Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 13

Author Topic: You Can't Die 2! (interactive Storytelling game) THE END  (Read 17768 times)

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #105 on: October 03, 2015, 11:45:00 am »

Charge in front of the arrow, and knock it into the nearest goblin
(The arrow is going over your head towards Fluffles)
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #106 on: October 03, 2015, 11:45:58 am »

Use our sword to redirect the arrow into a goblin
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

vkiNm

  • Bay Watcher
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #107 on: October 03, 2015, 11:49:31 am »

Accidentally slice the arrow into two as you make an over head swing to cleave a goblin from the shoulder down. Causing the sliced arrow to smash pointy bit first into a goblin behind us that was trying to spear our leg.
« Last Edit: October 03, 2015, 11:51:44 am by vkiNm »
Logged
Jon was the little sherman who could until he got hit by a repurposed tank gun.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #108 on: October 03, 2015, 11:50:11 am »

Accidentally slice the arrow into two as you make an over head swing to cleave a goblin from the shoulder down. Causing the sliced arrow to smash pointy bit first into something goblin behind us that was trying to spear our leg.
+1
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #109 on: October 03, 2015, 11:59:16 am »

You slice straight down towards the spear Goblin, when you hear the sound of the arrow whistling over your head. You look up and see your sword slice the arrow in half, straight down the entire length of the shaft. You keep watching the two parts of the arrow even as your sword cuts the Spear Goblin straight down all the way to his shoulders. You hear the archer scream and drop his bow after being hit by your thrown arrow, and you see the two parts of the arrow you just cut in half strike a Goblin who was trying to sneak up behind you. The two parts of the arrows land in each of hit eyes, and he collapses. Most of the Goblins who tried to sneak up behind the shield wall are now dead, the few remaining are being systematically slaughtered by your men. You turn to look at the other side, and see that Raddok had sent small detachments from the shield wall to charge the archers while the rest stayed behind to protect Fluffles and your men. Unfortunately, you also see two Goblins come from either side of Fluffles charging as fast as they can.
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #110 on: October 03, 2015, 12:02:44 pm »

Throw our sword, Bounce of one stunning him, and impaling the other
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #111 on: October 03, 2015, 01:13:45 pm »

Throw our sword, Bounce of one stunning him, and impaling the other


You are almost all out of options, so you throw your last weapon, your sword, at the Goblin coming from the left. It hits him in the head with the pommel, and it bounces over Fluffles while spinning to impale the one coming at the right. The Goblin on the left, however, only takes a moment before recovering and lunging with his spear at Fluffles. You are all out of options and too far a way to help. But you had no need to worry. Fluffles, with amazing dexterity, grabs the spear in his mouth, and yanks it out of the Goblins hand. The Goblin is thrown off balance and falls down in front of Fluffles, who bites his head clean off. The Orcs managed to kill the archers on the hill, and your men killed the rest of the ambush squad. Everybody joins back together and the losses of this encounter were relatively light. About 15 men remain and around 25 Orcs. You go to Fluffles to make sure he isn't hurt, but he is completely unharmed.
The Company sets off again, and the rest of the journey is uneventful. The trip took about 5 days, and Fluffles grew a tremendous amount during that time. He was now taller than everyone in the company and he could now fly non-stop whenever he wanted to. He often wanted to try to fly with you on his back, but he was just barely unable to lift off. On the 6th day after you embarked from the castle, your company of men and Orcs arrive at Rendrek.
The attack on your castle was nothing compared to the massive siege at Rendrek. You have never seen a dwarven fortress before, and the sight is absolutely astounding. The fortress was dug straight into a completely smooth cliff that must have been carved out by dwarves. The cliff was inset in a large mountain and giant statues of dwarven warriors dotted the mountainside. The army of Goblins besieging Rendrek was absolutely astounding. There was a sea of Goblins outside the fortress, and probably more inside. Because of the giant fissure in the side of the cliff, you assume that there is a massive battle inside the fortress as well. On the other side of the sea of Goblins is the army of Elves. They are led by an elf rider of an Ice dragon even bigger than the mother of Fluffles. The elves had created a wall of pikes keeping the majority of the Goblins at bay while the expert archers rained down volley after volley atop the Goblin hordes.
The Goblins didn't appear to have noticed your Company yet, but the dwarves had. A relatively skinny dwarf comes to your company and says, "The fight inside Rendrek is going poorly. Gorlag is already dead and Fleister cannot keep them at bay for much longer. The sight of a human rider will reassure my brethren about the prophesy and increase their will to fight. You agree to follow the Dwarf into a secret entrance into the Fortress, but the group is cut off by a small group of about 20 Goblins. They wont put up much of a fight, but you cannot allow them to give word of your presence. One of them pulls out a horn while the others charge your group as a distraction. Your weapons are an Orc long sword, and your hunting knife. Fluffles is also quite a capable fighter by now.
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #112 on: October 03, 2015, 01:17:12 pm »

can Fluffles spew fire yet?
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #113 on: October 03, 2015, 01:34:48 pm »

can Fluffles spew fire yet?
He hasn't done so yet, but Lorson said he would be able to make sparks from birth and he would get better the older he gets.
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

  • Bay Watcher
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #114 on: October 03, 2015, 01:53:19 pm »

Who says Fluffles needs to be able to fly for us to ride him/her?

