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Author Topic: War of the Planets : Invader thread : Review Q3 2025  (Read 32153 times)

~Neri

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Re: War of the Planets : Invader thread : Revision 2024
« Reply #195 on: August 23, 2015, 03:55:12 am »

((The "Fix" that we meant was so that it could remain airborn below mach 0.5.))
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10ebbor10

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Re: War of the Planets : Invader thread : Revision 2024
« Reply #196 on: August 23, 2015, 04:20:34 am »

All votes were to fix the airframe, not deal with that issue.

Airframe consists of everything but the engine, after all.
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~Neri

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #197 on: August 23, 2015, 04:35:40 am »

Pretty sure that was what everyone meant.
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10ebbor10

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #198 on: August 23, 2015, 04:54:24 am »

Quote
The main body and structure of an aircraft (without the powerplant).

Besides, the roll failed, so you weren't going to get the stalling fixed either.
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Sheb

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #199 on: August 23, 2015, 10:38:32 am »

Proposed Name: The Karn'k Clan. I suspect that our low ressources levels are because we do not represent the military of a Star Nation, but a more private enterprise. Also helps to explain some of the restrictions we face, if our government forbid the use of WMDs for example.

Research: We must have many samples of human bodies, maybe even a few captive. Dissect them and study how their neural pathways work and what we could do to manipulate them.

Production: Switch one of the ships to producing K'ik drones.

Proposed General Names: Mhaark, Frun'k, Kasternak, Bin'mi, Bob

Plans: Assign all ground troops to general 4 (Bin'mi, in my scheme), send them with order to seize the government of Africa, trying to use some local militias as front.

Assign our drones to general 5 (Bob), with order to buzz the enemy and try to kill some jets. Priority number one is to avoid the enemy capturing our technology, so hit-and-run tactics are favored (they can't kill us if we are faster than their missiles). If a drone look lost, it is to run into the ground a maximum speed to prevent anyone from gathering pieces.
« Last Edit: August 23, 2015, 11:01:51 am by Sheb »
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VoidSlayer

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #200 on: August 23, 2015, 01:09:15 pm »

Proposed Name: The Karn'k Clan. I suspect that our low ressources levels are because we do not represent the military of a Star Nation, but a more private enterprise. Also helps to explain some of the restrictions we face, if our government forbid the use of WMDs for example.

Research: We must have many samples of human bodies, maybe even a few captive. Dissect them and study how their neural pathways work and what we could do to manipulate them.

Production: Switch one of the ships to producing K'ik drones.

+1 to all of this

Give the generals names that are easy to remember what their abilities are for us. 
General names in order: Speed Demon, Iron Fist, Loyal Maniac, Shadow Strike, Sky Killer

Plans: Assign 2 drop ships and 16 soldiers to general 2 (Iron Fist), send them with orders to destroy military bases in the middle east.

Assign our drones to general 5 (Sky Killer), with orders to defend general 2 forces.

Assign 1 drop ship and 8 soldiers to general Shadow Strike, have him go to Africa and kidnap as many people as possible while doing it in a low profile manner.

VoidSlayer

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #201 on: August 23, 2015, 01:11:44 pm »

Let's not kidnap a bunch of politicians before we actually have reliable mind control implants.

We should be defending our drop ships with the drones, otherwise they are defenseless in the air.

Quote
Ki'K Drones:A relatively small flying drone, weighting about 200 kg. It is powered by a fusion scramjet. Air is compressed by the probe's speed, and then heated by a miniature fusion reactor, before being expelled out of the back of the aircraft. This avoids both combustion and moving parts, resulting in a simple yet reliable engine. The result is that the drone is extremely fast, with it's speed merely limited by the disintegration of the airframe (which occurs around mach 6). However, though the scramjet can operate as a ramjet at lower speeds, the design does not produce sufficient thrust to remain airborne below mach 0.5. Batch size : 4

Your engineers, explain, at length, that the craft's disintegration at high velocities is not a sign of weakness in the frame, but merely a result of the enormous aerodynamic pressure generated by the designs tremendous engine power. In short, they didn't succeed in fixing it. They have however added a mount for a single laser or other compatible weapon. While the laser performs admirably in most circumstances, at high speeds the heat buildup from atmospheric compression proves to be troubling.

