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Author Topic: The ASCII war(CLOSED)  (Read 5337 times)

Dustan Hache

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #30 on: October 08, 2015, 12:13:45 pm »

Terran republic alert: change in plans.
5 infantry are being dispatched supress and capture the terrorists for interrogation.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

KillerHP

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #31 on: October 08, 2015, 12:21:48 pm »

BREAKING NEWS:

The terran republic plan horribly failed.2 Soldiers are currently hiding in the cars , three others got shot in the brain and in organs.These guns are extremely powerful.
Terran republic should really send a tank or some heavy reinforcements in.
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Dustan Hache

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #32 on: October 08, 2015, 12:34:09 pm »

Send out one of the freshly produced tanks, and hope to god the remaining soldiers live.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

KillerHP

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #33 on: October 08, 2015, 12:41:53 pm »

BREAKING NEWS:

A well placed tank shot like a boss on the terrorists.Kawbam! then , a big cloud of smoke came from the explosion.The two remaining soldiers have been sucefully saved with bleeding ears and the reward has been sent : 10 tanks(with crew) , 5 SMG's and 1 RPG.
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TopHat

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #34 on: October 08, 2015, 12:59:32 pm »

Hatland Assault Troops:
TEST - Commence assault infantry testing.
BASE - Set up a base in the UK. Engineer is to begin fortifying it.
PRODUCTION - produce SMGs.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

RulerOfNothing

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #35 on: October 08, 2015, 05:03:16 pm »

Vulcan Industries
War: all forces are to stay on alert
Production: Produce 2 more tanks, 2 more Infantry, 4 SMGs and 2 RPGs
Invent: a mortar weapon for infantry (possibly allow it to be equipped on vehicles later on)
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TheLordofHouseRiley

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #36 on: October 08, 2015, 08:53:47 pm »

Baptist Crusaders
War:
All Baptist Infantry currently engaged with the terran republic withdraw
Baptist Engineers begin building a Church (Base) In eastern Kentucky
Diplomacy:
Send apology letter to the terran republic.
Spoiler (click to show/hide)
Production:
Build a Church
Train 2 mounted infantry
Train 4 normal infantry
Invention:
Begin Designing a basic propeller driven monoplane
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UnicodingUnicorn

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #37 on: October 09, 2015, 08:00:12 am »

((I apply, then of course forget about ever applying. Congrats me.))

War The forces for the greatness of UTF-8 begin marching from their strongholds of the progressive tech companies onto the backwardness of businesses worldwide, starting with the City of San Francisco at their doorstep.[/b]

Diplomacy. Phamplets are being launched from the cannons of the tanks pre-engagement calling for the laying down of weapons and the surrender of charsets in preparation for intergration.

Technology Researchers begin researching on how to upgrade tanks for mobility to keep up with infantry.[/b]
What do you mean about "The forces for the greatness of UTF-8 begin marching from their strongholds of the progressive tech companies onto the backwardness of businesses worldwide, starting with the City of San Francisco at their doorstep." ? You mean that you want to conquer san francisco or something?
I'm saying my troops march on San Francisco.
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I do stuff, I guess

KillerHP

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #38 on: October 09, 2015, 10:18:16 am »

Turn 3

War
Bluaria:5 infantry patrolling Brooklyn bridge for terrorists.
Terran republic:Terrorists eliminated.
UTF-8:Troops begging marching on San francisco.
Baptist crusaders:Troop withdrawn.

Diplomacy
UTF-8:All diplomacy actions have been done.
Baptist crusaders:Apology letter have been sent.
Terran republic:Received apology letter from baptist crusaders."Turns out your not methodist since the terrorists obviously all. Our sincerest apologize and we hope for future cooperation "

Invent
All inventions have passed the drawing board.
All inventions have passed the testing phase and now can be produced and used.

Units/Weapon sending
10 tanks , 5 smg and 1 rpg to Terran Republic

Production
All productions actions have been done.

Base/Constuctions
All base/constructions have been done.

News
Operation Elimination have begun ; special forces are currently getting rid of every terrorist in the spotted base.
« Last Edit: October 09, 2015, 10:20:29 am by KillerHP »
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Tomasque

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #39 on: October 09, 2015, 11:32:14 am »

The Crimson Machine
A revolutionary movement in the Middle East. It uses stolen oil to fund its "projects," and stolen tanks to advance its agenda.

Starting Troops: 5 tanks, 5 engineers (w/ SMGs). Each engineer is "assigned" to tank, and keeps it in top condition at all times.
            o                 o                o                 o                o
 <o=-- <)(.    <o=-- <)(.    <o=-- <)(.    <o=-- <)(.    <o=-- <)(.
vouuov / \    vouuov  / \    vouuov / \    vouuov / \    vouuov / \
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Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Dustan Hache

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Re: The ASCII war(GAME STARTED)(4 SLOTS REMAINING)
« Reply #40 on: October 09, 2015, 11:40:54 am »

Terran Republic, Turn 3.

Recruiting,
Recruit 10 new infantry, as our reserves were depleted with the failed attack.
Equip 5 engineers with SMGs for point defense of the base.

Production,
Produce 10 Combat medic packs, and distribute them to our new infantry.

Research,
Begin research on Siege modifications, allowing the design and production of a heavier tank capable of doubling as a artillery piece.

War,
Deploy Three tanks to defend San Francisco. Also, Deploy 5 combat medics to assist the deployed special forces, with orders to protect themselves before saving others.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

KillerHP

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Re: The ASCII war(GAME STARTED)(3 SLOTS REMAINING)
« Reply #41 on: October 09, 2015, 11:51:35 am »

Special prize!

Trade in three tanks for one modified tank!
   _
 <x===
[o>[]<o]
Specs:
-Hovering
-Special armor
-Better ammo and barrel
Overall:
70% better than standard tanks
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Dustan Hache

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Re: The ASCII war(GAME STARTED)(3 SLOTS REMAINING)
« Reply #42 on: October 09, 2015, 12:34:25 pm »

could you remove the hovering trait and add a second cannon to it? that would make it perfect for me.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Tomasque

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Re: The ASCII war(GAME STARTED)(3 SLOTS REMAINING)
« Reply #43 on: October 09, 2015, 01:39:54 pm »

could you remove the hovering trait and add a second cannon to it? that would make it perfect for me.
Same. If this modification were made, I would gladly make the exchange. The three "displaced" engineers would now be assigned to the super-tank.
BTW: Can I my three actions on the same turn I joined?
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

TopHat

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Re: The ASCII war(GAME STARTED)(3 SLOTS REMAINING)
« Reply #44 on: October 09, 2015, 01:53:25 pm »

Hatland Assault Troops:
INVENT - Begin designing an Armoured Personnel Carrier to transport HAT infantry into battle.
WAR - Send out 5 infantry w/ SMGs and a tank to assist with Operation Elimination.
PRODUCTION - produce 4 assault infantry, 3 SMGs, 1 Engineer and 2 tanks.
(current army should be 8 infantry w/SMGs, 1 Engineer w/SMG & 2 Tanks, with 1 SMG left over)
Question: Can I swap tanks produced this turn for the Hovertank? Or can I only trade those I already have?
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.
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