1720 GREENHEART TIME, MAY 21st, 301 P.L
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Arthur Staunch (Megggas):The bullets impact the water harmlessly. [6] The rock, on the other hand, has definitely had an effect!
Bubbles rise from the water as glass shards momentarily float to the surface before falling back down. From the water emerges a short-haired woman wearing a jumpsuit much like the one you started off with in your inventory. It could be another player!
Status: (All bodyparts can take 5 damage)
Head took 2 damage (Nose and tongue burned)
Left Arm took 4 damage (contains knife)
Suit absorbed 2 damage (8 left)
Traits:
(Miniquest) Massive Damage: Get a critical (roll a 5) on one more attack roll (Reward: You can launch one attack that ignores block rolls once per enemy)
Masochist: Wounds cannot be infected
Gamer's Focus: +1 to all accuracy when your head is damaged
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x13 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask + Tank (empty)
Trooper's Pistol (Power: 5) (Accuracy: 5 in close proximity, 3 at range)
Trooper's Rifle (Power: 6) (Accuracy: 2 in close proximity, 5 at range)
2x rifle clips (5 shots each)
2x pistol mags (8 shots each)
5x pearls
Stickyfish maw
Ciri (Twinwolf):The dark figure throws something into the water. The glass shatters! The object itself, a rock, lands inside the pod just below your feet. You feel glass shards rubbing against your jumpsuit, but it covers your feet as well so you haven't been cut. You hope.
[4] Oxygel is close to the same density as water, though slightly less so that humans always sink to the bottom under gravity.
As a result, the whole mass of oxygel in the pod--yourself included--begins to float up out of the water, pushing aside the shattered pod glass due to the fluid motion. You float to the surface to find a man in a full-body black suit, armed with a rifle and a pistol. You're in a river in the middle of some wasteland... there's only sand and water visible for few dozen meters, and no more than that due to the thickness of the rain.
The world above doesn't look like Greenheart... the sky is filled with purplish clouds, and it is raining very heavily. Your lungs are still filled with oxygel, and you don't feel the impulse to spit it out yet... although after a certain point you will want to breath normal air again. You have an oxygen tank that lasts five minutes that you're supposed to breath when you get out of the pod.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
Fast Learner: You'll gain a full trait instead of a miniquest for your next base 5. This trait will then disappear.
Inventory:
Oxygen Mask + Tank (5 minutes)
Cryo Jumpsuit
Cueball (Paphi):The helmet thus far seems to be a good insulator of noise. [5] You fake a low yawn, while actually muttering the plan. Graves gets the idea right away. Nyar also seems to understand. The Cabinboy responds with his usual supportive comments, and you're not sure if he's speaking it out loud outside, but either way he's modelled after a child. He looks just like one anyway, and as far as you're aware the locals might not even realize he's with you.
They have four light vehicles and the one ambulance, didn't see anything else. Pretty impressive that they got all this running so quickly.
I don't think we can get the last jeep, it's right behind the tent you're inside right now. The other three jeeps are out searching.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
(Miniquest) Scavenger: Find the 8th pod, or whether it exists (Reward: +1 extra item when conducting a mass search)
(Miniquest) Inside Job: Find out what happened to the batteries (Reward: +1 to modifying electronics and computers)
(Miniquest) Hidden Messages: Gain a basic understanding of the Latin's language (Reward: You can now communicate silently in almost all situations without a roll)
Inventory:
x10 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x1 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Printer Blueprints (Shuttle Parts)
Handsaw (Power: 4) (Accuracy: 4 in close proximity, 2 at range)
Nyar Donovon (WunderKatze):"Huh, who would have thought. Coulda sworn you don't speak Kretin... well, catch you later. We should be back in an hour."The young man departs, along with other men. The camp seems lonely without him.
You do a quick survey of the remaining personnel in the camp:
-An indeterminate amount are in the officer camps
-There are two doctors in the infirmary, as well as two wounded soldiers. Both are fast asleep.
-There are three engineers still hanging around the armory. They still seem to be doing work related to a very large gun with very large barrels and shells. Every few minutes they head to the workshop hauling something, where they stay for a few more minutes.
-You shouldn't go into the barracks unless you want the quartermaster to find you with the gun, if there is one.
Graves shows up near the armory and whispers to you.
"You counting heads too? There are at least six men total in the tents but they're a long ways off. That's also where the last jeep is. Have you seen any other vehicles around? I feel bad carjacking an ambulance..."Status: (All bodyparts can take 5 damage)
2 damage to left arm - disinfected and bandaged (no infection possible)
Suit absorbed 2 punctures (8 left)
Traits:
Applied Phlebotinum: +1 to resourcefulness
(Miniquest) Destructive Testing: Perform 1 more destructive test (Reward: +1 to all power rolls that are part of a scientific experiment)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x14 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask + Tank (empty)
Trooper's Rifle (Power: 6) (Accuracy: 2 in close proximity, 5 at range)
Nole (Slayer1557):((I've planned several things out beforehand. This is one of those things. I briefly considered changing the plot to make twinwolf's life easier but then I realized putting a player stuck underneath a ship for a few turns would be boring. I'd much rather put him out in a wasteland with no hazard suit and limited oxygen
))
The shuttles are equipped with plain old Oxygen + Hydrogen chemical rockets, easily replenishable by splitting water. The engines have the added bonus of working in space, you realize, because the oxygen is contained within a compartment of the fuel tank. Makes sense.
[6] Of course, the
reason you learn this is because the fuel tanks are right there... next to the engines... and not connected in any way to them except by severed piping. Fortunately there is a valve so the fuel remains in the tank, but linking it to the engines will be impossible without repairing the piping or finding replacements. It's not as if the shuttle can fly anyway; it resembles a peeled banana more than a spaceworthy vessel in its current state.
The woman in the pod gives a thumb's up while hovering against the glass. You can hardly make out her expression but she doesn't appear to be acting frantically.
The pod can be opened by breaking the glass, or perhaps by rotating it. The pods are cylindrical with a flat section of the bottom so it doesn't roll easily, but if you gave it some room and some space you might be able to roll it and open that way. The problem is that would require more digging and more displaced sand.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit absorbed 1 puncture (9 left)
Traits:
(Miniquest) It's not Rocket Science: Determine the length of the day and the year (Reward: Gain +1 to using scavenged gadgets, excluding weapons)
(Miniquest) Scout: Find a sustainable source of food (Reward: +1 to finding clues while tracking people and animals)
(Miniquest) Not Real Science: Successfully grow a plant (Reward: +1 to applied science such as botany, chemistry, etc)
(Miniquest) Master Chef: Locate some seasoning for your food (Reward: Eating one of your meals gives you a +1 to a character's next action)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Soil Analysis Tool
x15 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
x3 Parachute Tube
x6 Microcharge: Wired explosive charge. Vs people it deals 5 damage if it explodes directly on a bodypart, otherwise roll a die for each bodypart (reroll 5's and 6's)
Oxygen Mask + Tank (empty)
A timer set on 1602, May 21st.
Spade (Power: 6) (Accuracy: 2)
Redfish Blades (Power: 4) (Accuracy: 3 in close proximity, 2 at range)