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Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


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Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 246830 times)

TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1545 on: September 01, 2015, 03:24:36 pm »

Thannels?
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Happy Demon

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1546 on: September 01, 2015, 03:39:22 pm »

Thannels?
I think it was Thannels, those guys who look like humans.
But after like 50 years, they start falling apart, and drink blood to keep the pain away.
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Lord_lemonpie

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1547 on: September 01, 2015, 03:52:51 pm »

Thannels?
Thannels are creatures identical to humans until they are 50. Then, they start to rot away while living. The only way to slow this painful process is drinking the blood of sapients.
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micelus

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1548 on: September 01, 2015, 04:51:04 pm »

KJP: So do I have a 1E/tick income or is it 0.5E/tick?

EDIT: Damn, Thannels are dying like flies.
« Last Edit: September 01, 2015, 04:53:31 pm by micelus »
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DreamerGhost

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1549 on: September 01, 2015, 05:52:50 pm »

Would phenix type immortality (Respawning after death) be compatible with a mortal race?
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Stirk

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1550 on: September 01, 2015, 06:02:11 pm »

Would phenix type immortality (Respawning after death) be compatible with a mortal race?

Well the Ever Trees have that trait, if I remember correctly, so Yes.
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1551 on: September 01, 2015, 08:09:39 pm »

Uh, so, uh, KJP, I have a question.

If, with the scale change to populations, since I tried to create the 6,000 Puren and 150 Zhangzhi before the change, and prices were supposed to fall to compensate, and it seems to have gone into effect...how come they cost the full amount from before the change, but weren't multiplied with it?

Also, TheBiggerFish, any time you want to accomplish something involving another god with a spell or whatever, it's going to require Flux, and most likely a lot of it, at that.

Also, for a crystal, Tenat sure is volatile.
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TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1552 on: September 01, 2015, 08:18:59 pm »

Also, TheBiggerFish, any time you want to accomplish something involving another god with a spell or whatever, it's going to require Flux, and most likely a lot of it, at that.

Also, for a crystal, Tenat sure is volatile.
Ahem.  That is not NECESSARILY true.
The latter?  Maaaybe.
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Rolepgeek

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1553 on: September 01, 2015, 08:26:16 pm »

You're not gonna be able to prevent somebody attacking you with Flux, without something that cost some sort of godly resource.
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TheBiggerFish

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1554 on: September 01, 2015, 08:29:11 pm »

You're not gonna be able to prevent somebody attacking you with Flux, without something that cost some sort of godly resource.
Possibly.
It all depends on KJP's decision.  And I haven't even tried Chaomancy.
...Daaaaang that would be a very effective defensive style too...
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Stirk

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1555 on: September 01, 2015, 08:51:07 pm »

So in the end...BIGGER FISH WAS ANDRE'S EVIL TWIN THE WHOLE TIME!

I should have known1

((...Only minor offense meant to either of you  :P. It was mostly a comment on your super similar play styles. ))
« Last Edit: September 01, 2015, 08:54:52 pm by Stirk »
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hector13

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1556 on: September 01, 2015, 08:58:55 pm »

Well I s'pose it would be nice to see what would happen to one god trying 0-cost actions to defend/attack while another god pays to do the same.
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FArgHalfnr

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1557 on: September 01, 2015, 09:52:38 pm »

Zenurion and Eid were shooting plasmancy lasers at each other earlier, and neither of us got harmed in any way. I'd guess from that that magic is useless against a god.
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hector13

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1558 on: September 01, 2015, 10:03:44 pm »

Well in the Rules section of the BBo'I, KJP says that you get what you pay for. If you don't pay anything, you won't get anything :P

I also remember seeing something about magic not being as good as divine powers, but I can't remember where I saw it...
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If you struggle with your mental health, please seek help.

Stirk

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Re: Ye Gods 2 OOC (~24h to T2) [23/137] [Sign-ups go here]
« Reply #1559 on: September 01, 2015, 10:06:18 pm »

There is obviously one one way he will learn: ULTRA VIOLENCE!
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