Creature Cards
Red: Kill adjacent creature.
Yellow: Spawn 1 offspring on adjacent hex.
Blue: Revive one of your creatures killed since your last turn, in the same or adjacent hex.
Green: Move 1 of your creatures 1 space. Must be unoccupied.
Post "Draw" then edit your post with your action. If someone posted before you, allow them to complete their turn before finalizing yours.
00 10 20 30 40 50 wild (your choice)
01 11 21 31 41 51 red02 12 22 32 42 52 blue03 13 23 33 43 53 green04 14 24 34 44 54 yellow05 15 25 35 45 55 wild (your choice)
06 16 26 36 46 56 yellow07 17 27 37 47 57 green08 18 28 38 48 58 red09 19 29 39 49 59 blueMAP
.__. ..__. ..__
/a.\__/b.\__/c.\
\__/d.\__/e.\__/
/f.\__/g.\__/h.\
\__/i.\__/j.\__/
/k.\__/l.\__/m.\
\__/n.\__/o.\__/
/p.\__/q.\__/r.\
\__/. \__/. \__/1. Choose anywhere unoccupied to start. You have 1 free creature.
2. Start with two card colors of your choice but not yellow, plus the one you draw.
3. You may not have more than 3 cards, you may discard on your turn after drawing. Discard as many as you wish.
4. You must wait for a number of other players to take a turn equal or greater than the total number of creatures you have on the map.
5. If someone starts a move and doesn't complete it after 30 minutes it can be ignored.
If you have 6 creatures you win.
TAKING YOUR FIRST TURN* AND ADDITIONAL TURNS
Post "draw"
edit:
Drew: Find the seconds ## of your post's corosponding color card and find what you got
*Choose 2 free starting cards
*Choose starting hex to spawn 1 free creature.
Choose actions: skip your turn, or take up to 3 actions, as you have 3 cards to spend, or also you may discard cards.
Let me know if you have questions. This is a DMless game unless help or abitration is needed.