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But the player at home can see it, so why not play with what is there and bring it into the lore? In magic the gathering, players are Plains Walkers, no matter how diverse their tactics and backgrounds, they all share things in common, such as summoning spells and creatures and so forth. What is the story of bubble reality? Who are these dimensional explorers... how do they relate to each other... friends? ...enemies?
Both.
Because the player gets to decide their own relationship to other players. They can be either, now before I get into how antagonizing can be fair, I want to continue the current thought: seeing other players in lore, a little further, then I will address that issue, after.
So perhaps the role of the player, what he/she/it is a part of that unifies them with the other explorers, is this ability to "sense" the others. snippets... visions. You can only affect a player who's god just posted. Let me explain how that can be fair, now I will address this.
Say there is a white orb and a black orb. You throw a white orb it helps in some random way WHICH IS DECIDED BY THE GOD and the black doing the opposite. Perhaps it alters a roll slightly, but since the GOD of the realm decides it, it will OF COURSE be within the gods acceptance, and they could, choose to ignore it, the activating player getting the item back.
Now say it wasn't an item it was a badge power, that brings 2 things in to play, limited usage, and unique effects. For the first one is that depending on the power, there is a cooldown. Hours, days, a week it could all depend. Perhaps in its home world there is a way to charge it faster.
Think of mega man games, it's like you can investigate which power you want to get in which order depending on how good the power is vs how hard of a challenge it is to obtain. A badge that can try to stun a alternate reality enemy may be very precious, or when that inspirers or restores the will of another adventurer. Maybe only some badges do this, while others only work in your reality.
When players use these powers, the gods of the target realm moderate the effects. If its to obstructive, they can say "the medallion didn't respond" and the player is not penalized a cooldown or it is lessened.
Edit: corrected some autocorrect errors, ex. are these became agrees.