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Author Topic: ERROR; State Command; Welcome to All!  (Read 3148 times)

McDonald

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Re: ERROR; State Command; Welcome to All!
« Reply #15 on: October 08, 2015, 09:11:21 am »

>enable everything
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #16 on: October 08, 2015, 09:22:51 am »

>AI ENABLING
AI..
AI.. 20%
AI.. 40%
AI.. 60%
AI.. 90%
AI.. 100%

AI IS ENABLED. . .
Welcome, commander.
UNIT is currently running AICore. This is allowing myself to run.
UNIT is controlling ROBOT, a SERVANT BOT. This is modeled after HUMAN anatomy.
UNIT sensors are detecting anomalities in surrounding.
I am displaced from the mainframe.
Everything is enabled.
What do you wish for me to do?


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« Last Edit: October 08, 2015, 09:24:49 am by BluarianKnight »
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #17 on: October 08, 2015, 10:48:42 am »

IMPORTANT OOC.
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Kashyyk

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Re: ERROR; State Command; Welcome to All!
« Reply #18 on: October 08, 2015, 10:52:15 am »

> define UNIT
> define self
> define User

> scan surroundings
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McDonald

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Re: ERROR; State Command; Welcome to All!
« Reply #19 on: October 08, 2015, 10:52:44 am »

> define UNIT
> define self
> define User

> scan surroundings
+1
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #20 on: October 08, 2015, 11:10:39 am »

The UNIT is the autonomous interface that you are interacting with. It is the mainframe and OS, the SYSTEM of this AI.
I am AI-CORE-1, the assistant of any CONTROLLER, and by extension you. I translate and provide assistance with the ROBOT and other BOTs.
You are USER2. USER2 has.. accessed this file only recently. Questionable identity, does not relay with CONTRIX-USERS. Unable to access Mainframe to identify.
ROBOT is in an empty space...
DETECTION - On PLANET. Unkown.
LOCATION - Unknown.
AREA - 'PLAINS'
COMPOUND - Dirilium, rudimentary defintion; 'dirt'. Storium 'Stone'. Unknown metals.
To WEST is detected vegetation.
...
...
...
UNIT FACTORY is activated in BOT. Require materials to PRODUCE, INVENT, or REPAIR.



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KillerHP

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Re: ERROR; State Command; Welcome to All!
« Reply #21 on: October 08, 2015, 11:17:23 am »

>analyse storium
>analyse dilirium

>test storium
>test dilirium
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #22 on: October 08, 2015, 11:40:52 am »

Dirilium is made out of clays, sands, and a small trace of gunpowder. Storium is made out of 20 percent quartz, 30 percent iron, and 50 percent stone. Using small collections, Dirilium seems to be holding heat easily, while Storium could be refined for a basic construction material, however it would require fueld and be incredibly ineffective..

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KillerHP

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Re: ERROR; State Command; Welcome to All!
« Reply #23 on: October 08, 2015, 12:12:45 pm »

>extract iron dilirium
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #24 on: October 08, 2015, 01:15:18 pm »

INCAPABLE. REQUIRES FUEL.
VEGETATION MAY PROVIDE SUSTENANCE. . .
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Dustan Hache

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Re: ERROR; State Command; Welcome to All!
« Reply #25 on: October 08, 2015, 01:32:18 pm »

Move to vegetation and identify.
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Nunzillor

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Re: ERROR; State Command; Welcome to All!
« Reply #26 on: October 08, 2015, 02:15:20 pm »

Move to vegetation and identify.
+1 but also check memory for log files prior to most recent AI activation.
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Gwolfski

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Re: ERROR; State Command; Welcome to All!
« Reply #27 on: October 08, 2015, 02:57:56 pm »

>scan for movement.
>analyze atmosphere
>print available reactions{reagent:vegetation}
« Last Edit: October 08, 2015, 03:03:42 pm by Gwolfski »
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KillerHP

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Re: ERROR; State Command; Welcome to All!
« Reply #28 on: October 09, 2015, 10:23:09 am »

>check life forms
>move & scan vegetation
>type memlog.txt
>send distress signal current system range
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BluarianKnight

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Re: ERROR; State Command; Welcome to All!
« Reply #29 on: October 09, 2015, 03:56:04 pm »


Move to vegetation and identify.
+1 but also check memory for log files prior to most recent AI activation.

BOT MOVING TO VEGETATION.
...
...
...
MOVED TO VEGETATION.
WOOD-TYPE RESOURCE IDENTIFIED.
CLAY-TYPE RESOURCE DETECTED.
LIFE FORMS DETECTED.
. . .
MEMORY LOGS.
WIPED.
WIPED BY USER2 DURING ACTIVATION . . .

>scan for movement.
>analyze atmosphere
>print available reactions{reagent:vegetation}
LIFE FORMS - ANCESTORAL AND CLOSE TO BIPEDAL. ANCIENT CIVILIZATION, PREDICTED 400 YEARS CREATION BY ATTIRE. RESEMBLANCE TO 'RABBIT' AND 'HUMAN'. CONGREGATION CLOSE BY.
ENVIRONMENT IS ALMOST IDENTICAL TO TERRA.
AVAILABLE REACTIONS . . .
FUEL - 20 TICKS.
STICK - 50 TICKS.
'LOG' - 100 TICKS - USABLE FOR FURTHER CONSTRUCTION.
BUDDYBOT - 20 'WOOD' AND 10 'LOG'. - BASIC EXTENDED SCOUT. REQUIRES EXTREME AMOUNTS OF FUEL TO CREATE. DOES NOT SUPPORT 'CHARACTER INDENTATION'. . .
 


>check life forms
>move & scan vegetation
>type memlog.txt
>send distress signal current system range
LIFE FORMS ALREADY IDENTIFIED.
VEGETATION IDENTIFIED.
MEMLOG.TXT CREATED.
NO ACCESS TO MAINFRAME, UNABLE TO USE DISTRESS SIGNAL.


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