A flash of lightning is heard, followed by thunder two seconds after.
1610 GREENHEART TIME, MAY 21st, 301 P.L
ERROR: FAILED TO CONNECT TO INTERNET TIME SERVER.
Mark Johns'son (Pencil_Art):The animals are eyeless and don't respond to your presence at all.
Their two "feet" remind you of a garden slug. But rather than slowly lengthening and contracting, these creatures move like deep-sea flatworms, sending gentle and slow-moving ripples along their bodies. It's hardly visible from above, and you only see the rippling pattern when you look at them from a low angle.
The creatures don't seem to have a tail or any sort of limbs to defend themselves with.
Your suit picks up some noise to your right and plays it back. It's a sort of rustling sound. Several arrows appear on the side of your hud, and a cursory glance reveals what looks like a flying school of blood-red fishes swimming through the air.
At the same time, green fishes seem to be rising up from the slime and flipping themselves into the air. They form a secondary school and hover close to the sandrays, each fish being about three times as large but their overall numbers being smaller. More green fish seem to be on the way from further up along the slime trails.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
none
Inventory:
x20 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x10 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Oxygen Mask (empty)
Arthur Staunch (Megggas):[Defense: 4] The flames dig in as far as you expected, leaving your tongue numb and completely unable to sense the mass destruction of tissue and nerve endings. But hey, is only game.
[5] Somehow, it seems to have worked! The world is a lot clearer to you know, and your sense of sight is unparalleled. It must be a side-effect of the VR gear.
Anyhow, you notice a school of fish whirling about in the sky. They are heavily obscured by clouds, so you're the only one able to see it. Since you are also the only one looking at the sky during the lightning flash, you also notice a dark shadow overhead, like some kind of bridge or archway that you are directly under. There was also a small chip in the side, where it looked like pieces of rock were knocked off.
Status: (All bodyparts can take 5 damage)
Head took 2 damage (Nose and tongue burned, can get infected if you roll a base 1 on any action)
Traits:
(Miniquest) Masochist: Be on the verge of losing a limb (4 damage to that bodypart) (Reward: Wounds can no longer be infected)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x10 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask (empty)
Cueball (Paphi):There's nothing left inside the shuttle; not anything loose, at least. No sign of the eigth pod hidden anywhere--it must have fallen out with the others.
Ricardo sends a message.
Voxels are for the printers. The analyzer is part of the prospecting kit. You wouldn't have it unless you had all the others. Unless...
Say, did your shuttle crash? Mine didn't. Once we map out the landscape I can fly mine closer so we can set up a homebase.
I'll maintain a wireless connection with the shipbrain so I can text while walking. Does your ship have a brain too? There weren't enough to go around, so it's a real possibility you were left without one.
Outside however, there are signs of the shuttle's innards scattered about. In the near vicinity of the shuttle, [5-new miniquest] you find :
>A fire extinguisher still inside its glass box, with a small window hammer buried in the sand nearby
>An advanced atmospheric analyzer capable of testing for particulates and biochemicals as well as gaseous composition
>A micro chainsaw meant for cutting fibers and soft materials like wood, bone, and cloth
>Three small spades with extensible handles, labelled 00, 01, and 07 respectively
>A metal detector with an extensible handle
All of these are now organized in a neat pile inside the shuttle.
The Cabinboy walks up to you afterward and asks where he could find a 3d printer. It seems his knowledge is not up-to-date.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
(Miniquest) Scavenger: Find the 8th pod, or whether it exists (Reward: +1 extra item when conducting a mass search)
Inventory:
x10 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Printer Blueprints (Shuttle Parts)
Nyar Donovon (WunderKatze):[6] You scramble about for a firm grip, finding a nice rigid bar sticking out of the ground to hold onto.
Oh wait, it's a tooth. Your glove gets punctured, but the autorepair gel seals the leak and ejects the foreign object. You didn't know it had this sort of feature.
(-) Nole tries to help you out. However, the teeth are angled inward. By pulling you out, he actually snared your foot in worse, piercing the suit a second time.
Status: (All bodyparts can take 5 damage)
2 damage to left arm - disinfected and bandaged (no infection possible)
Suit absorbed 2 punctures (8 left)
Traits:
Applied Phlebotinum: +1 to resourcefulness
(Miniquest) Destructive Testing: Perform 1 more destructive test (Reward: +1 to all power rolls that are part of a scientific experiment)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x14 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask (empty)
Nole (Slayer1557):The tunnel-worm doesn't seem to have any tentacles or anything it can use to drag your companion in further. In fact, its preferred prey is likely a kind of organism that just stumbles in, unaware of its surroundings.
Like Nyar.
[1] The teeth are set at an angle such that pulling out causes the teeth to dig in deeper. You notice a grey substance around Nyar's leg. It could be anything, from blood turned grey by the lighting, or some sort of saliva. But regardless it seems your efforts have been fruitless, as Nyar won't budge.
There may be a better way. You notice there's a microphone icon at the bottom of your suit's HUD. Perhaps one of the buttons on your chin turns on the radio? Calling for help would be appropriate.
(Repeating the "Pull Nyar Out" action will incur a -1 to the die)
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
(Miniquest) It's not Rocket Science: Determine the length of the day and the year (Reward: Gain +1 to using scavenged gadgets, excluding weapons)
(Miniquest) Scout: Find a sustainable source of food (Reward: +1 to finding clues while tracking people and animals)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Soil Analysis Tool
x15 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
x3 Parachute Tube
x6 Microcharge: Wired explosive charge. Vs people it deals 5 damage if it explodes directly on a bodypart, otherwise roll a die for each bodypart (reroll 5's and 6's)
Oxygen Mask (empty)
A timer set on 1602, May 21st.
CAB-iN-Boy 1000 (DigitalDemon):[3] You apply more flame. The torch sputters out a couple of times, so the fuel might be running out.
(Awaiting response from Cueball)
Status: (All bodyparts can take 5 damage)
All bodyparts - 1 damage
Traits:
(Miniquest) Into the matrix: Repair/replace your data reading chip (Reward: Gain the ability to decrypt unknown data compressions)
(Miniquest) Kill it with fire! II: Kill a living being by burning it (Reward: +1 Accuracy with flamethrowers)
Kill it with fire!: Flamethrowers get +1 power (includes handheld blowtorch)
Man of Steel: You don't need to breath and have lots of cool features, but are vulnerable to long-term wear.
Inventory:
Armknife (Power: 3) (Accuracy: 5 in close proximity, 2 at range)
Armtorch (Power: 5 against unarmored, 3 against armored) (Accuracy: 4 in close proximity, 1 at range)
Armreader (damaged, needs repair)