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Author Topic: vampire blood..  (Read 1380 times)

angelious

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vampire blood..
« on: August 19, 2015, 12:44:00 pm »

so i was just milling,reading about. and i read that drinking vampire blood turns a dorf into a vampire.



has nobody tried to convert an entire fort into a fortfull of vampires`?
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Dunamisdeos

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Re: vampire blood..
« Reply #1 on: August 19, 2015, 01:17:03 pm »

It is possible to do! The idea is to contaminate your well with vampire blood, whereupon your dwarves will drink from it.
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angelious

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Re: vampire blood..
« Reply #2 on: August 19, 2015, 03:08:56 pm »

It is possible to do! The idea is to contaminate your well with vampire blood, whereupon your dwarves will drink from it.


i was thinking of trying it out the next time i get a vampire in my fort. was just wondering if anybody had done it before. and what would be the best way to get a steady supply of vampire blood up.


so far i have been thinking of something like spike traps and grates above the sewer system.
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Niddhoger

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Re: vampire blood..
« Reply #3 on: August 19, 2015, 04:09:59 pm »

It is possible to do! The idea is to contaminate your well with vampire blood, whereupon your dwarves will drink from it.


i was thinking of trying it out the next time i get a vampire in my fort. was just wondering if anybody had done it before. and what would be the best way to get a steady supply of vampire blood up.


so far i have been thinking of something like spike traps and grates above the sewer system.

This exact thing has been done.  Spike traps over a grate over your cistern connected to a well.  Forbid all booze (and don't make anymore).  Pretty soon all of your dorfs will sip from the "blood well" and become vamps themselves.  I'd imagine the cistern would need to be small enough not to dilute the blood.  Complaints are that the spike traps serve as a danger room- pretty soon your vamp becomes a perfect dodger with high agility.  Your entire fort should be vamps (or at least several of them) by then, so you could just replace your "seed" vamp with a freshly turned cheesemonger w/ no dodging experience.

Hell, Toady has even joked about this (vampire blood wells) in some of his devblogs.  He mentioned he loves that hte most about us- we weaponize EVERYTHING (including FBs, worn out socks, fluffy wombat heads... etc).
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angelious

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Re: vampire blood..
« Reply #4 on: August 19, 2015, 04:20:54 pm »

It is possible to do! The idea is to contaminate your well with vampire blood, whereupon your dwarves will drink from it.


i was thinking of trying it out the next time i get a vampire in my fort. was just wondering if anybody had done it before. and what would be the best way to get a steady supply of vampire blood up.


so far i have been thinking of something like spike traps and grates above the sewer system.

This exact thing has been done.  Spike traps over a grate over your cistern connected to a well.  Forbid all booze (and don't make anymore).  Pretty soon all of your dorfs will sip from the "blood well" and become vamps themselves.  I'd imagine the cistern would need to be small enough not to dilute the blood.  Complaints are that the spike traps serve as a danger room- pretty soon your vamp becomes a perfect dodger with high agility.  Your entire fort should be vamps (or at least several of them) by then, so you could just replace your "seed" vamp with a freshly turned cheesemonger w/ no dodging experience.

Hell, Toady has even joked about this (vampire blood wells) in some of his devblogs.  He mentioned he loves that hte most about us- we weaponize EVERYTHING (including FBs, worn out socks, fluffy wombat heads... etc).

ill most likely try this out the moment i get vampires in my new fort then.

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escondida

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Re: vampire blood..
« Reply #5 on: August 19, 2015, 04:32:17 pm »

Of course, there are problems with a vampire fort, which you should probably know about ahead of time. Vampires will greatly slow down from alcohol withdrawal, for one thing. Also, they get no good thoughts from eating great food, dining in a legendary dining hall, drinking booze they like, or sleeping in their bedroom like a personal palace, since they don't eat, drink or sleep--so it's hard to keep them happy. Finally, when your fortress eventually falls, your future fortresses would be inundated with bloodsucking fiends of your creation ready to suck the life out of your dwarves.
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Dunamisdeos

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Re: vampire blood..
« Reply #6 on: August 19, 2015, 04:55:02 pm »

It would be transferred by having a well directly over a square that has tainted water. They lower the bucket in to that square, and come up with the tainted water in that square.
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Skribbblie

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Re: vampire blood..
« Reply #7 on: August 19, 2015, 05:16:53 pm »

If you weren't worried about preserving the "life" of a vampire, couldn't you put a spike trap in the cistern directly below the well, order the vampire to stand on it, fill the cistern, build a well over his head, and poke him right there for maximum efficiency? Or does the water move him away?
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I'm not really sure that maiming someone and forcing them to live with a crippling disability for your amusement can really be considered "merciful." Just sayin'.
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Borge

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Re: vampire blood..
« Reply #8 on: August 19, 2015, 10:01:20 pm »

i hope the issue of alcohol withdrawal for vampires is fixed soon, or vampires go into blood withdrawal after a long time.
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angelious

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Re: vampire blood..
« Reply #9 on: August 20, 2015, 11:36:40 am »

Of course, there are problems with a vampire fort, which you should probably know about ahead of time. Vampires will greatly slow down from alcohol withdrawal, for one thing. Also, they get no good thoughts from eating great food, dining in a legendary dining hall, drinking booze they like, or sleeping in their bedroom like a personal palace, since they don't eat, drink or sleep--so it's hard to keep them happy. Finally, when your fortress eventually falls, your future fortresses would be inundated with bloodsucking fiends of your creation ready to suck the life out of your dwarves.


how should i go about keeping them happy in that case?


waterfalls and masterwork statues?
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thegoatgod_pan

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Re: vampire blood..
« Reply #10 on: August 23, 2015, 11:54:59 am »

Of course, there are problems with a vampire fort, which you should probably know about ahead of time. Vampires will greatly slow down from alcohol withdrawal, for one thing. Also, they get no good thoughts from eating great food, dining in a legendary dining hall, drinking booze they like, or sleeping in their bedroom like a personal palace, since they don't eat, drink or sleep--so it's hard to keep them happy. Finally, when your fortress eventually falls, your future fortresses would be inundated with bloodsucking fiends of your creation ready to suck the life out of your dwarves.


how should i go about keeping them happy in that case?


waterfalls and masterwork statues?

Waterfalls and furniture work.

I highly recommend running all vampires through a danger room, as the increase in stats more than makes up for their booze-withdrawal-fueled slowdown.
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More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

angelious

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Re: vampire blood..
« Reply #11 on: August 23, 2015, 01:34:08 pm »

Of course, there are problems with a vampire fort, which you should probably know about ahead of time. Vampires will greatly slow down from alcohol withdrawal, for one thing. Also, they get no good thoughts from eating great food, dining in a legendary dining hall, drinking booze they like, or sleeping in their bedroom like a personal palace, since they don't eat, drink or sleep--so it's hard to keep them happy. Finally, when your fortress eventually falls, your future fortresses would be inundated with bloodsucking fiends of your creation ready to suck the life out of your dwarves.


how should i go about keeping them happy in that case?


waterfalls and masterwork statues?

Waterfalls and furniture work.

I highly recommend running all vampires through a danger room, as the increase in stats more than makes up for their booze-withdrawal-fueled slowdown.


ill do that then. still waiting for vampires to show up tho. starting to plan the set up for the well tho.
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