Okay, so I've played several successful forts in my recent binge, some of which made it to barony, and I had very successful, stable forts. In the most successful one, a werebeast attacked and I'm too lazy to look through all 110 combat logs to see who got bitten, so chaos ensues and then everyone is killed. This got me to thinking that if I seem to invariably design my forts like a circulatory system and I always forget to put an immune system in, why shouldn't I integrate them?
This thought has led me to the idea of putting every capable dwarf into a squad, assigning a simple uniform of a weapon and shield, and setting them to uniformed when inactive. I would think that this has the benefits of:
- All of my dwarves now have some means of defending themselves, and
- it means that the giant bats that routinely get stuck in my lower levels will not be pummeled mercilessly for a week until a rogue woodcutter stumbles along to finish the job.
The game also doesn't seem to force miners or woodcutters from adopting this, as it gets in the way of their profession's uniform requirements, so there's no conflict there.
Basically the general question I'm asking above is:
Is there any reasonable merit to giving all civilians a short sword and buckler (the configuration I've chosen), or any weaponset for that matter?
Further questions to this:
- Is there any meaningful difference between shield and buckler other than weight/size? Does that have any effect?
- Is a short sword better than a regular sword because it is lighter and will thus hinder hauling and movement less, or is that a false assumption?
- Is the amount of training my civilians would receive from a quarterly month of training worth the decreased productivity? As in, will them training every four months give them enough combat wherewithal that they would survive slightly better in a forgotten beast incident, or a werebeast incident?
- Is it a reasonable idea to equip my civilians with armor of any kind, be it leather, the lighter chain, or the heavier breastplate?
Also, can we have a general discussion on Spartan-like forts? Dedicated ruling warrior class, (quasi-)slaves, gender segregation, etc.? Fun ideas.
Totally unrelated aside: Why can't I use clay jugs to store seeds! I
hate the cloth industry. It makes me very irritable to devote dwarves to growing rope reeds/pig tails, threshing them, and then constructing bags. I wish we could just store the damn seeds in a ceramic jug like we do sugar, flour, and even other nuts.