1750 GREENHEART TIME, MAY 21st, 301 P.L
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Arthur Staunch (Megggas):You walk around for a bit. The spawn seems like a good place to grief, no? But there's probably some kind of spawn protection present. So you decide to move on to fertile waters. The rainy wasteland, to be exact.
You come across a place to the north where the rain suddenly stops at a boundary on the dirt. It must be a place where the biomes switch. This new biome has a dark sky and much clearer weather, and you can see a group of people out in the distance. Player or not, you can use the swarm to your advantage here, so you run at them, closing into medium distance before they react.
(3) They fire at you with their rifles from a distance. [Evasion: 3] You are unable to dodge bullets, unfortunately, [1+1] and the bullets tend to be very effective at damaging your armor. That's unfortunate. Really. But you don't feel any virtual wounds at all--it looks like this armor is highly effective against impacts (1 damage).
Attracted to the gunfire, apparently, the red fish cease to accost you and instead fly at the enemy soldiers. You hear cursing over the VoIP in French.
(It's quiet due to distance, but this was implemented to prevent premade teams from getting an advantage)
Status: (All bodyparts can take 5 damage)
Head took 2 damage (Nose and tongue burned)
Left Arm took 4 damage
Suit absorbed 4 damage (6 left)
Traits:
(Miniquest) Massive Damage: Get a critical (roll a 5) on one more attack roll (Reward: You can launch one attack that ignores block rolls once per enemy)
(Miniquest) Weaponize EVERYTHING!: Build a weapon out of non-weapons (Reward: +1 power to crafted weapons)
Masochist: Wounds cannot be infected
Gamer's Focus: +1 to all accuracy when your head is damaged
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x13 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask + Tank (empty)
Empty Trooper's Rifle (Power: 6) (Accuracy: 2 in close proximity, 5 at range)
4x Pearls
Fish pump
Redfish corpse x15
Ciri (Twinwolf):The girl walks over to you and shakes your hand.
"You too! I'm NightHawkAssassin."Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit took 0/10 damage
Traits:
Fast Learner: You'll gain a full trait instead of a miniquest for your next base 5. This trait will then disappear.
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Oxygen Mask + Tank (5 minutes)
Trooper's Pistol (Power: 5) (Accuracy: 5 in close proximity, 3 at range)
2x pistol mags (8 shots each)
Nole (Slayer1557):"Hypo...?"Reluctantly, she accepts the suit. You have no more extra Magnus suits.
"Well, to start off, do you know when this storm is going to end? I always wanted to see a real sky, not the fractal-generated ones."You have 10 red fish, 1 cooked
You have 6 green fish, 0.9 cooked
You have .9 cooked sand slug
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Suit absorbed 1 puncture (9 left)
Traits:
(Miniquest) It's not Rocket Science: Determine the length of the day and the year (Reward: Gain +1 to using scavenged gadgets, excluding weapons)
(Miniquest) Scout: Find a sustainable source of food (Reward: +1 to finding clues while tracking people and animals)
(Miniquest) Not Real Science: Successfully grow a plant (Reward: +1 to applied science such as botany, chemistry, etc)
Master Chef: Eating one of your meals gives you a +1 to a character's next action
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Soil Analysis Tool
x15 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
x3 Parachute Tube
x5 Microcharge: Wired explosive charge. Vs people it deals 5 damage if it explodes directly on a bodypart, otherwise roll a die for each bodypart (reroll 5's and 6's)
Oxygen Mask + Tank (empty)
A timer set on 1602, May 21st.
Spade (Power: 6) (Accuracy: 2)
Redfish Blades (Power: 4) (Accuracy: 3 in close proximity, 2 at range)
Nyar Donovon (WunderKatze):Drive over the infirmary. I really should go about securing a nice hat for myself. The hierarchy must be established.
You drive over, peering through the small slit at the driver's window. [3] As it turns out, your situational awareness in this thing is crap, so you can't tell when you are about to run into the infirmary until its too late~
For curiosity's sake, you decide to turn the turret. It rotates extremely fast, and there are a few sparks from the batteries connected to the motor as well.
Status: (All bodyparts can take 5 damage)
2 damage to left arm - disinfected and bandaged (no infection possible)
Suit absorbed 2 punctures (8 left)
Traits:
Applied Phlebotinum: +1 to resourcefulness
(Miniquest) Destructive Testing: Perform 1 more destructive test (Reward: +1 to all power rolls that are part of a scientific experiment)
(Miniquest) The Best Defense: Carry three different types of rifles over the course of the game. (Reward: +1 accuracy with rifled weapons)
(Miniquest) Grand Theft: Steal two (2) more cars/trucks/tanks. (Reward: Automatically hack cars and vehicles when you enter them)
Inventory:
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
x14 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x2 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Oxygen Mask + Tank (empty)
Trooper's Rifle (Power: 6) (Accuracy: 2 in close proximity, 5 at range)
Grenade Pin: There's no grenade with it.....
Cueball (Paphi):You hear a loud rumbling sound, like the clanking of parts and the strenuous activity of a motor engine. Then, the rest of the wall comes down.
Nyar is inside a huge pyramidal tank thing. It doesn't have treads though, so perhaps it would be considered an armored car instead.
The turret on the huge car begins to rotate--and you hear a loud squeal as the motor tears through a quarter of a turn in less than a second.
The pod can be easily rolled out of the building, slid through the giant hole in the wall, and then tied to the armored car using the rope
With the pod in tow, the motor seems strained, but you're not sure if that's not just normally the case. It's carrying an awful lot of armor.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
(Miniquest) Scavenger: Find the 8th pod, or whether it exists (Reward: +1 extra item when conducting a mass search)
(Miniquest) Inside Job: Find out what happened to the batteries (Reward: +1 to modifying electronics and computers)
Inventory:
x10 Bandages: Stops bleeding. Requires bandages equal to the amount of damage the bleeding will do in the next 3 turns, rounding up.
x1 Medical Gel: Facilitates rapid healing and pain relief in organic tissues. Paralyzes the bodypart if used.
Magnus Hazardsuit: Gives +1 to DEFENSE rolls. Also provides the user with air, chemical protection, and limited thermal regulation. Roughly 48 hrs left on battery.
Printer Blueprints (Shuttle Parts)
Handsaw (Power: 4) (Accuracy: 4 in close proximity, 2 at range)
Paperwork: You are considered refugees in the ongoing war
S. D. "Smooth" McGroove (SaberToothTiger):[5-new trait] Before helping the others, you check underneath some of the rubble. Somehow, you find a loaded pistol.
A giant vehicle comes bursting through the wall before stopping abruptly. It rides on four wheels, but it features huge pyramidal sloped armor and what looks to be a smoothbore gun mounted on a turret.
Cueball gets to work moving the cryopod you came in. You see blood in the gel, which might be yours.
The doctor seems to have given up on convincing Cueball. She huddles over the body and feels his pulse, then sobs.
Status: (All bodyparts can take 5 damage)
No damage to any limbs
Traits:
Scavenger: +1 to finding unusual hidden goodies
Inventory:
Military Pistol (Power: 5) (Accuracy: 5 in close proximity, 3 at range)
Gas mask