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Author Topic: THE SYSTEM - Game Over!  (Read 36085 times)

Mephansteras

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THE SYSTEM - Game Over!
« on: September 29, 2015, 11:28:20 am »

THE SYSTEM

System AI is now installing helper programs for proper maintenance of THE SYSTEM.

Helper programs will assist the AI in removing Trojan horse programs, Adware, and fixing corruption issues.

11 Helper programs are desired for maximum efficiency.


Installed Helper Programs:

  • roo - Helper Program - Monitor
  • Teneb - Adware Program
  • flabort - Helper Program - Anti-Virus Scanner
  • origamiscienceguy - Helper Program - Anti-Spam Filter
  • Deus Asmoth - Helper Program - Cleaner
  • notquitethere - Virus - Rootkit
  • TheDarkStar - Virus - Corruptor
  • Shakerag - Virus - Trusted
  • ToonyMan - Helper Program - Updater
  • TheBiggerFish - Helper Program - Monitor
  • Tomasque - Helper Program - Cleaner


roo has replaced in for Peradon
« Last Edit: October 27, 2015, 07:05:11 pm by Mephansteras »
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Mephansteras

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #1 on: September 29, 2015, 11:30:04 am »

Basic Rules:

This is a Semi-Bastard game
. While I will not be outright lying to you at any time, much of the critical information on how to win this game and specific aspects of what is going on will not be public knowledge. However, your win condition provided to you in your Role PM will be accurate.

Only Experienced Mafia players will be accepted for this game (As in, you have played more than one Non-BM game).

One thing that you do know is that I will be using my Board Moderator powers to edit posts in this game.

Each of you are programs aiding the AI of THE SYSTEM in maintaining a properly functioning computer network. Or, at least pretending to be helping it. You will each be given your role information in your PM. Roles and their abilities are not public knowledge but may be shared by players in the thread. There is a typical Scum team in this game.

Quoting the Mod without permission results in a Modkill and a ban from the next game I run.

PMs to other players are not allowed unless your Role specifically allows it.

Days will go for 72 hours (Ignoring weekends) or until everyone has voted (if there is a long period of inactivity after everyone votes I'll end the day to keep things moving).
    In the event of a tie, no lynch will occur.

Night will go for 24 hours, though that's somewhat flexible. If you do not have your action in within the 24 hours you run the risk of losing your action for the night, though. If you choose not to use your action, please send that instead of just waiting for me to get on with the night without you.

  Extensions: Extensions require at least 25% of the living players requesting an extension. Votes against the extension will reduce the counted number requesting (so, of 8 players if 3 vote for an extension and one votes against it it's still 2 for, which is 25%, which grants the extension.)
Extensions will extend the day by 24 hours. No more then two extensions will be granted on any given game day.

  Shortens: Shortening the day has a larger impact than Extensions, so it requires 75% of the living players requesting it to succeed. If the Game is Shortened it will end as soon as I do the tally with 75%+ players voting for it. It is possible that I will end all voting for the day but need a bit to do the final write-up, in which case further votes will not be counted that day.

  All votes should be colored red to make it easy for me to spot them.

  In the event of a tie, a No-Lynch will occur.

  Speaking While Dead: The dead may post once after they have died to comment on their death. They may not provide any information about the game in this post. After this, any posting in the game before it has ended will result in a one game ban from future games. Repeated abuse, or posts that have a major impact on the game, can result in a permaban from any future games.


  Some players will have special chat areas on http://www.quicktopic.com. I will PM the appropriate link to you at the start of the game or when you die.

  There will be a Dead Chat for this game to allow dead players to discuss the game as it is going on.

  Event Order: The order of events is generally as follows:

    Misdirection
    Role-blocking
    Protection
    Investigations
    Night Kills/Conversions

  All kills will be effectively simultaneous. (I may make some literary liberties with this in the PMs, though)
« Last Edit: October 01, 2015, 08:16:48 pm by Mephansteras »
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Peradon

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #2 on: September 29, 2015, 11:45:42 am »

In for the win!
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Ya'll need Jesus. Just sayin'.

Teneb

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #3 on: September 29, 2015, 01:29:06 pm »

In
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

flabort

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #4 on: September 29, 2015, 02:13:28 pm »

INPUT $string
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

origamiscienceguy

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #5 on: September 29, 2015, 02:34:20 pm »

Time to wIN
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Deus Asmoth

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Re: THE SYSTEM - Signups Open [0/11]
« Reply #6 on: September 29, 2015, 03:41:59 pm »

IN
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Look elsewhere, reader. There is nothing for you here.

notquitethere

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Re: THE SYSTEM - Signups Open [5/11]
« Reply #7 on: September 29, 2015, 06:12:51 pm »

Code: [Select]
nqt@nqt-MAF-86912:~$ IN
bash: syntax error near unexpected token `in'
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TheDarkStar

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Re: THE SYSTEM - Signups Open [5/11]
« Reply #8 on: September 29, 2015, 07:40:39 pm »

Code: [Select]
#define USERNAME TheDarkStar

void main()
     {
          cout << "USERNAME IS "
          cout << "IN!";
          return 0;
     }
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Shakerag

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Re: THE SYSTEM - Signups Open [7/11]
« Reply #9 on: September 29, 2015, 09:41:48 pm »

Code: [Select]
//SHAKERAG JOB (123),'SHAKERAG',CLASS=A,MSGCLASS=A,MSGLEVEL=(1,1), 
//             NOTIFY=&SYSUID,REGION=6M                         
//STEP10   EXEC PGM=IEFBR14                                     
//SYSPRINT DD SYSOUT=*                                           
//SYSOUT   DD SYSOUT=*                                           
//SYSDUMP  DD SYSOUT=*                                           
//DD1      DD DSN=BAY12.MAFIA.THESYSTM.IN,                         
//            DISP=(NEW,CATLG,DELETE),                           
//            SPACE=(TRK,(10,10,10),RLSE),                       
//            UNIT=SYSDA,                                       
//            DCB=(DSORG=PO,RECFM=FB,LRECL=80,BLKSIZE=800)       
//                                                             

Lenglon

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Re: THE SYSTEM - Signups Open [7/11]
« Reply #10 on: September 30, 2015, 05:44:14 am »

PTW, might be able to replace in later but need to deal with RL issues first.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

ToonyMan

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Re: THE SYSTEM - Signups Open [7/11]
« Reply #11 on: September 30, 2015, 10:10:36 am »

Code: [Select]
login: slayerman99
password: password

data.bat /madhaxwheats

IN.exe
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origamiscienceguy

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Re: THE SYSTEM - Signups Open [9/11]
« Reply #12 on: September 30, 2015, 01:13:53 pm »

Code: [Select]
run:
0:Type:I don't know anything about how code works and I'm just making this up.exe
1:goto:0
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

TheBiggerFish

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Re: THE SYSTEM - Signups Open [9/11]
« Reply #13 on: September 30, 2015, 02:13:08 pm »

Code: [Select]
public boolean joinGameQuery(Game game){
     if(limited_experience != gamebreaker_condition)
          return true;
     else{
     ptw();
     return false;
     }
}
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Mephansteras

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Re: THE SYSTEM - Signups Open [9/11]
« Reply #14 on: September 30, 2015, 02:23:13 pm »

Code: [Select]
public boolean joinGameQuery(Game game){
     if(limited_experience != gamebreaker_condition)
          return true;
     else{
     ptw();
     return false;
     }
}

How limited are we talking? Have you at least finished a few regular games?

Semi-Bastards can be rather nasty, since you have to figure out a lot more than the normal Mafia problems.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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