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Author Topic: BATTLETECH - X-COM meets ROBOTS! - Release day April 24 2018!  (Read 111199 times)

puke

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Re: BattleTech: Open-ended campaign funded!
« Reply #150 on: October 20, 2015, 03:20:42 pm »

Btw, did any of you guys play Neveron? That seemed quite interesting but not too easy to get into, I only ever did a few arena battles which I lost.

Wow, sounds cool but never heard of it before now.  Sort of thing I would have been into back in the days when I dedicated huge amounts of time to play-by-email empire building games.

For a slightly more free-form RPG experience in the same vein (politics, industry, whatever-you-make-of-it), let me direct your attention to this thing:  http://www.vsca.ca/Callisto/

And you can see some play here:  http://callisto.isaackarth.com/
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Rince Wind

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Re: BattleTech: Open-ended campaign funded!
« Reply #151 on: October 20, 2015, 03:24:06 pm »

Why did ComStar (try to) destroy the knowledge again?
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Flying Dice

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Re: BattleTech: Open-ended campaign funded!
« Reply #152 on: October 20, 2015, 03:33:03 pm »

Why did ComStar (try to) destroy the knowledge again?
Do you want the short answer or the long answer?

(The short answer is that they're dicks.)
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Rince Wind

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Re: BattleTech: Open-ended campaign funded!
« Reply #153 on: October 20, 2015, 03:36:39 pm »

OK, then the long(ish) one please. :D
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Hanzoku

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Re: BattleTech: Open-ended campaign funded!
« Reply #154 on: October 20, 2015, 03:46:00 pm »

They were dicks who wanted to take over the Inner Sphere by pushing mankind back into barbarism by instigating further Sucession Wars. Once everyone was sufficiently barbaric, ComStar could then swoop in as the rescuing saviors and take control of everything.

House Davion and Steiner kicking the crap out of House Liao and Kurita in the Fourth Sucession War and end up coming out stronger then they went in really threw a spanner in that plan, and they were working on a replacement when the Clans showed up.
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NullForceOmega

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Re: BattleTech: Open-ended campaign funded!
« Reply #155 on: October 20, 2015, 03:57:00 pm »

Correction, the Word of Blake were dicks trying to take over the Inner Sphere, the rest of ComStar was pretty tame.
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Hanzoku

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Re: BattleTech: Open-ended campaign funded!
« Reply #156 on: October 20, 2015, 04:10:09 pm »

Until Word of Blake split off after the Battle of Tukkyid, they WERE ComStar, and the last two leaders were firmly in their camp. And yes, there were more neutral and friendly factions of ComStar, but they weren't in charge, but they did temper the more radical members.
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Sharp

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Re: BattleTech: Open-ended campaign funded!
« Reply #157 on: October 20, 2015, 04:24:12 pm »

Not an official battletech novel by any stretch but
New World Order and Seekers in Shadow by the Wobbly Guy are pretty good reading even if you don't know lots of Battletech lore, although knowing it does help a lot.

Although doubtful Seekers in Shadow will ever get updated but still worth the read.

Btw, did any of you guys play Neveron? That seemed quite interesting but not too easy to get into, I only ever did a few arena battles which I lost.

Whoops, forgot to mention Across the Sea of Stars which is better to read before the others (order goes Sea of Stars, NWO, Seekers in Shadow).

Btw, did any of you guys play Neveron? That seemed quite interesting but not too easy to get into, I only ever did a few arena battles which I lost.

Wow, sounds cool but never heard of it before now.  Sort of thing I would have been into back in the days when I dedicated huge amounts of time to play-by-email empire building games.

For a slightly more free-form RPG experience in the same vein (politics, industry, whatever-you-make-of-it), let me direct your attention to this thing:  http://www.vsca.ca/Callisto/

And you can see some play here:  http://callisto.isaackarth.com/


Neveron was the tick-based battletech browser empire building game so could vary on being quicker/slower then the PBEM empire builders but also essentially a lot less stuff to do per-tick unlike PBEMs
Tbh I'm not really a fan of tick based games, I remember wasting a lot of time on some space based one ages ago but being annoyed by waiting on time and then getting stomped by lots of enemies simultaneously.

