2100 GREENHEART TIME, MAY 21st, 301 P.L
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Ciri (Twinwolf):"So, the wet one can wait until there's someone else with a suit- don't want you getting sick or something- so, burning smell or light?"
"Oh, I got no problem with that," says Graves, shivering in the cool cave air.
"But yeah, that light seems suspicious. We should move in. The other shuttle said they had a spotlight."Graves walks forward.
[6] Suddenly, French shouting. Graves rushes back.
"...they also said they got ambushed by the French! We need to get away, there's like twelve of them!"...
Renouille A41 Cruise GunCurrent Armor: +3 (Armored with Hull Plating)
Has a powerful drivetrain (evasion penalties due to armor are halved)
Current weapon: Turretless 76mm G3 Weapon (Accuracy: 4far/3mid/1close)
Ammunition:
10x High Explosive (Power: 3) (Can hit multiple infantry)
22x High Velocity (Power: 4)
Assault Gun Projects:
Advanced radio: Replace the ancient radio design with a modern transmitter (requires electronic parts)
Layered Armor: A piece of extra metal plating gives +1 defense to one side of the vehicle (front, back, either side). Hull plating adds +2. Both subtract -1 Evasion from the vehicle.
Alloy Armor: You can give +1 armor on one side of either vehicle by replacing a Metal Plating from the vehicle with a Hull Plating from the destroyed shuttle.
Improved Steering: Adds +1 Evasion to the vehicle, can fire while moving
Turret: Allows the vehicle to rotate its gun more than a few degrees. (requires a full redesign)
Base StatusCargo Sled: Requires about 4 units of metal plating.
Jail: Requires some kind of lock, and 1 unit of metal plating per side.
Upgrade a Vehicle: You can give +1 armor on one side of either vehicle by replacing a Metal Plating from the vehicle with a Hull Plating from the destroyed shuttle.
The shuttle can be salvaged for: 4 Hull Plating from the cockpit, 8 Hull Plating from the body (can trim 2 more)
The Armored car can be salvaged for: 6 Metal Plating, 4 Hull Plating
The Assault Gun can be salvaged for: 8 Metal Plating, 4 Hull Plating
The Thermal Lance can be used to cut metal plating and hull plating
You find one welding/cutting kit in the Assault Gun
You have 0 Hull Plating
You have 0 Metal Plating
You have a cargo sled which can easily transport cargo by hand
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit took 0/10 damage
Traits:
Timeskip: +1 to time-consuming actions
Reconnaisance: Reward: +1 to observance (reduces enemy stealth rolls)
(Miniquest) Rescue Operation: Locate the stranded shuttle (Reward: +1 to tracking targets)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Oxygen Mask + Tank (5 minutes)
Trooper's Pistol (Power: 5) (Accuracy: 5 in close proximity, 3 at range)
2x pistol mags (8 shots each)
RC Drone (gets -1 to resisting wind)
Nole (Slayer1557):"You don't have to ask me if you want one. With the situation as crazy as it is, I don't blame you in the least. Just be careful with it. If one misfired before, I have my doubts about their reliability." He takes the remaining gun that didn't seem to misfire and splits any salvagable ammo with Night. (There is ammo, right?)
"Best I can tell the misfire set off the fuel tank. But I'm not sure about this mark on the radiator. Some kind of incendiary round maybe? They didn't die in here, so they must have already been stopped. Maybe they had time to get out or were out in the first place, although that was a really unfortunate misfire if that's the case. I can't but help feel Mark still had a part in all of this. Oh well. Let's get out of here. We're just going to have to assume Mark's dead or missing. Without the suit to track him even if he is alive it's pretty hopeless."
If there is more than a few bullets, he will load just one bullet and test fires it outside the tank, away into some dirt. Just to verify the gun is working halfway decent.
"Gunpowder ignites when heated. You can't really hold it against the poor thing."He takes one out of the weapon box and holds it under her arm.
"But the fuel tanks are outside, and the inside is armored. What I think..."She rips a rag off of a dead soldier's uniform, sticking one of her boots up against the body to help her pull. Then, she takes out her oxygen tank.
"Is that someone made a weapon like this. You put a rag inside a bottle of oil on something, then you light it and throw it. If it breaks on top of the tank, it'll set fire to the engine and force the crew to get out."She looks up outside.
"Those people inside though, they all died of heat except the guy who killed himself. That means..."She holds up a finger.
"Mark must have come across them already dead! If he was trying to kill them, he would have brutalized them to death instead of letting them crawl around, wouldn't he? That means someone else did it.""And that explains the bandage! He tried to help them! Maybe he got chased off or something. Maybe by those French dudes."The gun fires as you'd expect it. Its rather loud, though, even wearing your suit it hurts your ears.
