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Author Topic: [47.02 - .47.05] Adventurecraft (latest update 11/27/2022)  (Read 153924 times)

Snipa299

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Found another one.

Tried repairing a glove, and while it did repair, it didn't save the left/right status and rendered the glove unwearable.
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Random_Dragon

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Found another one.

Tried repairing a glove, and while it did repair, it didn't save the left/right status and rendered the glove unwearable.

Old bug, unavoidable issue with reaction code: http://www.bay12games.com/dwarves/mantisbt/view.php?id=6273

In other news, just updated mods to port over the one smol raw change 47.04 added. But, I might re-test pantheons soon due to one of the bugfixes mentioned...
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Snipa299

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Got a question for ya. Are ropeweeds supposed to be harvestable? I've spotted them around everywhere, but there's no options to pick them at all, only to ignite them.
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Random_Dragon

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Got a question for ya. Are ropeweeds supposed to be harvestable? I've spotted them around everywhere, but there's no options to pick them at all, only to ignite them.

Yes, but they aren't ready immediately. Should start early into summer and on until early in winter, if I recall to mimic the summer-autumn fort-mode growing seasons pig tails have.
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Snipa299

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That helps, they're just out of season then. Happen to know off-hand what fibrous plants are ready in early spring?
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Random_Dragon

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That helps, they're just out of season then. Happen to know off-hand what fibrous plants are ready in early spring?

Let's see, none in early spring, earliest should be cattail in late srping. I'm thinking I should see if any in particular should be available earlier...
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Snipa299

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(Sorry if I'm being a pest at this point)

Is the astringent tincture supposed to be 'eaten' in order to be put into effect? And if so, is it intentional that carnivores are unable to do so?
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Random_Dragon

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(Sorry if I'm being a pest at this point)

Is the astringent tincture supposed to be 'eaten' in order to be put into effect? And if so, is it intentional that carnivores are unable to do so?

The former, yes since it's a tad unavoidable. The latter, that's an oversight on my part, caused by not quite setting things up the same way I set up the magic-granting essences. I knew I forgot something. @.@
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Snipa299

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Well, luckily I'm in no need of it any time soon, so there's no rush to fix it immediately. And you also have my thanks for keeping this mod so well up to date when there's so many others stuck at 44.xx and below.
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Random_Dragon

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There we go, sorry that it still took a bit. Had been juggling a different mod's updates earlier.
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Snipa299

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No problem. Thanks for the update!
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Snipa299

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Its me again.. I tried making an astringent tincture recently, and it just made a "heat" instead. It disappears after a turn of walking.
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Random_Dragon

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Huh, that's...odd. Was this an update to the old save by pasting the new raws into it, or a fresh world?
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Snipa299

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I updated by overwriting the raws
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Random_Dragon

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Hmm. I'd tried to ensure that dumping the new raws into a recent enough save wouldn't hurt anything by retaining the old plant and material, and from double-checking the raws plus a few more tests I so far haven't had any luck reproducing this on a fresh save. When I'm able to tomorrow I'll try to get a more involved test to scour every single valid leaf type to see if any are acting up specifically.
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.
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