Ride Him/her cavalry-style into battle! Charging and pouncing the Goblin that was going to blow the horn and let Fluffle have a field day with him as we lance down a near by goblin using a spear as our impromptu lance before drawing our sword to swing and swipe our big Orc sword all around to keep the Goblins away, might as well get used to riding Fluffles into fight.

Surely, Fluffle's legs are stronger than his/her wings right now.
Logged
Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #115 on: October 03, 2015, 02:15:56 pm »

You mount Fluffles and charge through the Goblins. You control Fluffles by squeezing your knees into his side. The charging Goblin force mostly parts when they see the huge wall of teeth and claws heading their way. You grab a spear from an advancing Goblin and watch one Goblin was either really brave or extremely foolish, because he decided to stand his ground. You lower the spear and impale him though his entire body. The Goblin gets dragged along the ground until the spear snaps. A few Goblins try to attack you from the side, so you swing our long sword in circles to decapitate any that come close enough. You steer Fluffles straight into the Goblin who was about to blow the horn. He had brought the horn to his mouth, but instead of making a clear note, he makes a short, shrill sound as his breath gets knocked out of him. Fluffles proceeds to tear him limb-for-limb before biting his neck to shreds. The few remaining Goblins, four to be exact, retreat from the battle, running towards the sea of Goblins gathered at the entrance of Rendrek. You can't allow them to spread word of your arrival either.
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

  • Bay Watcher
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #116 on: October 03, 2015, 03:49:54 pm »

They're Infantry and you're Cavalry, do what any Cavalry would do and chase them down! Cut them before they could warn the sea of Goblins of your arrival!
Logged
Jon was the little sherman who could until he got hit by a repurposed tank gun.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #117 on: October 03, 2015, 04:08:18 pm »

Alsp ask fluffles to "Fire"
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

origamiscienceguy

  • Bay Watcher
  • WELL! OK THEN!... That was fun.
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #118 on: October 03, 2015, 04:48:16 pm »

You turn Fluffles and charge the four escaping Goblins. You cut down two as you pass them, and begin circling the remaining two, herding them towards the force of Humans and Orcs, where they are quickly cut down. You dismount Fluffles and follow the skinny dwarf who leads you to a hidden path leading to some small stone doors. The dwarf gives a special knock, and the doors open outward. The door led to a passageway that was built for dwarves, so the ceiling was low. The humans could walk mostly upright, but the Orcs had to slouch in order to fit. Fluffles had the hardest time fitting, and he was squeezed against all sides of the rock tunnel, his scales screeching against the walls. Fortunately, the tunnel soon widened, then the ceiling grew taller. After about a minute of walking, the tunnel came out into the larges room you had ever seen, or will see in your life.
You emerged into a large cavern, shaped like a hexagonal pyramid with the walls sloping up to a fine point at the top. All along the edges of the pyramid were outcroppings of rocks forming a continuous spiral balcony connecting all the rooms to the top. Your company was on the second level of the spiral, around 50 feet above the ground level. Inside was the most chaotic battle you had seen in your life. What you saw made you despair.
The Goblins were pouring through the side opposite of your company, through the crack in the wall that matched the fissure you saw from outside the fortress. The Dwarves were in several small, but efficient circles of death. Any Goblin foolish enough to get in range of the Dwarves hammers were immediately obliterated. However, if one Dwarf was to falter, the entire circle would perish at a rapid pace due to the sheer amount of Goblin attackers. Goblin archers rained down arrows on the dwarves, but the thick and heavy armor and helmets prevented any serious damage from occurring. In the center of the pyramid, were two dragons, and one of them was dead. It was laying belly-up along the ground, with countless arrows and spears bristling from its underside. You assume that this was the dragon of Gorlag, who the skinny dwarf said was dead. The other dragon was a fire type, and it was still flying and fighting, but it looked weak. It also had several weapons stuck in its underside, and its wings were nearly torn to shreds. Its rider was still flying atop, shooting crossbow bolts at the masses of Goblins pouring through. You assume this is Fleister and his dragon. You notice that Fleister is slowly loosing altitude, but not fast enough to be the start of an attack run. You realize that this is because the dragon simply cannot stay aloft with the amount of injury it has sustained. Fleister realizes this as well, and lands his dragon hard in the middle of a large group of Goblins, crushing them all. Fleister's dragon begins raising and setting its legs quickly to keep Goblins from climbing aboard, but quite a few still manage. The Goblins (who are great climbers) begin rummaging up towards the dragon's head with spears ready to stab into the eye and kill it. You look at Gorlag's dragon and notice a spear embedded in its eye, no doubt via the same method you are noticing here. You are too high to jump down, but perhaps Fluffles is strong enough for a controlled glide downwards. His scales on his back and sides are hard enough to withstand most attacks, but his underside is still too delicate to withstand much injury.
Logged
"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

germanyfrance

  • Bay Watcher
    • View Profile
Re: You Can't Die 2! (interactive Storytelling game)
« Reply #119 on: October 03, 2015, 07:43:03 pm »

(I assume that Fluffles is much smaller than the other Dragon)

Mount Fluffles and have him glide down and land on top of the other dragon. Have fluffles climb around on it and kill the Goblins climbing up. His belly will always be on the other dragon so he should be safe, and he's small enough that you can protect him from every side.
Logged
Pages: 1 ... 6 7 [8] 9 10 ... 13