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Author Topic: Clash Of Empires  (Read 5311 times)

Azkanan

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Re: Clash Of Empires
« Reply #60 on: September 13, 2015, 04:35:06 pm »

There's nothing listed in the goldenpines section on the spreadsheet. Is that a mistake or are there no organized kingdoms there?

Fixed

How do the various stats translate into actual Administrative Power income, which they presumably influence?

Dominion = (Wealth+Produce)/2

Wealth = Economy*Population
Produce = Agriculture*Industry
Population = Produce*Infrastructure

So this is a territory's calculation set. When your territory holds 26% of the dominion, you get 26% of the dominion. Admin Power = Dominion (all held territories) + prosperity + glory.

Sorry, I'm gonna leave this game. Wasn't quite what I thought it was.

No problem. :' (

Uhm i think you forgot to update my influence

Just checked. There was a bug on Spring, your admin power was based off of territory A's, when you are territory B. At least you had free points out of it on the start game, though! :D

Spring


Summer
« Last Edit: September 13, 2015, 04:40:34 pm by Azkanan »
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Vus

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Re: Clash Of Empires
« Reply #61 on: September 13, 2015, 04:42:50 pm »

Move 0,3 of army to Empire's Jewel B and 0,3 to Golden Plainskeep D. Empire desires new lands.

1 admin point to Agriculture development.
2 admin points to economy development.
1 admin point to industry development.
1 admin point to infracstructure development.

3 Admin points to army.
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Demonic Spoon

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Re: Clash Of Empires
« Reply #62 on: September 13, 2015, 04:48:40 pm »

The Arch-Signer lightly tugged at his beard in frustration as he slogged through rivers of paperwork and bureaucracy to begin the mobilization of their elite legions, long assigned to training since their victorious battles in the Necromantic War. It would probably take the rest of the season before he could order even a fraction of them to battle once more.
Spend 5 Administrative power on creating 1 standing Army.

The thrallherds in command of the unliving abominations the necro-slaves had wrought from the goblins, looked with covetous eyes to the south. They had once considered the Rheikmark Confederacy a worthy, if obviously inferior, rival, who they would have to give their all to conquer. All that had been swept away like dust when the confederacy collapsed due to sloth and decadence that had built up over centuries, it's fall sudden, but inevitable. The entire nation unravelled in a matter of mere days. Now their legions were disordered, and their territory ripe for the plucking. The shambling horde marched forth through unlit tunnels, their undead senses not needing light, marching to conquer.
1 Standing Army invades Territory B of the Deep Halls

The Tombs of Silence knew that integration was just as vital as conquest itself, and so sent their best signers in as agents into the lands of the Deep Halls, to spread Tomb culture and so lower the chance of rebellion against their eventual conquest of these lands.
Use 2 Power to increase influence by 1.

Yet at the same time those agents had another purpose, to scout out the forces at the disposal of the various petty fiefs of the Deep Halls.
Use 1 power to determine the garrisons of Territories' C and D of the Deep Halls.
« Last Edit: September 13, 2015, 04:51:29 pm by Demonic Spoon »
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Azkanan

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Re: Clash Of Empires
« Reply #63 on: September 13, 2015, 04:51:19 pm »

Caveat: "1 army" is 100 ...people? units. Entities.
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Demonic Spoon

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Re: Clash Of Empires
« Reply #64 on: September 13, 2015, 04:52:33 pm »

Caveat: "1 army" is 100 ...people? units. Entities.
Is that in response to my shambling horde? 1000 would make more sense in terms of scale for me.
« Last Edit: September 13, 2015, 05:12:38 pm by Demonic Spoon »
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Spiderking50

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Re: Clash Of Empires
« Reply #65 on: September 13, 2015, 04:54:57 pm »

The Blue Elves desired to consolidate their people under one flag. In ages past the Nation of Ka Polara (Great Pine D) was once part of the Algarzi nation. However, during the rule of less elves they had been conquered by others. Today the Algarzi ask them to reunite with their kind. Many of those who live in Greatpine have ancestoral roots in Summerwild and desire to rejoin the homeland. Rejoin they shall, one way or another.

Use 4 administration to build more armies.

Send my army to StillWater A.

Use four points to convince the elves of Silverstreams to join my nation. Give them gifts from the Summerwilds.
« Last Edit: September 14, 2015, 04:30:52 pm by Spiderking50 »
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Rolepgeek

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Re: Clash Of Empires
« Reply #66 on: September 13, 2015, 08:31:29 pm »

Spoiler (click to show/hide)

The Madrea sat alone, in the Maiden's Hall. The pool reflected the sunlight towards her face, warming it despite the autumn chill. She was contemplating, of course. Listening for the Mother's guidance. Beginning her divination, she drew herself up, ignoring the protests of her joints as she cast the prayer bead into the pool. It sunk to the bottom, and began to glow. She listened to the pond, and was one step closer to enlightenment.