Science And Production Phase now

(If you want to build the craft, you will have to assign it to a production line. In addition, I would like to have another general organisation sheme. Last was quite inconclusive on who wanted what.)

lol I read that as disintegrate above mach .5, oops.

Lets try and fix the laser problem next turn.  New weapon or better cooling systems.

10ebbor10

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #202 on: August 23, 2015, 01:22:10 pm »

Deploying extremely low levels of dropships compared to troop levels might not be a great idea.
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Taricus

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #203 on: August 23, 2015, 01:32:42 pm »

-1 To Sheb's idea

+1 fr researching the humans though.
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VoidSlayer

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #204 on: August 23, 2015, 02:20:43 pm »

Deploying extremely low levels of dropships compared to troop levels might not be a great idea.

How many drop ships do we have?  I was using the soldiers per drop ship ratios from the first report.

10ebbor10

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #205 on: August 23, 2015, 02:24:58 pm »

Deploying extremely low levels of dropships compared to troop levels might not be a great idea.

How many drop ships do we have?  I was using the soldiers per drop ship ratios from the first report.
Units can be found in the first post, plus whatever you produce this turn.

1 soldier unit does not represent 1 soldier, and 1 dropship unit does not represent 1 dropship. Rather, they present the amount relative to need. Having 10 units of something means you have enough for normal functioning, less will result in trouble, more is better, but there are diminishing returns.

1 unit of ground troops might, for example, mean hundreds, whereas 1 unit of tanks might mean just 1.
« Last Edit: August 23, 2015, 02:26:52 pm by 10ebbor10 »
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VoidSlayer

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #206 on: August 23, 2015, 03:24:26 pm »

Proposed Name: The Karn'k Clan. I suspect that our low ressources levels are because we do not represent the military of a Star Nation, but a more private enterprise. Also helps to explain some of the restrictions we face, if our government forbid the use of WMDs for example.

Research: We must have many samples of human bodies, maybe even a few captive. Dissect them and study how their neural pathways work and what we could do to manipulate them.

Production: Switch one of the ships to producing K'ik drones.

+1 to all of this

Give the generals names that are easy to remember what their abilities are for us. 
General names in order: Speed Demon, Iron Fist, Loyal Maniac, Shadow Strike, Sky Killer

Plans: Assign 24 drop ships and 20 soldiers to general 2 (Iron Fist), send them with orders to destroy military bases in the middle east.

Assign 4 drones to general 5 (Sky Killer), with orders to defend general 2 forces.

Assign 8 drop ship and 8 soldiers to general Shadow Strike, have him go to Africa and kidnap as many people as possible while doing it in a low profile manner.

10ebbor10

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #207 on: August 23, 2015, 03:30:35 pm »

It only goes up to 20.
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Taricus

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #208 on: August 23, 2015, 05:09:23 pm »

+1 to the general names Voidslayer suggested.

Proposed Name and Background: Kal Terek Expeditionary group (Subgroup of the ??? Commonality). WMDs and other such devices are banned out of pragmatism, given the last time they were used to bring another race into our fold, it backfired spectacularly. Nowadays we try taking both the world and it's lifeforms intact so we don't have that sort of problem.

Production: Switch one of the soldier caste producing ships to manufacturing the Ki'k Drone.

For the troops orders, you mind listing how much we have at the moment to make things easier on us Ebbor?
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10ebbor10

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Re: War of the Planets : Invader thread : Science and production 2024
« Reply #209 on: August 23, 2015, 05:14:06 pm »

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For the troops orders, you mind listing how much we have at the moment to make things easier on us Ebbor?
See OP
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