((Didn't really seem to be a consensus, other than to save the elf girl. Rolled a d3, and rolled one, so went with Strawbarrel's suggestion))
Turn Order: Elf>Guard 1-5>Lesser Demons>Hag
Die Rolls:
Elf: -
Guard 1: (save) 10
Guard 2: 6
Guard 3: 4
Guard 4: 4
Guard 5: 7
Lesser Plague Demon 1: 4
Lesser Plague Demon 2: -
Lesser Plague Demon 3: -
Hag: -
Guard 1 sprints towards the elf girl once he notices she is starting to descend. He jumps at her, and snatches her out of the air. The Elf girl has been saved.
Guard 2 and 3 attack Lesser Plague Demon 2, dealing exactly 10 damage and killing it.
Guard 4 and 5 attack Lesser Plague Demon 3, dealing 11 damage and killing it.
Lesser Plague Demon 1 bites Guard 2, dealing 4 damage, and then vanishes into nothing.
Lesser Plague Demon 1: Vanished
Hitpoints: ?/10
Attack: 1d4
Lesser Plague Demon 2:
Hitpoints: 0/10 (slain)
Attack: 1d4
Lesser Plague Demon 3:
Hitpoints: 0/10 (slain)
Attack: 1d4
Lesser Plague Demon 4:
Hitpoints: 0/10 (Death by Door)
Attack: 1d4
Hag:
Hitpoints: 0/20 (Death by group crushing)
Attack: 2d6
Guard 1:
Hitpoints: 11/15
Attack: 1d8
Guard 2:
Hitpoints: 11/15
Attack: 1d8
Guard 3:
Hitpoints: 9/15
Attack: 1d8
Guard 4:
Hitpoints: 15/15
Attack: 1d8
Guard 5:
Hitpoints: 15/15
Attack: 1d8
Elf: *Blindfolded*
Hitpoints: ??
Attack: ??
The Elf Girl lies on the ground, unconscious because of the collision with Guard one.
What will you do?
A: Leave the girl (Continue scouting the area)
B: Wait until the girl wakes up again (Will stop you from continuing scouting)
C: Return to M.O.Ther with the girl (Will stop you from continuing scouting, girl will (possibly) be taken against her own will)