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Author Topic: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)  (Read 3836 times)

Neonivek

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #30 on: October 12, 2015, 10:12:59 pm »

In all fairness the Rigger's extra drones are a lot easier to stomach when it is play by post and taking 30 minutes just to deal with the turn aren't slowing the game down.
« Last Edit: October 12, 2015, 10:19:30 pm by Neonivek »
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highmax28

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #31 on: October 12, 2015, 11:31:01 pm »

True. And that also accounts for my sprites (I finally found out what they are/do).

At the rate I'm figuring things out, I SHOULD have my sheet done by Wednesday. No promises though, because I'm expecting a curve ball to be thrown at any moment...

Also, DwArfY, NAV, what are you two looking at in terms of creating your runner?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #32 on: October 13, 2015, 04:27:16 am »

Well, first draft of my character has been submitted to AbstractTraitorHero, we'll see what needs changing. :)

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highmax28

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #33 on: October 13, 2015, 11:37:24 am »

Almost done my character. I realized, being a technomancer, I don't need a lot of money for gear. I buy guns, clothes, fake IDs and enough drugs to last me the next two months and I still have plenty of BP to spend into skills and whatnot.

Expect my sheet soon
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

highmax28

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #34 on: October 13, 2015, 04:51:14 pm »

Sheet's done and sent and awaiting review. I'm expecting as a technomacner, and the stuff I can pull that the book keeps hinting at, I'm pretty sure I can cause some messy shit to happen...

I also bought some grenades and some commercial explosives, but I doubt I'll be able to do much with them since I'm not a hardware guy. I also decided all my sprites will reflect my guy's last name (which means Wolf's son) and have a lot of canine-like attributes to them. I don't have any registered sprites right now, but I can deal with that later.

I'm still rolling with two pistols still, and I hatched out the last details of his backstory that doesn't need to be open. And I decided that I know James (or whatever his street name is) because I buy my weapons and I buy disposable commlinks from him (mostly for show + hiding myself as a technomancer (he won't tell the others until he's probably worked with them)). I probably also bought the explosives from him, if he does that too. I also have no armor, mostly because I bought exactly what I needed and then reduced my BP count and upgraded my Complex Forms.

I THINK I have a general idea on how to make characters, so if anyone is confused, put your questions up; I'm sure Hanzoku, Myself and whoever else knows this will be more than willing to help.
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

TD1

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #35 on: October 14, 2015, 04:32:04 am »

I'm looking at a revolver user human.
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Hanzoku

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #36 on: October 14, 2015, 05:00:16 am »

Sounds good. My character is firmly in favor of automatics as a rule, but can use pistols and long guns as well.

My drones, on the other hand, love their LMGs. If they could mount anything heavier, they would.  :P
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Neonivek

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #37 on: October 14, 2015, 05:02:31 am »

Quote
and some commercial explosives

Shop Smart, Shop S-Mart
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NAV

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #38 on: October 14, 2015, 01:52:44 pm »

Sorry I've been procrastinating.

I'll have my character posted soon. Still not entirely sure what I want to do. Probably a heavily augmented orc gunslinger.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Hanzoku

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #39 on: October 14, 2015, 02:03:42 pm »

So it mostly depends on what USEC Officer wants to play, but it sounds like whatever we do is going to be loud and involve lots of gunfire. :D
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highmax28

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #40 on: October 14, 2015, 02:22:21 pm »

I found out I can hack cyberlimbs, which can cause some !!!FUN!!!
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

USEC_OFFICER

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #41 on: October 14, 2015, 02:36:18 pm »

I was going to go with an augmented gunman but if NAV is doing the same thing I'm not too certain anymore. Especially since I didn't get too far into making my character and we could use someone with more subtlety a different kind of aggressiveness after all.

Actually, I should probably ask. What kinds of characters do we have so far? I know that Highmax is playing a technie and Hanzoku is being a rigger, but what about everyone else? What kinds of roles are you all leaning towards?
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Hanzoku

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #42 on: October 14, 2015, 02:43:37 pm »

Sounds like we have two support (one heavy in the cyberspace, one minion-master) characters, and two gunmen spoken for. It doesn't sound like we have any magical, social or stealthy characters, though one of the others can speak up for their plans there.
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USEC_OFFICER

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #43 on: October 14, 2015, 02:46:59 pm »

Oh. We have another gunman besides NAV? I should probably go with a different kind of character then, simply because three would be rather silly.
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TD1

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Re: Bay12 Shadowrun: Submit Your Character Sheets! (5 Players)
« Reply #44 on: October 14, 2015, 02:47:53 pm »

Definitely no magic here. Not very subtle, either.

Also, revolvers. Yay.

Edit: Ninja
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Life before death, strength before weakness, journey before destination
  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread
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