//@Radio Controlled, they're just standard fragmentation grenades. And the TRAC-5 General Purpose Rifle has an adjustable optic sight and enhanced ballistic systems which allow bullets to travel far and fast if they have to. It also has an adjustable stock for CQB.
Frostbyte:
You yell out curse words as you blind fire over your cover, fully auto. You don't know if you hit anything. A friendly comes running to your cover, and digs in next to you. "What the fuck is going on?" he asks.
Zormod:
You head towards the fight, trying to flank the enemies and save your allies. Your NCO has you walking second in line towards the sound of the gunfire. You are taking the trek cautiously, watching the junk piles, constantly looking over your back. You can't shake the memory of those two friendlies being executed right in front of you. You shake your mind off it for a moment when you bump into the first man in line. He is frozen, staring at something straight ahead.
"It's just junk, keep fucking moving!" you hear your NCO say. You walk in front of the private and look at his face. His eyes are filled with terror. He lifts his hand, and points at the junk pile. You don't see what he's talking ab- wait. A barrel. A barrel is protruding from that junk pile...another right next to it. At least four or five gun barrels in a line, directed right at your squad.
"Fuck." you say, before the guns go off and tear your squad and yourself into pieces.
Hawk132:
You point to your friendlies and yell out, "Get him to a secure place, I'm going after the runner!" and take off down the hallway with your objective goggles on. You run through crowds of people, throwing some to the side as you try to catch up to the highlighted man. You watch him take a left up ahead, and you watch him pass two security guards, both armed with pistols. He points to you and yells something before taking off down the hallway. The guards raise their weapons and yell something, but you can't hear them over the commotion in the hallway.
Radio Controlled:
You sit and wait in cover while pondering possible strategies for the firefight. No new enemies show up out of the building, and you pop off a few more rounds at the enemies in the building across the street. Their shots aren't accurate, landing around the car and against the wall of the building behind you. Your team mate is slowly bleeding out in cover behind the car, and you hear him say that his first aid isn't working. Just then, you see it. An enemy IFV turns the corner up the road, and comes full-speed towards your position. They're going to try to ram your cover.
Ruludos:
You continue moving through the jungle, leaving the two bodies behind. The vibration sound is still there, but it doesn't seem to have any effect on James. You'd actually never really talked to James before; he was a replacement for an old teammate that died on anti-insurgent duty on Neurax-5. You'd gotten to know that old teammate pretty well, having been on that deployment for about six months. Your squad hadn't taken to James well, the death of the old teammate had hit everyone pretty hard, but you decide that you'll have to accept him now because he's all you've got out here in this fucking jungle.
"I think we should link up with a nearby squad." he says.
"Every squad in our drop was assigned a separate target though. They're all already either hitting their objectives or dead by now. If we got any reinforcements they'd have to drop back in that clearing." you respond. He nods, and continues going.
There is a silence for a few seconds, but he breaks it. "You know I'm not like him right? I'm not crazy. My mind isn't gonna blow up. Right? If it was going to it would've by now. Right? I'm okay?"
Pancaek:
Your pod doors fly open. You have to jump down about ten feet, but your light armor absorbs some of the fall. Good omen, you decide. You don't know exactly where you have dropped, but you do know that the target was a port city designated ANG-12. The idea for the takeover of this city was to drop massive amounts of infantry into the city and hope that they could take it over. Your squad didn't quite like the idea of being in this drop, but decided that not much could really be done about it.
You seem to have landed in a bit of a slum area, there are a few run-down apartments and stores around, but you don't see any civilians. You know that they're there though, command said they would be. You've landed right in the middle of the street. Off straight ahead is a dead-end, and behind you the street turns left.
"We're gonna secure these buildings right here," your NCO says, pointing at some of the apartments, "then we'll try to regroup with friendlies. Let's move out."