collect dd
You attempt to claim your Deadman Dollars twice, but pick the wrong organizer.Status gained: under arrest.
6 on red
Now
here's a betting gentleman! Good play, sir!
So the mark of the beast can transfer points? See if the Knights Templar engineered glove has any hidden features.
Perception: 4
There appear to be a lot of odd bumps, almost as if huge amounts of deadly and strange technology and weaponry couldn't quite be crammed into a regular space. Also, it's hard. Like
really hard, man. You wouldn't like to see the thing that could destroy it outright, nosir! You even get the feeling that it could kill you.
Most definitely of Templar origin, though the Bavarian Illuminati probably left it to the Masons for safekeeping for the second coming after that.
Volunteer. The scaly Illuminati will never know what hit em.
Volunteer.
Instead of retracting silently, the bloodsplattered arena floor remains in place as the contestants are led off. Several minutes later, two huge coiled rings of shining metal, each twenty feet in diameter, one directly above the other, are lowered in. The coils of each torus create a circular central passageway, though there are wide gaps in the ceilings, walls and floors, while the two outsize metal wires that make up the separate coils snake off into the darkness above.
Zack and Jan are perched inside these on curious, foot-long ellipsoids, plated all over in chrome and webbed with fine red lines. At one end is what looks suspisciously like a thruster, pointing the devices along the rings. Their feet are strapped on securely, and a display on each shows "1000", with a numberpad below it, and a "direction" switch. There are also a pair of thermometers tied to each, showing a stable 37 degrees celsius.
"Let's get to it, ladies and gents. But first, let me ask you this: what do we really enjoy in a sport?The host seems to genuinely consider the question.
"Is it the drama? The skill, intelligence and physical attainment? The desperate competition? Or is it the violence and bloodshed?
"Well, tonight, I plan to give you all three at once, in the highly intellectual yet edifying and possibly spectacular game of Heating-coil Rocketsurfing! Now, each of these contestants are riding what is basically a rocket. Very fast, can be hard to handle, in fact, but don't worry, we've programmed them to follow only one circular course, forward or back! Now, each rocket is set up to only fire once every ten seconds, with a blast that sends it round the circle however many degrees the user has entered in! Everyone understand? They can go any number of degrees in either direction, once every ten seconds! There is a fuel limit, of course... only 1,000 degrees can be used.
"But here's the real object of the game: to make your opponent hotter than you are! And how do you do this? Well, each heating coil is connected to a supply of electricity, which can be increased in a certain manner. THE FURTHER ZACK GETS FROM JAN, THE GREATER HIS CURRENT. And how does Zack defend himself? Well, THE CLOSER JAN GETS TO ZACK, THE MORE HEAT SHE EXPERIENCES. Going past somebody, or past the furthest point, whichever applies, will raise the heat in your coil quite a bit, while if you should end up stopping next to or one hundred and eighty degrees away from one another... well, it's meant to be a surprise, so don't tell anyone, but I'd advise all our loyal viewers not to let any of their loved ones undergo an operation in a hospital connected to this sector's electric grid for a while..."
"It'll last 50 seconds, by the way, and there isn't any way to make your temperature go down, though being more or less than 90 degrees, depending on whether you're chasing or running from your opponent, will result in no heat gain."Jan is 90 degrees clockwise from Zack.PM amounts+directions please. Everyone gets this?