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Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


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Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 241484 times)

hector13

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #720 on: August 21, 2015, 01:56:59 pm »

See, I was nice enough to edit out all the words and just leave the '+1s' in my quote...

You're all a bunch of bastards for not doing that too :P
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Stirk

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #721 on: August 21, 2015, 02:02:53 pm »

....Its been like three days and two ticks.

This game already has 1/3 of the posts Litany does.
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hector13

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #722 on: August 21, 2015, 02:09:21 pm »

Most of that has been us arguing about numbers, though.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #723 on: August 21, 2015, 02:55:33 pm »

Most of that has been us arguing about numbers, though.
Or just arguing.
We've been doing a lot of that too.
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #724 on: August 21, 2015, 04:32:50 pm »

Also, guys, iron age or not, there are about 5000 people in each race at most right now. Nobody's gonna be making books.
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Happy Demon

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #725 on: August 21, 2015, 04:48:31 pm »

Also, guys, iron age or not, there are about 5000 people in each race at most right now. Nobody's gonna be making books.
Actually, there's 10 000 of that unnamed race that was given a name. But they're kinda stupid.

Edit: The Skizani, that was the name.
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #726 on: August 21, 2015, 04:50:51 pm »

Exactly, 5000 people worth. :P
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Vgray

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #727 on: August 21, 2015, 04:53:42 pm »

While I wait for my pricecheck, someone predict which race will be more expensive, the Elves or the Dwarves.
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hector13

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #728 on: August 21, 2015, 04:58:09 pm »

Without doing the math myself, I'd say the Dwarves.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Happy Demon

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #729 on: August 21, 2015, 04:58:58 pm »

While I wait for my pricecheck, someone predict which race will be more expensive, the Elves or the Dwarves.
Depends on which type.

But I'd say the elves just because of how perfect they sometimes are in fiction.
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Andres

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #730 on: August 21, 2015, 05:24:47 pm »

Hey KJP, I'd like to ask about that time I did that magic stuff on the mountains. Gods can't use magic, instead using 0-energy actions. The magic attacks used 0-energy actions rather than mundane actions, so wouldn't that mean they didn't need rolls?
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Stirk

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #731 on: August 21, 2015, 05:27:16 pm »

Hey KJP, I'd like to ask about that time I did that magic stuff on the mountains. Gods can't use magic, instead using 0-energy actions. The magic attacks used 0-energy actions rather than mundane actions, so wouldn't that mean they didn't need rolls?

Gods
CAN
use
magic.

...We made that clear last time you asked.

It
is
just
weak.

You should probably notice now that the fact you swamped him with 0-cost actions means that they become silly instead of useful.

**EDIT**

Also, so far all actions with nonspecific results have had roles. Like punching an elephant. Or cooking dinner. Are you making assumptions again?
« Last Edit: August 21, 2015, 05:31:37 pm by Stirk »
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hector13

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #732 on: August 21, 2015, 05:34:02 pm »

If I'd known how bloody interested everyone would've been in the Kitsoony, I should've got everyone together to get a discount...
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Happy Demon

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #733 on: August 21, 2015, 05:38:13 pm »

If I'd known how bloody interested everyone would've been in the Kitsoony, I should've got everyone together to get a discount...
Si is only interested because of the fur, yet doesn't want to steal ideas.
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

Andres

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Re: Ye Gods 2 OOC (~24h to T2) [22/137] [Sign-ups go here]
« Reply #734 on: August 21, 2015, 05:47:52 pm »

Hey KJP, I'd like to ask about that time I did that magic stuff on the mountains. Gods can't use magic, instead using 0-energy actions. The magic attacks used 0-energy actions rather than mundane actions, so wouldn't that mean they didn't need rolls?

Gods
CAN
use
magic.

...We made that clear last time you asked.

It
is
just
weak.
I looked up "0-cost energy actions" in the OOC of Ye Gods 1 and 2 and found nothing relating to magic. I looked up "magic" in both and the Ctrl+F searched for "energy" to see if it's possible to use it without energy and found nothing. I've forgotten what the results of our conversation on the topic were and I failed to find them. Could you link me to it?

You should probably notice now that the fact you swamped him with 0-cost actions means that they become silly instead of useful.

**EDIT**

Also, so far all actions with nonspecific results have had roles. Like punching an elephant. Or cooking dinner. Are you making assumptions again?
They were also in-character for my god who wanted to use his god powers to do cool stuff. Cooking dinner wasn't supposed to be one of those actions, incidentally. Rather, my god just didn't want to waste all that elephant meat and leave it to rot where it was. Punching the elephant to death was rather useful as I now have a decent idea of how strong my god is. Might be useful if war breaks out and he wants to physically join a battle. Same thing with the planet drop. I'm doing these actions specifically so I can avoid assuming anything about my god's physical capabilities. I'd rather know what they are.
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