Trying to get eggs to convert at my workshop. ITEM TOKEN WIKI says that should look something like...
[REAGENT:A:1:EGG:NO_SUBTYPE:CHIDDRIN:T0QUEEN]
[PRODUCT:100:1:EGG:NO_SUBTYPE:CHIDDRIN:T0CHEMIST]
So I am trying to control which castes are available and create them, in egg form, and then through another reaction, spawn the appropriate caste.
Fixed the first problem
[REAGENT:A:1:EGG:NO_SUBTYPE:T0QUEEN:NONE]
however,
[PRODUCT:100:1:EGG:NO_SUBTYPE:T0CHEMIST:NONE]
produces nothing.
I went in and modded the other castes in this fashion.
[CASTE:T0CHEMIST]
[CASTE_NAME:T0Chemist:T0Chemist:CHIDDRIN]
[DESCRIPTION:T0Chemist Desc]
[POP_RATIO:1]
[BODY_SIZE:0:0:4000]
[FEMALE]
[SKILL_LEARN_RATES:01]
[NATURAL_SKILL:CARPENTRY:1]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:1]
[CLUTCH_SIZE:0:0]
However, despite clutch_size 0:0, the still lay eggs >< AND the reaction is still not producing ANY egg, much less the correct one. Also the reaction, despite ASKING for a T0QUEEN egg is producing nothing.
Anyone tried to produce two different types of eggs like this, within the same speicies? The game differentiates between the eggs, IE.
16 T0QUEEN EGGS, 1 T0WORKER EGG, etc.
but the reaction seems to think of them as universal, despite getting upset when I didn't have Chiddrin eggs but had T0QUEEN.
EDIT: Posted in wrong Channel...