Fun little game. [...]
I really liked what I've played so far, and am excited to figure it out more.
Surprised this thread isn't a few hundred pages long, one would figure this community would eat exactly this up.
Thank you for your kind words.
I wonder if ASCII is the fearsome barrier, but then, this community is not exactly faint of heart.
At some point, feel free to share a particularly heroic or hilarious moment of your quest (BTW, is it Allure or the more tongue-in-cheek LambdaHack that you are playing)?
I wish your squadmates were autonomous.
You are in good company. There is an entire game based on the LambdaHack engine,
http://hackage.haskell.org/package/SpacePrivateerswhere henchmen always move autonomously whenever you move the party leader (but you can freely switch the leader, just as in Allure).
Join me in excited anticipation, while Tuukka updates his game to v0.7.0.0, which should make it available on many platforms.
And while we wait, there is an Easter Egg in Allure (and LambdaHack), where you can take control of a party of aliens/monsters while they enjoy a VR game of hunting humans --- and they move at once (as they always do).
By default in that game mode, henchmen move towards current leader's target, or else towards the leader's position.
But the henchmen tactics can be changed from the Main Menu (it's currently rather awkward, but it works), e.g., to make them not stick together for protection, but venture on risky exploration missions alone.
I found it a bit slow-paced to manually direct them and not have anyone else in the squad react.
Yeah, the game has a rather slow flow, more chess-like, where you consider every move, flank, sneak and ambush, especially given that HP normally does not regenerate.
But if you cleared a level and your party is safe, you can select all actors (with mouse click over *, or with _ key) and run with all of them by clicking RMB.
Other suggestions on how to speed it up or automate, with or without changing the character of the game, are very welcome.