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Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


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Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 245269 times)

~Neri

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #135 on: August 18, 2015, 11:58:01 am »

My mortals will be Clowns. And everyone knows clowns are nigh unkillable. Just look at Gamzee.
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DreamerGhost

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #136 on: August 18, 2015, 12:17:19 pm »

My mortals will be Clowns. And everyone knows clowns are nigh unkillable. Just look at Gamzee.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Stirk

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #137 on: August 18, 2015, 12:22:11 pm »

My mortals will be Clowns. And everyone knows clowns are nigh unkillable. Just look at Gamzee.

How many clown heads will I need to put in your bead to prove you wrong?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

~Neri

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #138 on: August 18, 2015, 12:23:13 pm »

My mortals will be Clowns. And everyone knows clowns are nigh unkillable. Just look at Gamzee.
Error. Improbability drive activated.

My mortals will be Clowns. And everyone knows clowns are nigh unkillable. Just look at Gamzee.

How many clown heads will I need to put in your bead to prove you wrong?
But are the heads really deads?
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Stirk

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #139 on: August 18, 2015, 12:25:14 pm »


But are the heads really deads?

Most will be.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

~Neri

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #140 on: August 18, 2015, 12:27:14 pm »


But are the heads really deads?

Most will be.
They'll just all be laughing madly like immortal clowns have a tendency to do. The one at the top'll prolly ask you to hit someone with it so it can rend their flesh.
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tntey

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #141 on: August 18, 2015, 12:29:50 pm »

How many clowns head we talkin?
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Stirk

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #142 on: August 18, 2015, 12:30:10 pm »

They'll just all be laughing madly like immortal clowns have a tendency to do. The one at the top'll prolly ask you to hit someone with it so it can rend their flesh.

So 1000 heads will probably be enough to prove the weakness of your followers then?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

tntey

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #143 on: August 18, 2015, 12:33:48 pm »

They'll just all be laughing madly like immortal clowns have a tendency to do. The one at the top'll prolly ask you to hit someone with it so it can rend their flesh.

So 1000 heads will probably be enough to prove the weakness of your followers then?

Whoa whoa whoa, hold up. This game has beds? Oh shit so many new mechanics.
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Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Stirk

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #144 on: August 18, 2015, 12:57:48 pm »

They'll just all be laughing madly like immortal clowns have a tendency to do. The one at the top'll prolly ask you to hit someone with it so it can rend their flesh.

So 1000 heads will probably be enough to prove the weakness of your followers then?

Whoa whoa whoa, hold up. This game has beds? Oh shit so many new mechanics.

Not anymore *The Don steals everyone's beds!*
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

hector13

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #145 on: August 18, 2015, 01:05:15 pm »

Not anymore *The Don steals everyone's beds!*

I think the god of theft may have something to say about that...
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Stirk

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #146 on: August 18, 2015, 01:05:42 pm »

Not anymore *The Don steals everyone's beds!*

I think the god of theft may have something to say about that...

"Nice Job"?
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

hector13

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #147 on: August 18, 2015, 01:09:36 pm »

Not anymore *The Don steals everyone's beds!*

I think the god of theft may have something to say about that...

"Nice Job"?

Psh.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

gman8181

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #148 on: August 18, 2015, 01:49:12 pm »

I recall in the last Ye Gods that worshipers seemed to be a far more effective means of gaining essence than spreading the influence of spheres. Is this still the case? It might significantly alter the way I play my character depending on how practical it is for a god to live off the influence of its spheres.

Sorry if this information was touched on somewhere and I just missed seeing it.
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Quote from: GUNINANRUNIN
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FArgHalfnr

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Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #149 on: August 18, 2015, 02:28:28 pm »

So, I kinda want to organize the gods by what their personalities and/or spheres seem to indicate they'll do. It's not so much an alignment system as it is 'maybe feasible pantheon groups' and/or friends. Icytea's analysis in Litany of the Void of how everyone would get along was pretty cool and I'd be interested in seeing it for this, but it's also a lot of work, and it may be he's less able to tell, or doesn't want to for reasons.

In any case.

Spoiler: The Dark Gods (click to show/hide)
Spoiler: The Divine Hegemony (click to show/hide)
Spoiler: The Bright-Eyed (click to show/hide)
Spoiler: The Gardeners (click to show/hide)
Spoiler: The Plot Thickeners (click to show/hide)
Spoiler: The Loners (click to show/hide)

Never can be entirely sure on these, especially as no one/no god will fit neatly into any category unless it's filled by them alone. Can't be sure who will and won't ally, after all, and the like. Just ideas for how different gods' playstyles might align.

Wait, wouldn't zenurion be a dark god? He's pretty much the devil at this point.
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FArgHalfnr for the #1 eldrich monstrocity.
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