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How many collaborators should [Godslayer] creation require?

0 (total 1)
- 2 (14.3%)
1 (total of 2)
- 4 (28.6%)
2 (total of 3) (current)
- 6 (42.9%)
3 (total of 4)
- 0 (0%)
4 (total of 5)
- 2 (14.3%)

Total Members Voted: 14


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Author Topic: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]  (Read 302343 times)

Dutrius

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3225 on: September 27, 2015, 08:11:13 am »

Arkford responds to prayers:
Unscrupulous Seer: "The Seers' Guild declines to comment on what kind of doom, destruction, and darkness, but it will involve war between the gods."
We've just had a war between gods. I don't see any doom, destruction or darkness down in the Caverns (except in the places which were already dark), and certainly none relating to the Naedercynn. As such, Arkford declines to hand out any gold to the Seer's Guild for the foreseeable future.

The Efte inventor reveals what appears to be a wheeled tank filled with the fire-hating water and lights a fire near it. After a few minutes, the wheeled tank flies off!
Very good! What happens if the fire is attached to the side of the tank? Or even underneath it?
Fund further research.

((Why do I get the feeling that a perpetual motion device could be built from this, or a similar device?))

Arkford listens to prayers:
Naedercynn Guildmaster: "Tell the weaker surface dwellers to stay out of our guilds!"
They can join if they want to. If you're so worried about them, then just put in restrictions for your particular branch.


After much thinking and much consumption of Efte brand Tea and Biscuits, Arkford produces a design for a dragon:

Listen for more prayers.
« Last Edit: September 27, 2015, 08:17:12 am by Dutrius »
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IcyTea31

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3226 on: September 27, 2015, 08:21:27 am »

Mörkö listens to prayers addressed to either the Council or to no particular god or pantheon:
Shifty Kitsoony: "The fish drown before Mor's Luminance."
"Is this "Mor" anything of anyone's?"
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Dutrius

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3227 on: September 27, 2015, 08:24:59 am »

Mörkö listens to prayers addressed to either the Council or to no particular god or pantheon:
Shifty Kitsoony: "The fish drown before Mor's Luminance."
"Is this "Mor" anything of anyone's?"

Probably short for Mörkö.
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IcyTea31

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3228 on: September 27, 2015, 08:42:20 am »

"No, it is almost certainly not. I would know. Also, that name and mine are pronounced completely differently."
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Stirk

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3229 on: September 27, 2015, 10:45:49 am »

The Don raises a tall glass high in the Corpse Club.

"Next rounds on me, Boys! Hell, all yer next rounds is on me! Ya did great out der. Withstood a buncha Godly attacks an' let dem morons destroy da ting dey was tryin' ta protect demselves tinken dey was you. Ya triumphed in da end, da town is destroyed. Come on, everbody in 'ere, lets have a welcomin' party fer all da brave soldiers. Show some respect for tha dead! Show em what Paradise is!"

The Don hosts a welcoming party for all the newly-dead Don worshippers in the Corpse club, to help them get introduced to the place.

He then picks up his old phone.

"Get ta hidin' boys. Dis next attack's still experimental, don' know how well I can control it. So gettouta its way."

The Don releases the plague of Black Bark Beetles onto the battlefield, controlling their flow to the best of his ability. He spreads them out to inflict the most casualties possible on his enemies, having them fly through his opponents as they head directly to whatever remains of the human town. Once they arrive, they will attempt to destroy whatever remains of it, erasing it from existence to the best of their ability.
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Demonic Spoon

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3230 on: September 27, 2015, 10:54:09 am »

"What are those beetles anyway?"
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Stirk

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3231 on: September 27, 2015, 10:58:21 am »

"What are those beetles anyway?"

"Small, affordable, four-cylinder cars o' course."
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hector13

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3232 on: September 27, 2015, 10:59:22 am »

"Small, affordable, four-cylinder cars o' course."

((I thought Americans called them bugs :P))
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Demonic Spoon

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3233 on: September 27, 2015, 11:00:59 am »

"What are those beetles anyway?"

"Small, affordable, four-cylinder cars o' course."
"So the battlefield is being ravaged by cars? That's certainly an interesting image."
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Stirk

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3234 on: September 27, 2015, 11:02:09 am »

"Small, affordable, four-cylinder cars o' course."

((I thought Americans called them bugs :P))

((I know nothing about cars  :-\. My own truck has probably been broken down a month....))

"So the battlefield is being ravaged by cars? That's certainly an interesting image."

"Sure. Why not."
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TheBiggerFish

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3235 on: September 27, 2015, 12:06:02 pm »

A sudden twist of chaomancy causes a precision-targeted hailstorm to slam hail into all the beetles.
(Once again, Flux if necessary.)
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crazyabe

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3236 on: September 27, 2015, 12:08:31 pm »

The over brain forms 1000 Vistani divided over and around the worlds
Spoiler: vistani (click to show/hide)
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hector13

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3237 on: September 27, 2015, 12:09:00 pm »

A sudden twist of chaomancy causes a precision-targeted hailstorm to slam hail into all the beetles.
(Once again, Flux if necessary.)

((flux will be necessary if you want it to actually do anything :P))
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crazyabe

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3238 on: September 27, 2015, 12:10:13 pm »

A sudden twist of chaomancy causes a precision-targeted hailstorm to slam hail into all the beetles.
(Once again, Flux if necessary.)
the hail melts in mid air (Flux)
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tntey

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Re: Ye Gods 2 IC Tick 11.0 Walls and Walls and Walls [29/137]
« Reply #3239 on: September 27, 2015, 12:16:20 pm »

Nogis spreads music to the vistani
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