the world, the story, the everything! And I love how FOnline Reloaded is made - because its F1 and F2 Online with 200-300 players fighting to survive. Well, most of them eventualy are pissed, because desert is harsh, but hey, you dont have SAVE GAME in wasteland!

Like I said, Civilization II is the game i like, and I play it from time to time. It's simple, very fast paced, and good time sink :)

Transport Tycoon - I just LOVE, what those poeple form Open TTD made. Game, which is like 20 years old, is still great, and can be played online. You just can't miss it!

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Dutrius

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Re: Old games you loved
« Reply #26 on: October 10, 2015, 08:18:55 am »

Wizardry 8.

Myst, Riven and Myst 3.

Can't think of any others off of the top of my head.
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thegoatgod_pan

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Re: Old games you loved
« Reply #27 on: October 10, 2015, 09:18:15 am »

Dark Sun: Shattered Lands. Before there was Baldur's Gate, Dark Sun experimented with the format that made the BG games famous: dropping the old grid and giant, random encounter laden map with pure turn based combat and replacing it with discrete top down areas with some random encounters, some quests and a combat system which felt more dynamic while still pausing for everyone's turn.

I came into it out of pool of radiance, which to me (at that age) was "wander aimlessly until killed by a way out of level encounter after casting magic missile once" and was completely stolen away by the dynamic world and plot: the game begins in the gladiator pens and doesn't hold your hand. You can potentially fight in the pits for the entire game (take that Black Pits), breaking out of prison and into the game proper is entirely up to you and there were about five different ways to do it.

Also it is set in Dark Sun, maybe the best D&D setting and allows access to all the toys of Dark Sun, namely psionics, which don't exist for PCs in any other DnD game that I know of. And you can play a Thri-Kreen mantis person, a half-giant, or half-dwarf. 

Worst thing about Dark Sun is that you need a copy of the manual for emulators to work since entering the desert prompts a hilarious early 90s effort at DRM "what is the following word on the following page of the manual question", which can sadly prevent you from progressing.

If someone remade that game with slightly nicer graphics and added party member with dialogue and character (although build your own party has a lot of charm) I would pay for their children's college education.
« Last Edit: October 10, 2015, 09:24:49 am by thegoatgod_pan »
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Sergarr

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Re: Old games you loved
« Reply #28 on: October 10, 2015, 10:40:00 am »

Warcraft 3, Heroes 3 and 4, Cossacks, Wizardry 8, Might & Magic 8 and 6. The last one I've recently (as in, about one-two years ago) beat fully, so I can say that I still love it.
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Shadowlord

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Re: Old games you loved
« Reply #29 on: October 10, 2015, 11:22:45 am »

M.U.L.E - a four-player competitive and cooperative game where you're colonizing a planet, building farms, mines, or power plants on plots, and then trading resources with the other players or selling and buying them from the store. You're striving to come in first place, but at the same time, your colony has to be successful, so if you screw everyone else over and the colony is a failure, you all lose. It has random events, like pirates showing up, the store catching fire, MULEs running away, random production increases or decreases due to weather or the like, to spice things up a bit.

Master of Orion 2 was pretty great at the time. The AI can't handle all the complexity, though. Sword of the Stars: Complete does a better job with it, and yet somehow I've only once finished a game of SotS. Maybe it's because the AI in SotS is almost as good as me and every war I fight turns into a long slog. :P

Deus Ex, already mentioned, was great. I replayed that so many times, with different challenges, or trying different things to see if the characters or the story would react, and it didn't even have achievements.

Sid Meier's Alpha Centauri and Alien Crossfire - Turn based strategy on an alien planet, basically what happens to the colony ship from Civ. So much characterization and story in a turn based strategy game, it made every other civ game boring by comparison. The AI leaders actually seemed to have personalities and acted on them, warning you if you were doing something they disapproved of, or being gracious if they liked your values because they matched their own preferences (unless/until they decided to backstab you), and you could get further insight into them from their quotes in the tech tree and wonders.

Morrowind, of course. Basically what all later Bethesda games have failed to be.

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The DRM for (the first) Pool of Radiance is a code wheel.

Did we have this thread before? I get the feeling I've done this before (and I'm leaving lots of games out for brevity's sake :P).

Edit: Whoops, was missing a /.
« Last Edit: October 10, 2015, 12:07:49 pm by Shadowlord »
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