Madresa bustled with activity as it's people gathered, troupes of missionaries striding out on horse-pulled steeds. Corrin had been responsive to their inquiries, and the land everywhere was being reminded of the Mother's touch, as the people remembered the old ways. The harvest promised to be a good one, and some portion of the grain was promised to those good folks to their east. In the north, though...Hagrin had rarely been a prosperous area, and it's rulers were resentful of the bounty wrought from Istania's faith. It's people were being frightened into a rejection of Her and Her Chosen. Missionaries had returned home by way of the Korres River, wooden stakes driven up through the jaws of their corpses.

Their sacrifice would not be forgotten. The Mother was more than Maiden and Crone. She was Queen and Sentinel, as well. And She would not stand idly by while her people were slain, their voices silenced, their deeds mocked by sacrilege and desecration. Her people were ready to take up arms to make it so. Even now, they assembled.

Hagrin's Keep would fall, come Harvest Festival.

The Blessings of the Mother continue to make the land fertile, for heathen and faithful alike. Agricultural Development is greeted by a boon of 2 Admin Points.
Her Armies march under the aspect of the Sentinel. May the tower stand forever strong as 3 Admin Points are dedicated to their recruitment.
Missionaries spread the holy Word, and the Influence of the Madresa, Her greatest disciple, grows by 4 admin points as their message is received, and pilgrims flock to be nearer.
Corrin's favor is to be garnered, and we humbly request they join the congregation, and allow their people to better know the Mother, by becoming part of Her chosen, Istania.
Hagrin's people can be liberated by only one means. Crusade. It will be so, as the greater part of a hundred heroes march, faith their greatest shield, devotion their sharpest weapon. The material ones they carry simply serve to carry this into battle with them more efficiently.
« Last Edit: September 14, 2015, 08:59:57 pm by Rolepgeek »
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Azkanan

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Re: Clash Of Empires
« Reply #67 on: September 14, 2015, 04:18:02 pm »

In the interest of fair play...

Spoiler (click to show/hide)
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StrawBarrel

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Re: Clash Of Empires
« Reply #68 on: September 15, 2015, 06:02:34 am »

Send expedition parties to Sanctuary Territories A, C, and D.
Use 2 Administrative Power for Infrastructural Development
Use 2 Administrative Power for Agricultural Development
Use 2 Administrative Power for Economy Development
Use 1 Administrative Power for Army.
Use 1 Administrative Power for influence of Raiz Grove.
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Azkanan

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Re: Clash Of Empires
« Reply #69 on: September 15, 2015, 04:19:39 pm »

Just out of curiosity guys, do you prefer this turn-based gamestyle, or would you prefer a more roleplay-versed style? ie, there aren't any turns, you roleplay the fuck out of everything and, if I can make it so, have it so the spreadsheet is updatable by anybody. Obviously that's a whole lotta cheating possibilities... but I can trust you, right? Alternatively, you can PM me the spreadsheet updates.

Thoughts?
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Ghazkull

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Re: Clash Of Empires
« Reply #70 on: September 15, 2015, 04:50:19 pm »

turn based seems mroe reasonable
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Spiderking50

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Re: Clash Of Empires
« Reply #71 on: September 15, 2015, 04:51:32 pm »

I think turns, at last at this point, is the best system. I think a roleplay approach with a games as technical as this may not be the best method. My main concern is the distribution of points. If there are no points, how do we know what each of us is capable of doing in a certain amount of time?
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Azkanan

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Re: Clash Of Empires
« Reply #72 on: September 16, 2015, 04:38:40 pm »

So, a la Sector Unknown, you post within the "chapters" things you want to do, and I give out responses. The chapters would be seasons, each season bringing new challenges.

I'm thinking you start with a small tribe and expand as much or as little, in any direction you like. Roleplay-based, and next to no mechanics. I've got nothing against Clash of Empires, it's going to get crazy real quick, but I figured this alternative is more what I was aiming for with Clash of Empires - not to mention it would be more freeform and rewarding for you guys. Thoughts?
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Spiderking50

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Re: Clash Of Empires
« Reply #73 on: September 16, 2015, 04:42:42 pm »

That freeformness was the thing I really liked about sector unknown (May it rest in peace  :'() and I wouldn't mind a game like that at all. And of course, you can only expand as far as your roleplay can get you, which sort of eliminates my concern.
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Azkanan

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Re: Clash Of Empires
« Reply #74 on: September 21, 2015, 04:32:23 pm »

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