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Author Topic: Tropical Islands 1 more needed  (Read 3985 times)

fillipk

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Tropical Islands 1 more needed
« on: September 06, 2015, 12:03:04 am »

"You open your eyes, the sky is a clear, vibrant blue and the air smells of the ocean, but you do not feel the familiar rocking of a boat.  You start to sit up in the sand, but you feel a searing pain in your head, it passes quickly but leaves you a bit dazed.  Last thing you remember was the storm, but the sky's all clear now.  Feeling better, and curious you start to look around, you notice two people right away and even with your dazed mind you recognize them as the fellow leaders of your people.  You look around again and see numerous forms of bodies all over the beach, some alive and some not.  Quickly, you round up some survivors and tell them to gather any survivors they can find.  It takes a bit but soon all the survivors are gathered, a mere 20% of your original tribe.  Stranded on a tropical island with no idea where you are you and your fellow leaders must ensure the survival of your people."

This is a game where you work in teams of three to rule a tribe and ensure its survival.  Each team consists of three people, the Civilization Leader, the Priest, and the General.  Each leader controls one resource and decides how that resource is to be used, though all three leaders can discuss how to best use the resources.

The Tribal Leader controls the Tribe Points.(TP)  Tribe points are used to discover new technologies and advance the tribe, but are also generated the slowest.  They are in charge of the Tribe and make the important decisions, they have the ability to override one of the other leader's actions if they have a better plan.

The General controls the Industry Points.(IP)  Industry points are used to build units and buildings and perform actions, but they are also generated the fastest.  The General controls all the units and actions and decides what will be built.

The Priest controls the Piety Points.(PP)  Piety points are used to build priests(shamans, mages, etc.), cast spells and call for favors from your god.  They are in charge of all matters divine and anything that involves knowledge.

All three leaders may discuss and agree on the best action per turn but each person must post their own action for their respective sphere.

Creating the Tribe:  Each group creates their own tribe with their own god, there are three categories, and each group decides which category is strong, normal, and weak, you can discuss this with your group.

The Civilization Leader is in charge of the tribe race and name.  Strong means that the race has racial bonuses, and a faster TP generation while weak means that the race has racial penalties and a slower TP generation.  Normal means the tribe has no bonuses or penalties.

The Priest is in charge of the tribe's religion and history.  Strong means that the tribe has stronger magic, cheaper favors and priests and faster PP generation.  Weak means the tribe has weaker magic, more expensive favors and priests and slower PP generation.  Normal has no effect.

The General is in charge of how the buildings look and how the soldiers are equipped.  Strong means the tribe has more population, more effective actions, and faster IP generation.  Weak means the tribe has less population, less effective actions and slower IP generation.  Normal has no effect.

Any extra Roleplay fluff can be rewarded with extra points of your type.

A person can be voted out of their spot by the other two leaders and will be replaced by someone on the waitlist (Please only do this if the person is inactive or being a huge jerk.)

There are 4 islands so there are 4 tribes and 12 spots, when you create a tribe pick an island it is first come first serve. 
The Northwest Island is a dead place, there is lots of materials but they won't regrow naturally.
The Northeast Island has few trees, some animals, kelp, is hilly and has a volcano.
The Southwest Island is a marshy mushroom island.
The Southwest Island is a jungle with plenty of wood and food but dangerous creatures.
Spoiler: Map (click to show/hide)

Spoiler: Tribes and Player List (click to show/hide)

« Last Edit: September 08, 2015, 03:45:12 pm by fillipk »
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fillipk

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Re: Tropical Islands
« Reply #1 on: September 06, 2015, 12:03:50 am »

Reserved for units and costs
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Sl4cker

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Re: Tropical Islands
« Reply #2 on: September 06, 2015, 12:14:36 am »

So... how do we sign up?
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fillipk

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Re: Tropical Islands
« Reply #3 on: September 06, 2015, 12:27:23 am »

Sorry I hit post instead of preview when I was half finished, just sign up for one of the three roles and when other people join groups will be formed.
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Taricus

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Re: Tropical Islands
« Reply #4 on: September 06, 2015, 12:35:56 am »

Signing up as a general. Also, do we have any input on the group selection or...?
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fillipk

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Re: Tropical Islands
« Reply #5 on: September 06, 2015, 12:37:44 am »

If you can get them to agree to group with you go for it but no forcing people.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Sl4cker

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Re: Tropical Islands
« Reply #6 on: September 06, 2015, 12:46:51 am »

Signing up as a priest.
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Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Demonic Spoon

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Re: Tropical Islands
« Reply #7 on: September 06, 2015, 02:21:28 am »

Guess I'll be the tribal leader then?
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Spiderking50

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Re: Tropical Islands
« Reply #8 on: September 06, 2015, 02:49:29 am »

I'll sign up as a priest.
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Demonic Spoon

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Re: Tropical Islands
« Reply #9 on: September 06, 2015, 04:04:26 am »

Okay so, I want to be on volcano island, so I'll be tribal leader for the volcano island group?
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Generally me

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Re: Tropical Islands
« Reply #10 on: September 06, 2015, 04:27:01 am »

Tribal leader for jungle island
« Last Edit: September 06, 2015, 10:41:06 am by Generally me »
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Ozarck

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Re: Tropical Islands
« Reply #11 on: September 06, 2015, 04:40:46 am »

In. Any role.

RulerOfNothing

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Re: Tropical Islands
« Reply #12 on: September 06, 2015, 04:56:02 am »

Posting to watch currently.
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pikorge

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Re: Tropical Islands
« Reply #13 on: September 06, 2015, 07:18:32 am »

Priest by the vulcano island, please.
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Spiderking50

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Re: Tropical Islands
« Reply #14 on: September 06, 2015, 10:56:52 am »

I'll be the priest for the dangerous jungle. (South West)
« Last Edit: September 06, 2015, 01:00:46 pm by Spiderking50 »
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