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Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


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Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 248123 times)

hector13

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #315 on: August 19, 2015, 11:20:44 am »

I'm driving a few hundred miles across state. I won't even have an internet connection most the time if I wanted to.

I want you to try RP'ing Don Gio while you're driving, it would be so much fun*

*but really don't
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Stirk

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #316 on: August 19, 2015, 11:28:18 am »

I'm driving a few hundred miles across state. I won't even have an internet connection most the time if I wanted to.

I want you to try RP'ing Don Gio while you're driving, it would be so much fun*

*but really don't
I suppose I could try yelling gangsta-y things into my phone, but I still couldn't read any of yours and would have to be completely random...

What state? Also can't you use 3G or something?

Montana, so no. There are places even in town where I only get 1x or nothing, so it's not like I can 3G I'm the middle of nowhere. Some of the trip doesn't even get radio :p.
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TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #317 on: August 19, 2015, 11:28:53 am »

*Sigh*

Im going to have a lot of catching up to do after my trip, aren't I?

Pfft. Dude, I went on a 8 day vaca to chincoteague beach. I stayed connected the entire time. Went to lake anna yesterday, knew everything that was going on.

I'm driving a few hundred miles across state. I won't even have an internet connection most the time if I wanted to.
Check in when you stop for lunch or whatever.  ;P  Have fun.
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IcyTea31

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #318 on: August 19, 2015, 11:38:23 am »

I suppose I could try yelling gangsta-y things into my phone, but I still couldn't read any of yours and would have to be completely random...
If only you were still playing Fusil, then that'd be no problem at all.
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Dutrius

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #319 on: August 19, 2015, 11:40:17 am »

I'm sure that Fusil would have got on splendidly with Zenurion.
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #320 on: August 19, 2015, 11:40:47 am »

For anyone wondering, true=upvote, false=downvote, NaN=abstain, or occasionally 'not applicable'.
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Dutrius

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #321 on: August 19, 2015, 11:42:45 am »

I've always known Not Applicable as N/A.

NaN means Not a Number to me.
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TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #322 on: August 19, 2015, 11:43:49 am »

I've always known Not Applicable as N/A.

NaN means Not a Number to me.
^^^
^^^
^^^
Use null, perhaps?
Nice and programmery.
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Stirk

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #323 on: August 19, 2015, 11:47:54 am »

What is the difference between my .001 immortal-guys and full blown angels?
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #324 on: August 19, 2015, 11:49:08 am »

Ah. Didn't realize that was what it stood for. Fixing.

Oh, and by the way, if people are discussing where their gods names came from, mine is the first syllable fragments or whatever of the chinese words for Intelligence, Artificial, and Overseer. He's meant to be essentially a product of a/the Singularity.
« Last Edit: August 19, 2015, 11:51:18 am by Rolepgeek »
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Stirk

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #325 on: August 19, 2015, 12:00:39 pm »

The Don's name is a simple and direct Mozart reference. Do I get extra pretentious points?
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tntey

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #326 on: August 19, 2015, 12:02:23 pm »

Okay donbot
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hector13

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #327 on: August 19, 2015, 12:03:10 pm »

Pfft. My name is from wikipedia. List of trickster gods, it was listed as a Scottish one, though it's Slavic.
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If you struggle with your mental health, please seek help.

Rolepgeek

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #328 on: August 19, 2015, 12:09:09 pm »

So, for people with knowledge of programming, I'm wondering how pseudo I'm getting at the moment. I've been using :() for things directed from external to internal(like observations), and ); from internal to external(like suggestions). Any suggestions about how to 'speak' would also be welcome. :P

I have been going with Java-like languages mostly because I've 'seen' them the most, and they seem the most recognizable. *shrug*
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TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #329 on: August 19, 2015, 12:19:16 pm »

I can tell that there's a syntax, but I can also tell that it's not any language I know.  It doesn't seem really all that Java-like, except for the //es.


output:say:()"I'm saying a thing.".  Or something like that.
Or, you know, do what you have been.
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