Neveron seemed interesting though that you could just play in the arena almost exclusively but it still had the problem of being tick-based and hoping you have an active opponent at the same time.

Does anyone know any good (preferably free) E-books on the battletech universe?
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Anvilfolk

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Re: BattleTech: Open-ended campaign funded!
« Reply #158 on: October 20, 2015, 04:31:13 pm »

If y'all want a open-world campaign fix before Battletech comes out, I can recommend MekHQ + Against the Bot rules, which are mostly implemented in MekHQ anyway.

Been playing this for a couple of weeks or so. It's pretty weird sometimes, but it gives you so much more than just MegaMek or just MekHQ... it's not just skirmishes, and you don't have to build up your scenarios yourself or have a game-master. It generates missions for you, tracks money, etc etc, in relatively reasonable ways.

It'd probably even be possible to have one person playing commander, and each mech being assigned to different people that connect for each battle :) I think there was a B12 try at this a while back! http://www.bay12forums.com/smf/index.php?topic=148285.msg6012543

RedKing

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Re: BattleTech: Open-ended campaign funded!
« Reply #159 on: October 21, 2015, 12:28:41 pm »

Not an official battletech novel by any stretch but
New World Order and Seekers in Shadow by the Wobbly Guy are pretty good reading even if you don't know lots of Battletech lore, although knowing it does help a lot.

Although doubtful Seekers in Shadow will ever get updated but still worth the read.

Btw, did any of you guys play Neveron? That seemed quite interesting but not too easy to get into, I only ever did a few arena battles which I lost.
I kinda liked Neveron for a few weeks, until all the work I meticulously put into developing some industry and cranking out a few vehicles got steamrolled by some other player faction while I was logged out, just because. It's sort of the same problem as Shores of Hazeron -- if you don't join some big clan immediately, you're going to get fucked over without lube the moment your newbie protection runs out. Just because.


EDIT: Open-ended campaign is definitely a plus. But if logistics/supply gets abstracted out too much, it'll kind of put a damper on that. Half the fun of a campaign is coping with damaged Mechs and adapting based on "crap, we're out of LRM20 ammo, going to have to leave that Archer at home or turn it into a lumbering melee fighter" kind of stuff.
« Last Edit: October 21, 2015, 01:49:28 pm by RedKing »
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Remember, knowledge is power. The power to make other people feel stupid.
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Neonivek

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Re: BattleTech: Open-ended campaign funded!
« Reply #160 on: October 21, 2015, 03:18:45 pm »

I do have to ask: What is the point of the disposable weapons?

I always thought it was that you could have a bunch of mechs just constantly grab and using them while a flatbed truck is basically loaded.

Yet apparently that isn't quite it... They seem completely useless and a waste of money. Is there a use of them I don't see?
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Hanzoku

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Re: BattleTech: Open-ended campaign funded!
« Reply #161 on: October 22, 2015, 01:23:35 am »

Sorry, are you talking about the one-shot SRM/LRM weapons? If so, I tend to agree that they're not too useful. Flavor-wise, they let you add a little bit more punch at a critical moment without requiring as much tonnage as a regular missile launcher, as well as being less vulnerable to the mech exploding or being crippled from a lucky crit to the ammunition storage. Crunch-wise, I'd prefer to stick a laser, more armor or another heat sink for the same tonnage.
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Flying Dice

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Re: BattleTech: Open-ended campaign funded!
« Reply #162 on: October 22, 2015, 11:43:57 am »

Warhammer and Marauder have been added to the game.
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puke

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Re: BattleTech: Open-ended campaign funded!
« Reply #163 on: October 22, 2015, 12:11:59 pm »

Man, but those 'reseen' designs are ugly compared to the originals.
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RedKing

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Re: BattleTech: Open-ended campaign funded!
« Reply #164 on: October 22, 2015, 12:17:37 pm »

Bleah....Harmony Gold still won't let them use the Macross designs??
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.
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