You have 10 red fish, 1 cooked
You have 6 green fish, 0.8 cooked
You have .9 cooked sand slug
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit absorbed 1 puncture (9 left)
Traits:
It's not Rocket Science: +1 to using scavenged gadgets, excluding weapons
(Miniquest) Scout: Find a sustainable source of food (Reward: +1 to finding clues while tracking people and animals)
(Miniquest) Not Real Science: Successfully grow a plant (Reward: +1 to applied science such as botany, chemistry, etc)
(Miniquest) EE 417-Intro to Digital Communications: Build up a basic understanding of a local language (Reward: +1 to communicating and decyphering language/codes)
Master Chef: Eating one of your meals gives you a +1 to a character's next action
Aftermath: If you encounter a crash site, +1 to finding either a survivor or a piece of machinery
(Miniquest) Seeker: Find out who destroyed the tank (Reward: +1 to tracking)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Soil Analysis Tool
x15 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
x3 Parachute Tube
x5 Microcharge: Wired explosive charge. Vs people it deals 5 damage if it explodes directly on a bodypart, otherwise roll a die for each bodypart (reroll 5's and 6's)
Oxygen Mask + Tank (empty)
A timer set on 1602, May 21st.
Redfish Blades (Power: 4) (Accuracy: 3 in close proximity, 2 at range)
Gardening Book (Gives +2 to planting an Earth-style garden)
Greasy Gun (Power: 7) (Accuracy: 4/3/2 at close/mid/far)
Nigel J. William (AbstractTraitorHero):Make sure if i go flying out to curl up like a banana it shoukd greatly decrease injury also brace and keep steady try to use that cord thing i have as an improvised seatbelt.
((The curl up like a banana thing is actually a real life thing and helps decrease injury to the body from falls and ussaly stops injury all together))
((Cord thing?))
[6] You already have a seatbelt, but it doesn't seem to come loose anymore after that projectile came flying through the vehicle and punched through.
You saw a muzzle flash through the size viewport, which is perfectly angled for someone your height to get a decent veiw of your vehicle's side. Really, the chance of this happening was small, but it works.
There seems to be an enemy vehicle shooting at you.
Weather: Cloudy (No bonuses or penalties to stealth)
Status: (All bodyparts can take 5 damage)
Head took 1 damage
Traits:
Medical Problems: +1 chance of infection for wounds
MacGyver-in-training: +1 to resourcefulness
Proficient Strangler: +1 to using ropes and cords as weapons
Navigator: +1 to locating important objects and scouting terrain
(Miniquest) Hunker Down: Emerge uninjured from the current situation (Reward: +1 to vehicle defense)
Inventory:
Oxygen Mask + Tank (empty)
Gas mask
Cueball (Paphi):There's small pieces of metal lying around, pieces of debris and shrapnel, accompanied by a smell much like scorched metal.
[Observe: 4] You hear an explosion in the distance, coming from the opposite side of the armored car.
(6)[1] The Armored car shakes, and [5+3] some kind of shrapnel comes out the other side. A new crater forms a few hundred meters beyond the armored car, past yourself.
Armored CarCurrent Armor: +3 (Armored with Hull Plating)
Current weapon: 60mm Mark III Gun (Accuracy: 4close/3mid/2far)
Ammunition:
4x High Explosive (Power: 3) (Can hit multiple infantry)
6x High Velocity (Power: 4)
2x HEAT (Power: 5)
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit absorbed 1 damage (9 left)
Traits:
Scavenger: +1 extra item when conducting a mass search
Inside Job: +1 to modifying electronics and computers
(Miniquest) Emergency Response: Heal two more wounds within a few hours of them occuring (Reward: +2 to healing a wound that happened within an hour ago)
Mechanic: +1 to finding new projects/upgrading/repairing machines.
(Miniquest) Mechanic II: Modify/build a vehicle with an electric drivetrain (Reward: extra +1 to finding new projects/upgrading/repairing machines.)
Inventory:
x2 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x0 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Printer Blueprints (Shuttle Parts)
Handsaw (Power: 4) (Accuracy: 4 in close proximity, 2 at range)
Paperwork: You are considered refugees in the ongoing war
Spade (Power: 5) (Accuracy: 3)
Metal Detector
S. D. "Smooth" McGroove (SaberToothTiger):Hide and see whether am I followed.
Nope, nobody follows you. But you do hear some faint shouting from one dark passage to your left. You didn't see it before, but it's there. It sounds French.
