Mushroom
Porposed ideas:
Race: The nimble Lizardkin of the Jungles of Xhish-Jarak.
The lizardkin are antropomorphic lizards, of about two-thirds the height of a standard human. Slim and agile, they don't shine for their physical strength, but they move quite well in uneven terrain and are adept at climbing vegetation. Their scales provide a little natural armor, something quite important for the tribal Lizardkin, as the elements they wear can rarely be described as clothes, most of them being little more than decorations. Their society is tribal in nature, with a hierarchy based mainly on age, but also on different kinds of prowess. Their organization is simple, with them being little more than hunters and gatherers, but with time they get used to the natural resorces and learn, yet they are reticent of changing their actitudes towards things they don't understand. Their technology is bare-bones, with sharpened rocks and little more than pointy sticks proving enough to defend themselves, usually complemented by different kinds of natural poisons, which they have found to be quite fond of. It is common for these Lizardkin to paint themselves with pigments, complementing the decoration with trophies and curiosities found lying around. Fingers from slain foes, rodent skulls, brightly-colored stones, those are all examples of what can be found being worn by a typical Lizardkin.
The religion of the Lizardkin can be described as a cabalistic veneration of nature, but, instead of worshipping each single entity, the whole environment is the object of worship. They believe that every living being is connected to the whole, and they sometimes exploit the connections, after death, by calling forth the spirits of the deceased. Sometimes by kindly asking them, in the case of former memerbers of their tribe. Other times, by force, in the case of those who angered them.
Civ: Weak
Priest: Strong
General: Normal
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