Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 35 36 [37] 38 39 ... 43

Author Topic: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Done  (Read 47836 times)

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #540 on: November 06, 2015, 10:00:30 pm »

For those of us who failed miserably at this could you explain the last few statements?
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #541 on: November 06, 2015, 10:02:34 pm »

Yeah, sorry IWIWS! I kinda waltzed in your parts of the river without saying anything. But you know, there can be only one frost father. Good fight you put up there, though.

By the way, I think Santa Claus might be changing... something is stirring deep inside him... Santa Claus has evolved! He is now Satan Claus, and tentatively declares war on everybody in the world!
...sigh...

Does this mean I have to actually start paying attention on my turns again?
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #542 on: November 06, 2015, 10:21:50 pm »

Yeah, sorry IWIWS! I kinda waltzed in your parts of the river without saying anything. But you know, there can be only one frost father. Good fight you put up there, though.

By the way, I think Santa Claus might be changing... something is stirring deep inside him... Santa Claus has evolved! He is now Satan Claus, and tentatively declares war on everybody in the world!
...sigh...

Does this mean I have to actually start paying attention on my turns again?
https://www.youtube.com/watch?v=HsqmU3v0hVA
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

AlStar

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #543 on: November 08, 2015, 12:23:21 pm »

Hey, my prophet got killed. Finally! Dude was diseased forever ago, and of course his first wound was mute, bringing him down to (a totally useless) 2 holy.

Now (once I get the ability to do make a new prophet) I can finally claim some of these thrones I'm sitting on.

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #544 on: November 10, 2015, 08:02:15 am »

I am so phoning in my turns right now.  Like I'm paying attention to a few things every turn but just a few; like an important combat spell just didn't go off two turns ago and I never even bothered to analyse why.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #545 on: November 14, 2015, 12:19:41 am »

The fuck happened in that throne deep in my territory to let Rhizdos take it?
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

IWishIWereSarah

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #546 on: November 14, 2015, 02:31:31 am »

Apparently, my prophet want you all to know that he will bring back his god, even he has to do it himself.
And apparently, he's doing great right now :D

PS: I love the announcement : the DEATH LORD has claimed the throne of LIFE !
Logged

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #547 on: November 14, 2015, 06:03:41 am »

Frumple, what happened to your resolve? All those mercenaries won't kill themselves unless paid to.

The fuck happened in that throne deep in my territory to let Rhizdos take it?
Magic! Literally.
Logged

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #548 on: November 14, 2015, 07:09:04 am »

No worries, the resolve is still there. It's just that while the spirit has been willing, the flesh has been busy. Their time will come. Horoken has not forgotten.
« Last Edit: November 14, 2015, 07:19:19 am by Frumple »
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

AlStar

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #549 on: November 15, 2015, 12:40:37 pm »

And thus starts the decline of Hobnia. I've managed some great victories, but in the end, my troops aren't powerful enough to deal with massed giants, and my mages really don't have the paths to magic them to death.

We've done far better than I ever imagined, and I'll fight to the end, but I think this is the beginning of the end.

E. Albright

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #550 on: November 15, 2015, 01:05:30 pm »

*Your troops aren't powerful enough to deal with massed greater giants. I'm pretty sure your Grand Blob could have killed my Grand Blob.
Logged

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #551 on: November 16, 2015, 11:28:29 am »

Mon le pyre! I needed it to feel better about myself. Who would do such a heartless thing?
Logged

AlStar

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #552 on: November 17, 2015, 07:48:13 pm »

That was quite the turn for people casting global enchantments.

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #553 on: November 17, 2015, 07:56:57 pm »

One too many, if you ask me!
Logged

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Dominions 4 Round 17: Very Bad Things (Hashed NationGen) - Game underway
« Reply #554 on: November 17, 2015, 08:05:24 pm »

Timing so good I wish it'd been intentional. Not even out of hostility or anything, it was just a helluva' hat trick and it'd be amazing to be able to do it on command.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.
Pages: 1 ... 35 36 [37] 38 39 ... 43