Status: (All bodyparts can take 5 damage)
Left arm: 1 damage
Left arm: 1 damage
Torso: 2 damage
Traits:
Scavenger: +1 to finding unusual hidden goodies
(Miniquest) Scavenger II: Find a hidden trinket worth lots of money and/or password to some account or safe (Reward: additional +1 to finding goodies)
Field Doctor: Reward: +1 to medical procedures
Just do it: +2 to using a weapon you've never used before. It also gains +1/+1 power/accuracy for that turn.
(Miniquest) Punching Bag: Block two more physical blows from dealing damage (through defense) (Reward: +1 defense against melee attacks)
How does he do it?: +1/-1 to actions that are impossible without rolling a 5.
(Miniquest) The Assistant: Collaborate on a construction project (Reward: People you help get +1/-1)
(Miniquest) Too Quiet: Get ambushed once (Reward: +1 to observation)
Inventory:
x15 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
3.8x Penicillin
Military Pistol (Power: 5) (Accuracy: 5 in close proximity, 3 at range) (haven't used)
Creepy note
x6 Flashlight
Nyar Donovon (WunderKatze):That's more like it. Advance on the tower.
[4] You hike toward the great ancient tower, noting that these highlands above the desert have convenient archways you can cross without re-entering the clouds below. Huge, sprawling landmasses formed much like fungal caps reach over parts of the floodplain, casting shadows which block the rain from above. Speaking of which, it's still raining.
After some time, you start getting hungry. You have some fish and an oxygen mask, and you notice that the oxygen mask itself actually has some oxygel inside.
Above the floodplains, you see huge schools of the flying red fish, as well as larger, rarer swarms of predatory birds which occasionally chase the redfish swarms about.
But most promisingly, you find plantlife. The archways hold creeping vines which trail off the edge of the tower and spread black leaves, apparently doing what trees do to catch more light but without physically growing a trunk.
It may be poisonous, but there are berries along the vines, which seem rather meaty and smell like meat. The redfish sometimes graze through the vines below the arches, sweeping up berries as they go.
Status: (All bodyparts can take 5 damage)
2 damage to left arm - disinfected and bandaged (no infection possible)
Suit absorbed 2 punctures (8 left)
Traits:
Applied Phlebotinum: +1 to resourcefulness
Destructive Testing: +1 to all damage rolls that are part of a scientific experiment
(Miniquest) Turn the Tables: Disarm 2 more weapons from armed characters (Reward: +2 to unarmed combat against armed opponents)
The Best Defense: +1 accuracy with rifled weapons
Grand Theft: Automatically hack cars and vehicles when you enter them.
(Miniquest) Tactical Positioning: Dodge two more rounds capable of damaging your vehicle (Reward: -1 Received Accuracy Modifier in vehicles)
Target Cracker II: +2 Accuracy on critical strikes (To upgrade: get 2 more critical strike(s))
(Miniquest) Keen Eye: Hit five moving targets at greater or equal to long range (Reward: +1 to long distance accuracy with all weapons)
Explorer: +1 to finding landmarks while exploring.
Trick Shot: You can ignore up to 1 penalty to accuracy
(Miniquest) Trick Shot II: Kill something a meter underwater by shooting it. The bullet has to be the killing shot. (Reward: You can ignore up to 1 more penalty to accuracy)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x14 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask + Tank (empty)
Trooper's Rifle (Power: 6) (Accuracy: 2/4/5 at close/mid/far)
Greasy Gun (Power: 7) (Accuracy: 4/3/2 at close/mid/far)
Irroyal Arms M9 (Power: 4) (Accuracy: 5/4/3 at close/mid/far)
Grenade pin
Hoe (Power: 5.5) (Accuracy: 2)
Blurple Fish (Power: Infinite) (Accuracy: 1)
What Ciri found:
1x thermal lance (use for cutting through metal and drilling holes)
1x genetic sampler (use on wildlife to sequence their genes and compare them)
1x broken handheld microscope (casing is cracked, lenses are fine)
3x climbing gear (contains rapelling kit and insertable spikes)
1x handheld power saw (battery-powered cutting tool)
1x double battery charger
2x all purpose spade
What was taken from the Assault Gun:
>about thirty sandwiches
>6x binoculars
>6x knives
>soap
>water/drinks
>umbrellas
>wood planks
>lighters
>oil lamp
>adult magazines
>6x Revolvers
What was stockpiled beforehand:
>A fire extinguisher still inside its glass box, with a small window hammer buried in the sand nearby
>An advanced atmospheric analyzer capable of testing for particulates and biochemicals as well as gaseous composition
>A micro chainsaw meant for cutting fibers and soft materials like wood, bone, and cloth
>Three small spades with extensible handles, labelled 00, 01, and 07 respectively
>Parts from a Magnus hazardsuit dissected for parts (minus breathing kit, held by S.D.)