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Author Topic: War of the Planets : Invader thread : Review Q3 2025  (Read 32131 times)

VoidSlayer

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Re: War of the Planets : Invader thread
« Reply #105 on: August 20, 2015, 08:23:58 pm »

How many soldiers fit on a drop ship?

Funk

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Re: War of the Planets : Invader thread
« Reply #106 on: August 20, 2015, 08:24:37 pm »

Dangit, why must we be so flashy?
Fear, any old too bit humn can make gas but only SPACE MONSTERS can use lazer guns of death!.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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VoidSlayer

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Re: War of the Planets : Invader thread
« Reply #107 on: August 20, 2015, 08:28:11 pm »

Dangit, why must we be so flashy?
Fear, any old too bit humn can make gas but only SPACE MONSTERS can use lazer guns of death!.

Lasers are also useful against targets in orbit or the air.  Or as point defense weapons.

Also if we develop organic lasers we can put them in modified rodents and release swarms of laser shooting rodent monsters.  OR laser wolves.  Or laser sharks.

Funk

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Re: War of the Planets : Invader thread
« Reply #108 on: August 20, 2015, 08:38:00 pm »

We can make the lasercoin!
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Hawk132

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Re: War of the Planets : Invader thread
« Reply #109 on: August 20, 2015, 08:46:44 pm »

Lasers are also useful against targets in orbit or the air.  Or as point defense weapons.
They could be useful against anything once we scale them up enough. Although I'd rather have some particle beams. Or railguns.
laser shooting rodent monsters | laser wolves | laser sharks
No.
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FallacyofUrist

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Re: War of the Planets : Invader thread
« Reply #110 on: August 20, 2015, 08:48:12 pm »

So why not mutate the earth creatures known as "rats" so we can mind control them and make them do our bidding to cause chaos?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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Hawk132

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Re: War of the Planets : Invader thread
« Reply #111 on: August 20, 2015, 08:50:41 pm »

So why not mutate the earth creatures known as "rats" so we can mind control them and make them do our bidding to cause chaos?
How about we just shoot the Earthlings?
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FallacyofUrist

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Re: War of the Planets : Invader thread
« Reply #112 on: August 20, 2015, 08:54:49 pm »

Too flashy. Do we want them to see us coming?

Basically, if they can easily explain it away(oh, they're mutating!), then it's good.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Hawk132

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Re: War of the Planets : Invader thread
« Reply #113 on: August 20, 2015, 08:56:19 pm »

Oh, all the rats on Earth are suddenly mutating into a form that is much different that usual! Even though evolution takes a crapload of time to change something, they changed within a day! That's totally normal!

Yeah, no.
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FallacyofUrist

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Re: War of the Planets : Invader thread
« Reply #114 on: August 20, 2015, 09:00:04 pm »

We don't change how they look, we just, slowly, over months, increase their size somewhat and put them under our control.

"Now reporting: a new genetic offshoot among rats: they're getting larger!"
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Hawk132

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Re: War of the Planets : Invader thread
« Reply #115 on: August 20, 2015, 09:05:56 pm »

Still, the rats are useless. All they can do is cause a small amount of chaos among the civilians. Not to mention that's still a quick change.

In the time it would take to change rats from being useless into being slightly less useless, we could eradicate all major resistance groups by shooting them.
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FallacyofUrist

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Re: War of the Planets : Invader thread
« Reply #116 on: August 20, 2015, 09:07:46 pm »

"Now reporting! Aliens are invading!" Compare to:
"Now reporting! Rats are mutating!" Good point. Let's mutate the raccoons instead.

But seriously, is a zombie apocalypse virus a bad idea?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Hawk132

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Re: War of the Planets : Invader thread
« Reply #117 on: August 20, 2015, 09:15:01 pm »

By the way, we are somewhere in the Solar System, most likely near Earth. How do you want to be unnoticed for more than a month (probably less)?

Also, zombies aren't actually that effective. Especially in places where most citizens are armed. And even if they aren't armed, all you have to do is crack the head open.
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Taricus

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Re: War of the Planets : Invader thread
« Reply #118 on: August 20, 2015, 09:15:37 pm »

Yeah. Zombies aren't really practical. Parts keep falling off you know.
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Re: War of the Planets : Invader thread
« Reply #119 on: August 20, 2015, 09:55:36 pm »

However a feeling of all consuming hunger that can only be sated by flesh might work. They'd still be fully aware, just their hunger will drive them to eat anything meat.
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